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Entity has breakable input


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Vit_amin
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Join Date: Dec 2015
Location: Russian Federation
Old 09-13-2019 , 16:35   Entity has breakable input
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Hello.
I spawned entity func_nav_attribute_region and want apply Navigation Mesh attributes via Input - ApplyNavAttributes
In L4D2 - this work fine, but in L4D1 input is break or it doesn't work - how repair this Input ? May be need used offset/signature ? But which
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