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[CS:S] Trikz (Redux v1.8.0) (10/August/2017)


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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 10-31-2013 , 22:49   Re: [CS:S] Trikz (Redux v1.5.6) (28 October 2013)
Reply With Quote #21

Quote:
Originally Posted by Kostyan3mkr View Post
shavit,I need flashboost code.I don't understand much about the shell scripts
Then, if you don't understand about those "shell scripts" why do you even need the flashboost code if you don't know how to use it? Goddamn
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OffsprinG
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Join Date: Nov 2012
Location: Ukraine, Kharkov
Old 11-02-2013 , 09:50   Re: [CS:S] Trikz (Redux v1.5.6) (28 October 2013)
Reply With Quote #22

del...

Last edited by OffsprinG; 11-02-2013 at 17:07.
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extremjumper
Junior Member
Join Date: Nov 2013
Old 11-02-2013 , 10:52   Boosts
Reply With Quote #23

Your hitfix is just for mh/ml? I already installed and tried but only mh/ml are fixed, x2 x3 x4 still buggy sometimes and the hitfix just brings some new flashes like "underflash = u get speed, but no boost" and "mega flash = higher and longer as before"

you have an idea how to fix x2++?

you can contact me : "sweetdarkness"
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 11-02-2013 , 13:14   Re: Boosts
Reply With Quote #24

Quote:
Originally Posted by extremjumper View Post
Your hitfix is just for mh/ml? I already installed and tried but only mh/ml are fixed, x2 x3 x4 still buggy sometimes and the hitfix just brings some new flashes like "underflash = u get speed, but no boost" and "mega flash = higher and longer as before"

you have an idea how to fix x2++?

you can contact me : "sweetdarkness"
I just tested and you was right about the mega flash. About the underflash, it works fine like without the hit fix.
And 2x+ are working correctly for me, is your server 100tick and has correct rates for both client and server?
Going to fix the megaflash later.
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shavit
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Join Date: Dec 2011
Location: Israel
Old 11-02-2013 , 13:17   Re: [CS:S] Trikz (Redux v1.5.6) (28 October 2013)
Reply With Quote #25

v1.5.7 (02 November 2013) -
Hit fixer improvements:
x2+ should work all the times now.
Fixed "megaflash" bug. (MLs turned to ML+MH sometimes)
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Dkmuniz
Senior Member
Join Date: Jun 2013
Old 11-02-2013 , 16:13   Re: [CS:S] Trikz (Redux v1.5.7) (02 November 2013)
Reply With Quote #26

Plugin loads but, when he jumps on top of another is not gaining impulse in csgo .. and sometimes crossing the bodies..


sorry for bad english
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 11-03-2013 , 01:16   Re: [CS:S] Trikz (Redux v1.5.7) (02 November 2013)
Reply With Quote #27

Quote:
Originally Posted by Dkmuniz View Post
Plugin loads but, when he jumps on top of another is not gaining impulse in csgo .. and sometimes crossing the bodies..


sorry for bad english
I never stated that this plugin is made to work with CS:GO too.
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extremjumper
Junior Member
Join Date: Nov 2013
Old 11-03-2013 , 05:28   Re: [CS:S] Trikz (Redux v1.5.7) (02 November 2013)
Reply With Quote #28

i have a tick 100 server, ratesystem so on.
this underflash is a bit new, the flyer gets no boost but speed, bit weird, not interesting ^^
i ll test again x2, thanks for fix
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Dkmuniz
Senior Member
Join Date: Jun 2013
Old 11-03-2013 , 09:03   Re: [CS:S] Trikz (Redux v1.5.7) (02 November 2013)
Reply With Quote #29

Then can add version for csgo ? ><
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shavit
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Join Date: Dec 2011
Location: Israel
Old 11-03-2013 , 10:04   Re: [CS:S] Trikz (Redux v1.5.7) (02 November 2013)
Reply With Quote #30

Quote:
Originally Posted by Dkmuniz View Post
Then can add version for csgo ? ><
Find a solution for the crashes that happen when you get a flashbang through this plugin in CS:GO, I don't wanna re-install CS:GO. If you'll find it tell me and I'll add full CS:GO support to this plugin.
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