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L4D: Vote Guard *Updated 1.5.09*


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Badkharma
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Join Date: Nov 2008
Old 12-14-2008 , 23:35   Re: L4D: Vote Guard
Reply With Quote #21

Any news on the update to add admin immunity?
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CrimsonGT
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Join Date: Oct 2007
Location: Gainesville, FL
Old 12-14-2008 , 23:46   Re: L4D: Vote Guard
Reply With Quote #22

I had surgery a few days ago and ive been doped up on painkillers. I will try and get it done tonight or tommorow.
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subzero06
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Join Date: Nov 2008
Old 12-15-2008 , 00:04   Re: L4D: Vote Guard
Reply With Quote #23

dude if its money wat u need....just let us know to donate (i can donate).

Last edited by subzero06; 12-15-2008 at 07:34.
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Badkharma
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Join Date: Nov 2008
Old 12-15-2008 , 01:04   Re: L4D: Vote Guard
Reply With Quote #24

No problem at all, I was just checking, take care of your health first and thanks for the quick reply.
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CrimsonGT
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Join Date: Oct 2007
Location: Gainesville, FL
Old 12-16-2008 , 16:22   Re: L4D: Vote Guard
Reply With Quote #25

Version 1.0.2 Update Released

This version implements admin immunity from Callvotes issuing a kick against an admin. If a user attempts to issue the callvote, and the target has a higher immunity, the vote will not be called. This uses the same admin immunity CVAR that blocks admins from being auto kicked for issuing too many callvotes. By default this is turned on.
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msleeper
Veteran Member
Join Date: May 2008
Location: Atlanta, Jawjuh
Old 12-16-2008 , 16:43   Re: L4D: Vote Guard
Reply With Quote #26

Excellent. The admin immunity is the only thing I really want and makes your plugin absolutely worth having.
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CrimsonGT
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Join Date: Oct 2007
Location: Gainesville, FL
Old 12-16-2008 , 16:54   Re: L4D: Vote Guard
Reply With Quote #27

No problem. I was not able to test it as I am still pretty sick but it was fairly simple code. Please post back and give me confirmation that it works, but I can almost say positively without testing that it does.

On another note, I would strongly suggest using the rest of this plugin, even if you set the vote limits fairly high or whatever. As my original inspiration for writing this, there is absolutely NOTHING more annoying than continously being spammed with votes by some jackass. You vote kick him, and he just reconnects in console and does it again, and again until everyone just quits.
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Badkharma
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Join Date: Nov 2008
Old 12-16-2008 , 17:55   Re: L4D: Vote Guard
Reply With Quote #28

Thanks so much for this! Will test it immediately and report back.
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Badkharma
Member
Join Date: Nov 2008
Old 12-16-2008 , 19:23   Re: L4D: Vote Guard
Reply With Quote #29

No joy.

If an admin of lower immunity calls a vote it works. I have not tested to see if joe player can call the vote yet but have to assume it would go thru. If I can I willl test that also as soon as I can. Admin that called the vote had b flag, target had z. Immunity level was 44 for admin calling, kicking an admin with 99 immunity.

The sm_vote is not even available to lower levels, but the l4d menu still calls and executes the kick vote.

a listissues:

] listissues
---Vote commands---
callvote ChangeDifficulty Impossible
callvote ChangeDifficulty Expert
callvote ChangeDifficulty Hard
callvote ChangeDifficulty Normal
callvote RestartGame
callvote Kick <userID>
callvote ChangeMission
callvote ReturnToLobby
--- End Vote commands---
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subzero06
Member
Join Date: Nov 2008
Old 12-16-2008 , 20:43   Re: L4D: Vote Guard
Reply With Quote #30

It doesnt work..
i got kicked by public users.
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