Raised This Month: $ Target: $400
 0% 

[L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13


Post New Thread Reply   
 
Thread Tools Display Modes
cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 03-13-2022 , 12:10   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #11

Here's one that works on Windows too.
Attached Files
File Type: sp Get Plugin or Get Source (charger_nav_path_fix-l4d2.sp - 95 views - 6.3 KB)
File Type: smx charger_nav_path_fix-l4d2.smx (15.6 KB, 56 views)
File Type: txt charger_nav_path_fix-l4d2.txt (683 Bytes, 248 views)

Last edited by cravenge; 03-17-2022 at 07:17.
cravenge is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-13-2022 , 14:55   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #12

Quote:
Originally Posted by cravenge View Post
Here's one that works on Windows too.
oh nice
__________________
HarryPotter is offline
cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 03-17-2022 , 07:51   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #13

Updated my post!
Code:
+ Fixed the return value of the function
In case anyone's wondering what the main difference between mine and Dragokas, it's how the mid-function detour does its job:
Dragokas' version:
My version:

Last edited by cravenge; 03-17-2022 at 07:58.
cravenge is offline
Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 03-18-2022 , 08:48   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #14

cravenge, thank you. That was done not for intention.
__________________
Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
[My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]
Dragokas is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 04-24-2024 , 14:46   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #15

Valve fixed today?

Version 2.2.3.7

Code:
An update has been released for Left 4 Dead 2:

- Fixed a potential crash if a Charger failed to return to valid nav for an extended period of time.
__________________

Last edited by HarryPotter; 04-24-2024 at 14:46.
HarryPotter is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 04-24-2024 , 14:50   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #16

Quote:
Originally Posted by cravenge View Post
Here's one that works on Windows too.
I think this bug recently fixed by valve update

PHP Code:
 04/25/2024 02:48:27: [SMException reportedAddress for "CRTNMUpdate" returned NULL!
L 04/25/2024 02:48:27: [SMBlamingcharger_nav_path_fix-l4d2.smx
L 04
/25/2024 02:48:27: [SMCall stack trace:
L 04/25/2024 02:48:27: [SM]   [0SetFailState
L 04
/25/2024 02:48:27: [SM]   [1Line 99charger_nav_path_fix-l4d2.sp::MemoryEx_InitPEB
L 04
/25/2024 02:48:27: [SM]   [3Call_Finish
L 04
/25/2024 02:48:27: [SM]   [4Line 97D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\MemoryEx\ServerLibrary.inc::MemoryExInit
L 04
/25/2024 02:48:27: [SM]   [5Line 85D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\MemoryEx\ServerLibrary.inc::CheckInitPEB 
__________________
HarryPotter is offline
cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 04-24-2024 , 22:47   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #17

Quote:
Originally Posted by HarryPotter View Post
I think this bug recently fixed by valve update

PHP Code:
 04/25/2024 02:48:27: [SMException reportedAddress for "CRTNMUpdate" returned NULL!
L 04/25/2024 02:48:27: [SMBlamingcharger_nav_path_fix-l4d2.smx
L 04
/25/2024 02:48:27: [SMCall stack trace:
L 04/25/2024 02:48:27: [SM]   [0SetFailState
L 04
/25/2024 02:48:27: [SM]   [1Line 99charger_nav_path_fix-l4d2.sp::MemoryEx_InitPEB
L 04
/25/2024 02:48:27: [SM]   [3Call_Finish
L 04
/25/2024 02:48:27: [SM]   [4Line 97D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\MemoryEx\ServerLibrary.inc::MemoryExInit
L 04
/25/2024 02:48:27: [SM]   [5Line 85D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\MemoryEx\ServerLibrary.inc::CheckInitPEB 
Yup, case closed.
cravenge is offline
Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 04-24-2024 , 23:21   Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13
Reply With Quote #18

ahah, 2 years have passed
__________________
Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
[My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]
Dragokas is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:05.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode