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[L4D(2)] SuperVersus [1.5.4]


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YourEnemyPL
Junior Member
Join Date: Feb 2009
Old 06-22-2009 , 12:03   Re: [L4D] Super Versus
Reply With Quote #241

@mattressfish. Yes, but why quote whole post? EOT.
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Last edited by YourEnemyPL; 06-23-2009 at 16:37.
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cyberloner
Junior Member
Join Date: Jun 2009
Old 06-22-2009 , 13:21   Re: [L4D] Super Versus
Reply With Quote #242

just wan to let u know ... i',m testing it at the moment.. but tank display, extra medic.. doesn't working anymore.
the free slot kick still happening.... @@"

Last edited by cyberloner; 06-22-2009 at 14:49.
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EpicFailGames
Member
Join Date: Jun 2009
Old 06-22-2009 , 23:52   Re: [L4D] Super Versus
Reply With Quote #243

Medpacks are still not spawning in our server, past the initial four...

Also, is it possible to make 2 tanks spawn, instead of having a bugged health multiplier?
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Damizean
SourceMod Donor
Join Date: Mar 2009
Old 06-23-2009 , 06:52   Re: [L4D] Super Versus
Reply With Quote #244

DDRKhat, I know you don't like people posting mods of your plugins, but perhaps they could try if this one fixes the problem until you release the official version (and if these methods fixes the problems, you're free to adapt the code).

Theorically, this one should fix the free slot problem. Also, I've tweaked the Tank extra health system and the Extra First Aid Kits, if you were having problems with them, these should work :/

Remember, this one is unofficial, don't ask DDRKhat for support on this one.

Edit: Whoops, fixed the kick client warnings when all players disconnect.
Edit2: Looking at the code, the problem may be caused on the OnClientDisconnect event (because a real client not ingame is considered a fake client), however the extra checks on the KickFakeClient should avoid it kicking real clients. Please, test out the fixes.
Attached Files
File Type: sp Get Plugin or Get Source (L4D_SuperVersus.sp - 1318 views - 21.3 KB)

Last edited by Damizean; 06-23-2009 at 07:31.
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Naow
Senior Member
Join Date: Feb 2009
Old 06-23-2009 , 07:00   Re: [L4D] Super Versus
Reply With Quote #245

Quote:
Originally Posted by Damizean View Post
DDRKhat, I know you don't like people posting mods of your plugins, but perhaps they could try if this one fixes the problem until you release the official version (and if these methods fixes the problems, you're free to adapt the code).

Theorically, this one should fix the free slot problem. Also, I've tweaked the Tank extra health system and the Extra First Aid Kits, if you were having problems with them, these should work :/

Remember, this one is unofficial, don't ask DDRKhat for support on this one.
Thx for the fix , I hope that DDRkhat will update his plugin
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AntDX316
Member
Join Date: Apr 2009
Old 06-24-2009 , 22:05   Re: [L4D] Super Versus
Reply With Quote #246

Quote:
Originally Posted by ProBoomer View Post
Have you edit the extra config located in /sourcemod?

//
//SuperVersus
//
sm_cvar l4d_survivor_limit 8
sm_cvar l4d_infected_limit 8

And have you set this after?
so r u saying in the server.cfg with those it wont work?

it has to be in the Extra Config located in /sourcemod?
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 06-25-2009 , 13:18   Re: [L4D] Super Versus
Reply With Quote #247

Quote:
Originally Posted by AntDX316 View Post
so r u saying in the server.cfg with those it wont work?

it has to be in the Extra Config located in /sourcemod?
The config in sourcemod gets executed after server.cfg.
Meaning the CVARS will be the values from the Extra Config
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YourEnemyPL
Junior Member
Join Date: Feb 2009
Old 06-26-2009 , 07:47   Re: [L4D] Super Versus
Reply With Quote #248

Warning:

Sometimes L4D update clears addons folder.
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AntDX316
Member
Join Date: Apr 2009
Old 06-26-2009 , 23:08   Re: [L4D] Super Versus
Reply With Quote #249

Quote:
Originally Posted by DDR Khat View Post
The config in sourcemod gets executed after server.cfg.
Meaning the CVARS will be the values from the Extra Config
even if u do the sm_cvars after the game loads it will still repeat itself on the sourcemod config?
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 06-27-2009 , 17:09   Re: [L4D] Super Versus
Reply With Quote #250

Quote:
Originally Posted by AntDX316 View Post
even if u do the sm_cvars after the game loads it will still repeat itself on the sourcemod config?
Config files are loaded upon each map change.
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