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Originally Posted by madroland
Sounds interesting, not that I could do anything about it, maybe just if survivors clear X amount of map in Y amount of time they get way more commons as a consequence/balancer?
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exactly.
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Originally Posted by dirka_dirka
seems like most of your ideas or requests are trying to completely reverse how the game functions normally.
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that's because you do't how how the game it's supossed to work.
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being slow in a real zombie apocalypse gets you killed.. why should the game be any diff?
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don't compare a game to realism, please.
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hordes spawn periodically. the longer you take, the more hordes you fight.
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but they are easy to avoid/kill.
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in l4d1 rushing was massively annoying because there was little you could do to counter it.. in l4d2, the game has the ability to keep spawning on the teams.
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there is no differences between the spawns in l4d2 and l4d.
[/quote]try installing plugins to help the infected team spawn instead and just keep pushing the slow survivors to move. you dont need every pipebomb and pill on the map.[/quote]
if there was a plugin that acomplishes what i search for, then i wouldn't be here requesting it would i?