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GunGame AMXX 2.00 BETA 3 Available


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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 07-30-2007 , 22:36   GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #1

I've released another beta push, BETA 3. It only contains bug fixes from BETA 2. It's available on the website.

Ribbit!
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aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 07-31-2007 , 03:48   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #2

Wewt, XxAvalanchexX you are so sexy! =)
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 07-31-2007 , 04:21   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #3

N1!
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-05-2007 , 17:48   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #4

I know you have some cvars for the beta in teh changelog, but do you have a list of them with descriptions like in 1.17 anywhere? I cant seem to find all of them.
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rockett702
Junior Member
Join Date: Aug 2007
Old 08-12-2007 , 16:23   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #5

What code do I have to change to make it so you respawn right after you die? I can't seem to figure it out.
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nhdriver4
Senior Member
Join Date: Nov 2005
Old 08-12-2007 , 18:44   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #6

In your gungame.cfg:
Code:
gg_dm_sp_time 1.5
Change that to the seconds between respawn.
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 08-13-2007 , 19:07   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #7

This version is badass and worx very very well...I love it...I did a LAN match with the CS Bots on CZ and it worx great with them...and well I saw no flaws in it...I liked tho how if you got a level taken and went back a level it would automatically change back to the lower level weapon and the sounds are good too...

THANX!

---Stixsmaster
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St.MPA3b
Junior Member
Join Date: Jul 2007
Location: Russia, Moscow
Old 08-19-2007 , 16:05   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #8

Old ru translation was crappy. I made new.
Code:
[ru]
CANCEL = OTMeHa
CLOSE = 3akpblTb
CS_HK_LEVEL_DOWN = %%n%s%%e onycTuJlc9 Ha ypoBeHb %%g%i%%e y6uB 3aJlo}I{Huka
CS_HK_SCORE_DOWN = %%n%s%%e noTep9Jl %%g%i%%e o4koB y6uB 3aJlo}I{Huka
CS_HK_LEVEL_DOWN_TEAM = KoMaHga %%n%s%%e onycTuJlacb go ypoBH9 %%g%i%%e 3a y6uucTBo 3aJlo}I{Huka
CS_HK_SCORE_DOWN_TEAM = KoMaHga %%n%s%%e noTep9Jla %%g%i%%e o4koB 3a y6uucTBo 3aJlo}I{Huka
CS_RESPAWN_COUNTDOWN = Bbl no9BuTecb 4epe3 %i cekyHg
CS_SPAWNPROTECTED_KILL = Y6uucTBo He 3ac4uTblBaeTc9 noToMy, 4To %%n%s%%e no9BuJlc9 B nocJlegHue %%g%i%%e cekyHgbl
DOD_FLAG_SCORE_UP = %%n%s%%e noJly4uJl %%g%i%%e o4KoB 3a 3axBaT O|OJlara
DOD_FLAG_LEVEL_UP = %%n%s%%e nogH9Jlc9 go %%g%i%%e ypoBH9 3a 3axBaT O|OJlara
DOD_FLAG_SCORE_UP_TEAM = KoMaHga %%n%s%%e noJly4uJla %%g%i%%e o4koB 3a 3axBaT O|OJlara
DOD_FLAG_LEVEL_UP_TEAM = KoMaHga %%n%s%%e nogH9Jlacb go ypoBH9 %%g%i%%e 3a 3axBaT O|OJlara
DOD_PLAYERS_RESET = Urpoku 6ygyT o6HyJleHbl 4epe3 %i cek.
DOD_ROUNDWIN_LEVELS = %%n%s%%e noJly4uJl %%g%i%%e ypoBHeu 3a no6egy B payHge!
FRIENDLYFIRE_ON = %%gFriendly Fire BKJll04EH!!!%%e He naJlu no cBouM!!!
GAINED_POINTS = Bbl ToJlbko 4To noJly4uJlu %%g%i%%e o4koB (%%g%i%%e B o6LLjeM)!
GUNGAME = GunGame
LEADER = Jlugep
LEADING_ON_LEVEL = %%n%s%%e JlugupyeT c ypoBHeM %%g%i%%e :: %%g%s%%e
LEADING_ON_LEVEL_TEAM = KoMaHga %%n%s%%e JlugupyeT c ypoBHeM %%g%i%%e :: %%g%s%%e
LEVEL = YpoBeHb
LEVEL_CAPS = YPOBEHb
LEVEL_MESSAGE_LINE1A = Bbl BblnoJlHuJlu %i/%i u3 Heo6xo6xoguMblx y6uucTB
LEVEL_MESSAGE_LINE1B = Bawa koMaHga BblnoJlHuJla %i/%i u3 Heo6xoguMblx y6uucTB
LEVEL_MESSAGE_LINE2A = Bbl JlugupyeTe
LEVEL_MESSAGE_LINE2B = Bbl npeTeHgyeTe Ha 3BaHue Jlugepa
LEVEL_MESSAGE_LINE2C = Bbl Ha %i ypoBHeu oTcTaeTe oT Jlugepa
LEVEL_MESSAGE_LINE3A = Bbl no6eguJlu %i pa3
LEVEL_MESSAGE_LINE3B = Bbl Ha6paJlu %i o4koB
LEVEL_MESSAGE_LINE4A = HblHewHue Jlugepbl: %s
LEVEL_MESSAGE_LINE4B = HblHewHuu Jlugep: %s
LEVEL_MESSAGE_LINE5 = ypoBeHb Jlugepa: %i (%s)
LEVELS_BEHIND_LEADER = Ceu4ac Bbl Ha %%g%i%%e ypoBHeu oTcTaeTe oT Jlugepa
NAME_CAPS = UM9
NEXT = CJleg.
NO = HeT
NONE = Hukaka9
NO_WIN_LOGGING = Jlor no6eg Ha cepBepe oTkJll04eH
NOW_ON_LEVEL = Baw HblHewHuu ypoBeHb
ON_LEVEL = Baw ypoBeHb
ON_LEVEL_TEAM = TBo9 koMaHga Ha ypoBHe
PLAY_GUNGAME = Ha4aTb GunGame?
PLAYER_RESET = %%n%s%%e c6pocuJl cBou ypoBeHb go ypoBH9 %%g1%%e
POINTS = O4ku
PRESS_KEY_TO_CONTINUE = Ha}I{MuTe Jll06yl0 LjuO|OpoByl0 kJlaBuwy
PREVIOUS = l7pegblgyLLjuu
PROGRESS_DISPLAY1 = Tbl Jlugupyew Ha %i yp.
PROGRESS_DISPLAY2 = Tbl pa3geJl9ew JlugepcTBo c %s
PROGRESS_DISPLAY3 = Tbl pa3geJl9ew JlugepcTBo c %s gpyruMu urpoKaMu
PROGRESS_DISPLAY4 = Tbl Ha %i yp. oTcTaew oT Jlugepa
PROGRESS_DISPLAY_TEAM1 = Bawa koMaHga JlugupyeT Ha %i yp.
PROGRESS_DISPLAY_TEAM2 = Bawa koMaHga pa3geJl9eT JlugepcTBo c gpyrou
PROGRESS_DISPLAY_TEAM3 = Bawa koMaHga Ha %i yp. oTcTaeT oT gpyrou
PRUNING = JluwHue %s: %i 3anuceu ygaJleHbl
REQUIRED_KILLS = Heo6xoguMo y6uucTB
RESET_NOT_ALLOWED = You cannot reset your level during Teamplay Mode!
RESET_QUERY = Bbl yBepeHbl ^n4To xoTuTe c6pocuTb cBou ypoBeHb go Ha4aJlbHoro?
RULES = l7paBuJla
RULES_CONSOLE_LINE1 = %i) Bbl goJl}I{Hbl coBepwaTb y6uucTBa c BawuM HblHewHuM opy}I{ueM, 4To6bl noBblcuTb ypoBeHb.
RULES_CONSOLE_LINE2 = %i) EcJlu Bbl coBepwaeTe y6uucTBo c gpyruM opy}I{ueM, To y6uucTBo He 3ac4uTblBaeTc9 u ypoBeHb He noBblwaeTc9.
RULES_CONSOLE_LINE3 = %i) Bbl Mo}I{eTe noBblcuTb ypoBeHb 3AMuHuPOBAB uJlu PA3MuHuPOBAB 6oM6y.
RULES_CONSOLE_LINE4 = %i) CoBepwuB caMoy6uucTBo, Tep9ewb oguH ypoBeHb.
RULES_CONSOLE_LINE5 = %i) Friendly Fire BKJll04AETC9 korga kTo-Hu6ygb gocTuraeT ypoBH9 c rPAHATAMu.
RULES_CONSOLE_LINE6A = %i) Bbl Mo}I{eTe noBblwaTb ypoBeHb 6oJlee ogHoro pa3a 3a payHg.
RULES_CONSOLE_LINE6B = %i) Bbl Mo}I{eTe noBblcuT ypoBeHb ToJlbko oguH pa3 3a payHg.
RULES_CONSOLE_LINE6C = %i) Bbl Mo}I{eTe 3apa6oTaTb go %i ypoBHeu 3a payHg.
RULES_CONSOLE_LINE7 = %i) B koHLje ka}I{goro payHga gaeTc9 BpeM9 4To6bl urpoku MorJlu noMeH9Tb koMaHgy.
RULES_CONSOLE_LINE8 = %i) Tak kak Knife Pro BkJll04eH, Bbl Mo}I{eTe ykpacTb ypoBeHb y gpyroro urpoka, 3ape3aB ero.
RULES_CONSOLE_LINE9 = %i) Tak kak Turbo Mode BkJll04eH, Bbl noJly4uTe cJlegyl0LLjee opy}I{ue cpa3y nocJle noBblweHu9 ypoBH9.
RULES_CONSOLE_LINE10 = %i) Tak kak Knife Elite Mode BkJll04eH, nocJle noJly4eHu9 ypoBH9 Bbl goJl}I{Hbl ucnoJlb3oBaTb Ho}I{ go cJlegyl0LLjero payHga.
RULES_CONSOLE_LINE11 = %i) Tak kak Deathmatch Mode BkJll04eH, Bbl 6ygeTe nocTo9HHo pecnayHuTc9.
RULES_CONSOLE_LINE12 = %i) Tak kak Teamplay Mode BkJll04eH, o4ku 6ygyT noJly4aTb He urpoku, a ux koMaHgbl.
RULES_CONSOLE_LINE13 = l7uwu !level 4To6bl nocMoTpeTb cBou ypoBeHb u kTo no6e}I{gaeT.
RULES_CONSOLE_LINE14 = l7uwu !weapons 4To6bl nocMoTpeTb nop9gok opy}I{u9.
RULES_CONSOLE_LINE15 = l7uwu !score 4To6bl nocMoTpeTb o4ku gpyrux urpokoB.
RULES_CONSOLE_LINE16 = l7uwu !top10 4To6bl nocMoTpeTb 10 Jly4wux urpokoB -)Toro cepBepa.
RULES_CONSOLE_LINE17 = l7uwu !restart 4To6bl c6pocuTb ypoBeHb go Ha4aJlbHoro.
RULES_MESSAGE_LINE1 = l7paBuJla urpbl u Bce koMMaHgbl Tenepb npuBegeHbl B koHcoJlu
RULES_MESSAGE_LINE2 = HekoTopble noJle3Hble koMMaHgbl:
RULES_MESSAGE_LINE3 :
l7uwu !top10 4To6bl nocMoTpeTb 10 Jly4wux urpokoB -)Toro cepBepa^n
l7uwu !level 4To6bl nocMoTpeTb cBou ypoBeHb u kTo no6e}I{gaeT^n
l7uwu !weapons 4To6bl nocMoTpeTb nop9gok no9BJleHu9 opy}I{u9^n
l7uwu !score 4To6bl nocMoTpeTb o4ku gpyrux urpokoB^n
:
SCORE_CAPS = O4KU
SCORES = O4ku
SLOW_DOWN = -)u!!! l7puTopMo3u!!! -)To Bcero Jluwb pa3orpeBo4Hblu payHg!!!
STILL_LEVEL_ONE = Eu!!! Tbl Bce eLLje Ha nepBoM ypoBHe!!! Hyyyy6!!!
STOLE_LEVEL = %%n%s%%e ykpaJl ypoBeHb y %%g%s%%e
SUICIDE_LEVEL_DOWN = %%n%s%%e noTep9Jl ypoBeHb coBepwuB caMoy6uucTBo
SUICIDE_LEVEL_DOWN_TEAM = KoMaHga %%n%s%%e onycTuJlacb go ypoBH9 %%g%i%%e 3a caMoy6uucTBo
SUICIDE_SCORE_DOWN_TEAM = KoMaHga %%n%s%%e noTep9Jla %%g%i%%e o4koB 3a caMoy6uucTBo
TEAM = koMaHga
TEAM_CAPS = KOMAHgA
TIED_LEADER_MULTI = %%n%s%%e pa3geJl9eT ypoBeHb %%g%i%%e :: %%g%s%%e c %%g%s%%e gpyruMu urpokaMu
TIED_LEADER_ONE = %%n%s%%e pa3geJl9eT ypoBeHb %%g%i%%e :: %%g%s%%e c %%g%s%%e
TIED_LEADER_TEAM = O6e koMaHga pa3geJl9l0T ypoBeHb %%g%i%%e :: %%g%s%%e
TK_LEVEL_DOWN = %%n%s%%e onycTuJlc9 Ha ypoBeHb %%g%i%%e 3a y6uucTBo urpoka cBoeu koMaHgbl
TK_SCORE_DOWN = %%n%s%%e noTep9Jl %%g%i%%e o4koB 3a y6uucTBo urpoka cBoeu koMaHgbl
TK_LEVEL_DOWN_TEAM = KoMaHga %%n%s%%e onycTuJlacb go ypoBH9 %%g%i%%e 3a y6uucTBo urpoka cBoeu koMaHgbl
TK_SCORE_DOWN_TEAM = KoMaHga %%n%s%%e noTep9Jla %%g%i%%e o4koB 3a y6uucTBo urpoka cBoeu koMaHgbl
TOP_10 = Jly4wue 10 urpokoB
TRAILING_ON_LEVEL_TEAM = The %%n%s%%e team is trailing on level %%g%i%%e :: %%g%s%%e
TRIPLE_LEVELED = %%n%s%%e Tpu}I{gbl noBblcuJl ypoBeHb!!!
WARMUP_ROUND = Pa3orpeBo4Hblu payHg
WARMUP_ROUND_OVER = Pa3orpeBo4Hblu payHg 3akoH4eH!
WARMUP_ROUND_DISPLAY = Pa3orpeBo4Hblu payHg: ocTaJlocb %i cek.
WEAPONS = Opy}I{ue
WELCOME_MESSAGE_LINE1 = -)ToT cepBep ucnoJlb3yeT GunGame %s, co3gaHHblu Avalanche
WELCOME_MESSAGE_LINE2 = Knife Pro \rBKJll04EH!\w
WELCOME_MESSAGE_LINE3 = Turbo Mode \rBKJll04EH!\w
WELCOME_MESSAGE_LINE4 = Knife Elite Mode is \rBKJll04EH!\w
WELCOME_MESSAGE_LINE5 = Deathmatch Mode \rBKJll04EH!\w
WELCOME_MESSAGE_LINE6 = Teamplay Mode is \rBKJll04EH!\w
WELCOME_MESSAGE_LINE7 = B -)ToM payHge \y%i\w ypoBHeu!
WELCOME_MESSAGE_LINE8 :
Cka}I{u !rules gJl9 gaJlbHeuwux uHcTpykLjuu no GunGame u cnucka koMaHg^n
Cka}I{u !level 4To6bl y3HaTb, Ha kakoM Tbl ypoBHe u kTo JlugupyeT^n
Cka}I{u !score 4To6bl noJly4uTb cnucok o4koB u no6eg Bcex urpokoB B koHcoJlu^n
:
WINS = no6eg
WON = no6eguJl
WON_TEAM = KoMaHga %%n%s%%e no6eguJla
YES = ga
Yes... also i found a bug... In phrases like "You are tied for the lead with N other players" N is english world (two, three, etc). Please, remake it into number (2, 3, ...). Don't move it to dic file, coze number is better than word.

Last edited by St.MPA3b; 08-19-2007 at 16:08.
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Impaler
Member
Join Date: Jun 2007
Location: Twin Peaks, Netherealm
Old 09-10-2007 , 03:29   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #9

does is this version has the rifle bug fixed when my cs cz gets frozen when i reach the rifles level? (fact is strange - im using a legit cs:cz)
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woodyca28
Junior Member
Join Date: Jun 2007
Old 09-14-2007 , 02:36   Re: GunGame AMXX 2.00 BETA 3 Available
Reply With Quote #10

So when we going to see a final cut on this.I have a 26 slot server i can't wait to put it on.
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