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AssKicR
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Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 05-18-2004 , 09:15  
Reply With Quote #21

Did a minor change.... try version 1.2

BTW: Get me a screenshot =D
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FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Old 05-18-2004 , 09:37  
Reply With Quote #22

not working for DoD
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AssKicR
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Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 05-18-2004 , 09:39  
Reply With Quote #23

i know.. i need to do a small rewrite if i want to support all mods
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Šiego
Senior Member
Join Date: May 2004
Location: Currently: UK
Old 05-18-2004 , 09:45  
Reply With Quote #24

Aye, version 2 is working fine ta )

Tested it on CS so far, the CZ server is next ;)

One question, is this where I change the time? set_task(0.1, "grenid", id) because changing it from 1.0 to 0.1 didn't seem to have any effect??

Brill job btw


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Šiego
Senior Member
Join Date: May 2004
Location: Currently: UK
Old 05-18-2004 , 10:15  
Reply With Quote #25

Screenies.. Mine is the first, my m8tes the second. Any idea what I have set so my trails look as they do? I prefer how my m8tes looks tbh..





Feckin' brill m8! BRILL!

BTW: the skull you see is how I see my HE explosions ;)


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karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 05-18-2004 , 11:28  
Reply With Quote #26

Quote:
Originally Posted by Šiego
One question, is this where I change the time? set_task(0.1, "grenid", id) because changing it from 1.0 to 0.1 didn't seem to have any effect??
yes that is it, but i dont know y u dont see changes, with 0.1 the trail should begin right in your hud where 1.0 starts some meters infront of you (i only tested on OpFor but should be the same for CS)
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Šiego
Senior Member
Join Date: May 2004
Location: Currently: UK
Old 05-18-2004 , 11:34  
Reply With Quote #27

Right, I've tested and retested; it's not working on the CZ server. But then, and maybe this is a sign to the problem, or the problem itself, but the stats menu isn't working either on that server. Says it's hashed out and the options are not available. I dunno why as the two addon dir's are twins of eachother (CS and CZ)..


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karlos
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Join Date: Apr 2004
Location: Germany/Poland
Old 05-18-2004 , 11:41  
Reply With Quote #28

btw: diego where do u get this skull explo plugin? or can u send it to me (i prefer .sma than .amx)

@AssKicR:
maybe its only cause i made a quick opfor adjustment but i got this: if u throw 2 grens the first gren gets trail and after first explodes the second gets trail and so on
i think its cause u only get the id of one gren / player
Code:
public grenid(){
	new id = 1
	new string[32], grenadeid = 0

	grenadeid = get_grenade(id)
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Šiego
Senior Member
Join Date: May 2004
Location: Currently: UK
Old 05-18-2004 , 14:23  
Reply With Quote #29

It's not a plugin, it's a sprite

http://www.csnation.net/cssprites/ex...sprites1.shtml


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hitnrun
Junior Member
Join Date: May 2004
Old 05-26-2004 , 02:41   hello ?
Reply With Quote #30

it's possible to change the time to wait for see the trail ?? in the .sma of this plugin ?
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