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[L4D2] Uncommon Boomer Bile


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chatyak
Senior Member
Join Date: Aug 2011
Old 12-10-2014 , 18:18   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #31

Possible to add onto this? For when someone throws a bile jar?

So boomer + bile jar?
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chatyak
Senior Member
Join Date: Aug 2011
Old 12-10-2014 , 18:40   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #32

Doesn't appear to be working for me

EDIT: My mistake - it appears to be working.

Just to clarify - for the size of the horde- we have the use the variables in Atomic Strykers plugin and not this one correct? All this one does is bring up those values into the boomer variable.

For example, if I want the horde size to be 30, I'd use:

l4d2_spawn_uncommons_hordecount 30 (From atomic)


and then just set my settings for what kind of horde is spawnd here.

ON a sidenote - what is the "# of fallen" variable - for survivor zombies that can spawn on each map?

Last edited by chatyak; 12-10-2014 at 19:05.
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 05-11-2015 , 14:39   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #33

Hi there,

I'm approving the plugin.

If the author was to come back, he may want to remove the FCVAR_REPLICATED flag on the l4d_ubb_version convar, as it can produce errors in the client console.

I'd also add FCVAR_DONTRECORD to that convar, to ensure that the variable isn't written to the autoexec file (though not needed for approval).

Red
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