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[DeathRun] Triggers & Entities Fix v1.4.1 [UPDATE 21/03/11]


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FiFiX
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Old 09-28-2010 , 13:03   Re: [DeathRun] Triggers & Entities Fix v1.3.1 [UPDATE 19/09/10]
Reply With Quote #31

Quote:
Originally Posted by AlexALX View Post
I know this bug... Disable func_teleport fix on this map (read tip)... Or contact with author and ask fix... I have modified version of this map (deathrun_skills_edited) but it is not public (not yet completed) and in the beta6 version.

It didn't help me...
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AlexALX
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Old 09-28-2010 , 14:23   Re: [DeathRun] Triggers & Entities Fix v1.3.1 [UPDATE 19/09/10]
Reply With Quote #32

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Originally Posted by FiFiX View Post
It didn't help me...
That means you did something wrong doing. Because it helps for me...
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FiFiX
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Old 09-28-2010 , 14:27   Re: [DeathRun] Triggers & Entities Fix v1.4 BETA3 [UPDATE 28/09/10]
Reply With Quote #33

hm, on map deathrun_skills
amx_cavar semiclip_fix_teleport shows 0... Other staff is turned on.
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AlexALX
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Old 09-28-2010 , 15:07   Re: [DeathRun] Triggers & Entities Fix v1.4 BETA3 [UPDATE 28/09/10]
Reply With Quote #34

Quote:
Originally Posted by FiFiX View Post
hm, on map deathrun_skills
amx_cavar semiclip_fix_teleport shows 0... Other staff is turned on.
What version of plugin you use? And what version of amxmodx and admin.amxx plugin?
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FiFiX
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Old 09-28-2010 , 15:36   Re: [DeathRun] Triggers & Entities Fix v1.4 BETA3 [UPDATE 28/09/10]
Reply With Quote #35

amxx 1.8.1, not dev version
admin.amxx from amx_bans 6.
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Old 09-28-2010, 15:44
AlexALX
This message has been deleted by AlexALX. Reason: Released v1.4.
AlexALX
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Old 09-29-2010 , 03:38   Re: [DeathRun] Triggers & Entities Fix v1.4 BETA3 [UPDATE 28/09/10]
Reply With Quote #36

So help or not?
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Old 09-29-2010, 12:42
AlexALX
This message has been deleted by ConnorMcLeod. Reason: USE EDIT BUTTON !!!!!!!!!!!!!!!!
DeLiriuM
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Old 09-29-2010 , 16:02   Re: [DeathRun] Triggers & Entities Fix v1.4 BETA3 [UPDATE 28/09/10]
Reply With Quote #37

Gr8 plugin, thanks I've been using it for a while.
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FiFiX
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Old 09-29-2010 , 17:13   Re: [DeathRun] Triggers & Entities Fix v1.4 BETA3 [UPDATE 28/09/10]
Reply With Quote #38

Woah.

It works, but there Teleports on start doesn;t when there are more than one player ;d
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AlexALX
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Old 09-29-2010 , 18:18   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #39

Released v1.4. First post updated.
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FiFiX
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Old 10-05-2010 , 15:52   Re: [DeathRun] Triggers & Entities Fix v1.4 [UPDATE 30/09/10]
Reply With Quote #40

There are some bug on deathrun_darkside with opening doors at the end of the map. Can You check it, please?
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