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[L4D2] Everyone Vomit


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Tabun
Junior Member
Join Date: Sep 2011
Old 06-09-2013 , 10:05   Re: [L4D2] Everyone Vomit
Reply With Quote #11

I think you got a small bug on line 303:

Code:
CreateTimer(5.0, DisableChase, entity); )
should probably be

Code:
CreateTimer(5.0, DisableChase, i_InfoEnt); )
otherwise the common infected entity gets killed, instead of the info_goal_infected_chase entity.

Edit:
I'm also getting this error:
Code:
"Tried to SetParentAttachment for entity info_particle_system (info_particle_system), but it has no attachment named eyes."
Not sure what's up with that, since it seems to work fine without the setparent...

Last edited by Tabun; 06-11-2013 at 09:33.
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Crazygamer34894
Senior Member
Join Date: Feb 2013
Location: Cape Town Western Cape
Old 07-25-2014 , 11:56   Re: [L4D2] Everyone Vomit
Reply With Quote #12

Quote:
Originally Posted by alexip121093 View Post
Hope someone can provide l4d1 OnVomitedUpon signature . so I can make a l4d1 version
does any1 have a Screenshot coz This is PURE GOLD
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canadianjeff
BANNED
Join Date: Sep 2016
Old 09-28-2016 , 02:40   Re: [L4D2] Everyone Vomit
Reply With Quote #13

Code:
L 09/27/2016 - 23:33:11: [SM] Exception reported: Unable to find the "CTerrorPlayer_OnVomitedUpon" signature, check the file version!
L 09/27/2016 - 23:33:11: [SM] Blaming: l4d2_survomit.smx()
L 09/27/2016 - 23:33:11: [SM] Call stack trace:
L 09/27/2016 - 23:33:11: [SM]   [0] SetFailState
L 09/27/2016 - 23:33:11: [SM]   [1] Line 77, /home/forums/content/files/6/4/7/7/3/142030.attach::OnPluginStart()
L 09/27/2016 - 23:33:11: [SM] Unable to load plugin "l4d2_survomit.smx": Error detected in plugin startup (see error logs)
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Dakar200
Junior Member
Join Date: Mar 2018
Old 03-18-2018 , 14:36   Re: [L4D2] Everyone Vomit
Reply With Quote #14

Nice mod

Last edited by Dakar200; 03-18-2018 at 14:36.
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ricksfishin
Senior Member
Join Date: Oct 2017
Old 05-25-2019 , 16:09   Re: [L4D2] Everyone Vomit
Reply With Quote #15

Updated signatures
Seems to work
Best to bind Command !vomitme
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_survomit.sp - 485 views - 12.4 KB)
File Type: txt l4d2vomit.txt (1,012 Bytes, 218 views)
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Eocene
Junior Member
Join Date: Aug 2021
Old 01-24-2024 , 02:44   Re: [L4D2] Everyone Vomit
Reply With Quote #16

Hi,

Thank you for this plugin, it's a lot of fun

One request: It would be great if it could be triggered with a console command (sm_vomit) and we get a little more control over who can use it. I want all players with the -b flag to be able to use it, but nobody else.

Right now it's only possible to only allow the root admin, or everyone.

Thanks!
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-24-2024 , 08:22   Re: [L4D2] Everyone Vomit
Reply With Quote #17

Quote:
Originally Posted by Eocene View Post
Hi,

Thank you for this plugin, it's a lot of fun

One request: It would be great if it could be triggered with a console command (sm_vomit) and we get a little more control over who can use it. I want all players with the -b flag to be able to use it, but nobody else.

Right now it's only possible to only allow the root admin, or everyone.

Thanks!
You set the l4d2_vomit_allow to 1 and set the command sm_vomitme to the flags you want by using SM's Overriding Command Access system.
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