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Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009


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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 10-07-2011 , 09:31   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #141

sm_deadtalk is from a different plugin and there is probably interference going on.
It is likely that it is turning on and off access to listening.

Run one or the other.
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UltraRazor
Junior Member
Join Date: Nov 2011
Location: Russia
Old 11-18-2011 , 09:23   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #142

Hello guys!
How can i turn off sm_enemyvoice
by default? Because, when i am entering to the server it is on by default.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 11-18-2011 , 09:25   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #143

Quote:
Originally Posted by UltraRazor View Post
Hello guys!
How can i turn off sm_enemyvoice
by default? Because, when i am entering to the server it is on by default.
Quote:
sv_admin_sentinel_startup <0 | 1> - default: 1
If enabled, admins automatically have opposing team voice comms turned on when they enter the server.
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worminater
Member
Join Date: Jun 2011
Old 01-29-2012 , 18:13   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #144

Could we get this working correctly with Left4Dead 2 Versus.

Everyone can hear everyone when this plugin is on.
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banania
Member
Join Date: Feb 2011
Old 04-17-2012 , 16:12   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #145

Hello,
is that it is normal that the script works only when people are talking sayteam?
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jeezz
Senior Member
Join Date: Apr 2012
Location: netherlands
Old 11-22-2012 , 06:43   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #146

hello guys...


nice plugin thx...


maybe this is not the place to ask but i have a question...


does somebody know if it is possible to hear the voice/microphone of people, while i am not in the game...


this would be great for admins...


thx!

Last edited by jeezz; 11-22-2012 at 07:01.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 12-15-2012 , 19:45   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #147

Hello,

on L4D2, if IsPlayerGhost, message is displayed two times...

Last edited by eric0279; 12-19-2012 at 20:11.
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Der Moppel
Member
Join Date: Jan 2012
Old 01-06-2013 , 12:51   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #148

Nice Plugin!

Is there a Chance to completly disable it for every Admin that doesnt have the Costumflag5, or maybe just adding the the alltalk function to the Warmode Command as well, to turn it off with it as well?

We got around 30 Admins and actually dont want them to use any of these Commands, just 2 of us should have it.

What do i have to change in the .sp?

Thanks in advanced.
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Der Moppel
Member
Join Date: Jan 2012
Old 01-06-2013 , 13:10   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #149

Ok, solved it myself...incase someone wants to deactivate it also!

Set these Commands to a Flag that other Admins (with less Acces) dont have :
Quote:
Line 53 : #define ADMIN_LEVEL ADMFLAG_BAN

Line 55 : #define ADMIN_CHAT ADMFLAG_CHAT
A List with the Flags can be found above these Lines.
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klapo
Junior Member
Join Date: Sep 2007
Old 02-07-2013 , 17:12   Re: Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Reply With Quote #150

Just little request : )
Make default flag 0 for sv_admin_sentinel_startup.
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