change 139-158 to
Code:
public Shaman_damage(id)
{
if (!shModActive() || !is_user_alive(id)) return PLUGIN_CONTINUE
new weapon, bodypart, attacker = get_user_attacker(id,weapon,bodypart)
if ( is_user_alive(attacker) && id != attacker && gIsZombie[id] ) {
if ( bodypart==HIT_HEAD && weapon!=CSW_HEGRENADE ) {
shExtraDamage( id, attacker, 500, "Headshot" )
client_print(id, print_center, "Your undead head has been blown off.")
client_print(attacker, print_chat, "[SH] You killed an undead with a headshot.")
}
if ( weapon==CSW_HEGRENADE ) {
shExtraDamage( id, attacker, 500, "Blown Up" )
client_print(id, print_center, "Your undead body has been teared apart by a grenade.")
client_print(attacker, print_chat, "[SH] You killed an undead with a grenade.")
}
}
return PLUGIN_CONTINUE
}
tell me your results again...