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[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported


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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-06-2012 , 15:22   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1091

Quote:
Originally Posted by Akkudude View Post
Hi mates,

just setting up left 4 downtown on Mac, I'm hosting the game via "map bla bla".
SourceMod and MetaMod are already running, sm and meta commands are working.

But left4downtown just didn't seem to work. Neither 0.4.6 nor 0.5.3...
Followed your instructions and put all files from the zip file to add ons/Sourcemod but the "l4d_maxplayer" command just does not work

Any Ideas?
There is no mac version compiled nor gamedata included for mac.
Very, very few 3rd party extensions have mac support.
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Last edited by asherkin; 06-06-2012 at 15:22.
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Kahl_Drogo
Senior Member
Join Date: Apr 2012
Old 06-13-2012 , 14:12   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1092

Hi I have a problem I download and upload left4downtown-0.3.1.0-l4d.zip from first post.

I linked in bin folder:
ln -s libtier0.so tier0_i486.so
ln -s libvstdlib.so vstdlib_i486.so
Frm this tut:
http://www.steambans.com/forums.php?...=1&quote=50284

And when I want start my serwer I recive this and serwer is restart after 10s:
Code:
---- Host_NewGame ----
Host_NewGame on map l4d_airport01_greenhouse
L 06/13/2012 - 18:43:36: -------- Mapchange to l4d_airport01_greenhouse --------
L 06/13/2012 - 18:43:36: [GEOIP] GeoIP database info: GEO-106FREE 20091001 Build 1 Copyright (c) 2009 MaxMind Inc All Rights Reserved
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Loading commentary data from maps/l4d_airport01_greenhouse_commentary.txt.
L 06/13/2012 - 18:43:37: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'HumanPlayerLimitReached' signature
./srcds_run: line 337: 13376 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed Jun 13 18:43:37 CEST 2012: Server restart in 10 seconds
What I must do to repair this problem ?

Last edited by Kahl_Drogo; 06-13-2012 at 14:13.
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Kahl_Drogo
Senior Member
Join Date: Apr 2012
Old 06-14-2012 , 10:47   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1093

Ok I add new Gamedata and works

But I have another problem.I Increased the number of slots to 18, but the lobby shows only 8. How to do that showed the 18 slots in the lobby?
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CosmicD
Senior Member
Join Date: Dec 2009
Location: Hasselt, Belgium
Old 06-22-2012 , 05:37   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1094

Can't seem to run this on my l4d server cause in the log i always get:
vstdlib_i486.so: cannot find directory

Has it something to do with sourcemod updates ?

UPDATE/

so this post worked:
http://forums.alliedmods.net/showpos...postcount=1021
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Last edited by CosmicD; 06-28-2012 at 14:22.
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deejay87
Senior Member
Join Date: Apr 2004
Location: Pays du Glaude - France
Old 08-01-2012 , 06:47   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1095

Hi , i have all ok , the server start with 18 slots but when players join only 8 can connect, someone know how to setup to 18 real player (or 20) ?
Thanks
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Ace1564
Member
Join Date: Dec 2008
Old 08-03-2012 , 09:27   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1096

Hi
I have this error in my log file:
Quote:
L 08/03/2012 - 09:149: SourceMod error session started
L 08/03/2012 - 09:149: Info (map "c5m1_waterfront") (file "errors_20120803.log")
L 08/03/2012 - 09:149: [LEFT4DOWNTOWN] Detour -- Could not find 'SpawnWitch' signature
L 08/03/2012 - 09:14:42: [SM] Fatal error encountered parsing translation file "l4d_teamspanel.phrases.txt"
L 08/03/2012 - 09:14:42: [SM] Error (line 0, column 0): Stream failed to open
L 08/03/2012 - 09:14:42: [SM] Plugin encountered error 25: Call was aborted
L 08/03/2012 - 09:14:42: [SM] Native "ThrowError" reported: Your Left4Downtown Extension (0.4.6.0) is out of date, please upgrade to 0.5.2.3 or later
L 08/03/2012 - 09:14:42: [SM] Displaying call stack trace for plugin "l4d2scores.smx":
L 08/03/2012 - 09:14:42: [SM] [0] Line 2101, l4d2scores.sp::CheckDependencyVersions()
L 08/03/2012 - 09:14:42: [SM] [1] Line 208, l4d2scores.sp::OnAllPluginsLoaded()
I downloaded and installed left4downtown2-v0.5.3 BUT now server will not start, i reinstalled the old 460 version and server starts. Any way of fixing this problem?
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lblanchardiii
Junior Member
Join Date: Sep 2012
Location: Biloxi, MS
Old 09-15-2012 , 22:46   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1097

What does this mean?

Code:
L 09/15/2012 - 21:39:15: SourceMod error session started
L 09/15/2012 - 21:39:15: Info (map "l4d_farm01_hilltop") (file "errors_20120915.log")
L 09/15/2012 - 21:39:15: [LEFT4DOWNTOWN] Detour -- Could not find 'SpawnTank' signature
L 09/15/2012 - 21:39:15: [LEFT4DOWNTOWN] Detour -- Could not find 'SpawnWitch' signature
L 09/15/2012 - 21:39:15: [LEFT4DOWNTOWN] Detour -- Could not find 'ClearTeamScores' signature
L 09/15/2012 - 21:39:15: [LEFT4DOWNTOWN] Detour -- Could not find 'SetCampaignScores' signature
L 09/15/2012 - 21:39:17: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'HumanPlayerLimitReached' signature
L 09/15/2012 - 21:39:17: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'ValveRejectServerFullFirst' offset
L 09/15/2012 - 21:39:17: [LEFT4DOWNTOWN] PlayerSlots -- Could not find 'GetMaxHumanPlayers' signature

Game is L4D1.
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Last edited by lblanchardiii; 09-15-2012 at 23:04.
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Michaelangel007
Junior Member
Join Date: Oct 2011
Old 11-25-2012 , 00:33   Re: [EXTENSION] Left 4 Downtown still work??
Reply With Quote #1098

So what is the current status of Left 4 Downtown on Linux for L4D1? Does this even still work??

I'm currently running L4D1 version 1.0.2.7 4364 on a dedicated Linux server with MM version 1.10.0-dev along with SourceMod 1.5.0-dev+3675 and been completely unable to get *any* version of Left4Downtown to work. I either get "Server Full" or the server locks up preventing anyone from joining.

(On my old Windows server I was using l4dtoolz/bebop without any issue.) All the plugins and extensions are working except this one

Also, where does one get the latest gamedata for l4d1 linux ??


Plugins / Extensions info just in case anyone needs them:

] meta version
Metamod:Source version 1.10.0-dev
Compiled on: Oct 26 2012
Plugin interface version: 15:14
SourceHook version: 5:5

] meta list
[01] SourceMod (1.5.0-dev+3675) by AlliedModders LLC
[02] SDK Tools (1.5.0-dev+3675) by AlliedModders LLC
[03] SDK Hooks (2.2.0) by Tsunami, psychonic

] sm
SourceMod 1.5.0-dev+3675, by AlliedModders LLC

] sm exts list
"Automatic Updater" (1.5.0-dev+3675) by AlliedModders LLC: Updates SourceMod gamedata files
"Webternet" (1.5.0-dev+3675) by AlliedModders LLC: Extension for interacting with URLs
"SDK Tools" (1.5.0-dev+3675) by AlliedModders LLC: Source SDK Tools
"BinTools" (1.5.0-dev+3675) by AlliedModders LLC: Low-level C/C++ Calling API
"Top Menus" (1.5.0-dev+3675) by AlliedModders: Creates sorted nested menus
"Client Preferences" (1.5.0-dev+3675) by AlliedModders: Saves client preference settings
"SQLite" (1.5.0-dev+3675) by AlliedModders LLC: SQLite Driver
"GeoIP" (1.5.0-dev+3675) by AlliedModders LLC: Geographical IP information
"SDK Hooks" (2.2.0) by Tsunami, psychonic: Source SDK Hooks
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Michaelangel007
Junior Member
Join Date: Oct 2011
Old 12-06-2012 , 11:57   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1099

Looks like Valve released a new version of L4D1 1.0.2.8 yesterday (or the day before.)

Which version of Left 4 Downtown for L4D1 Linux should I be running?

Cheers
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The Nemesis
Member
Join Date: May 2009
Old 12-08-2012 , 19:24   Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Reply With Quote #1100

Since 1.0.2.8 now it says "Server is Full"
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