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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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vn_lind
Member
Join Date: Jul 2017
Old 07-11-2019 , 14:52   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #371

Quote:
Originally Posted by Tene32 View Post
you dont need to load 2 models together ,
you just add "arms_path" "your models arms" in playerclasses.

for exmpale:
// Model
"model_path" "models/player/freddykrueger/freddykrueger.mdl"
"arms_path" "models/player/colateam/zombie1/arms.mdl" // arms model for this class

i tried it :

// Model
"model_path" "models/player/custom_player/kuristaja/kim_jong_un/kim.mdl"
"arms_path" "models/player/custom_player/kuristaja/kim_jong_un/kim_arms.mdl"


still no hands ... what could be wrong ?
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 07-11-2019 , 15:57   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #372

Quote:
Originally Posted by vn_lind View Post
i tried it :

// Model
"model_path" "models/player/custom_player/kuristaja/kim_jong_un/kim.mdl"
"arms_path" "models/player/custom_player/kuristaja/kim_jong_un/kim_arms.mdl"


still no hands ... what could be wrong ?
Install this too https://forums.alliedmods.net/showthread.php?p=2277249
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vn_lind
Member
Join Date: Jul 2017
Old 07-12-2019 , 02:14   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #373

Quote:
Originally Posted by Franc1sco View Post
hi , tnx for this .. i can see the arms now

maybe you can help me with one more thing

i want to infect humans with just 1 hit of the knife ... where is that option ?

===========
and i got this error :

Code:
L 07/13/2019 - 15:23:44: Info (map "zm_base_day") (file "errors_20190713.log")
L 07/13/2019 - 15:23:44: [SM] Exception reported: Client 1 is not in game
L 07/13/2019 - 15:23:44: [SM] Blaming: zombiereloaded.smx
L 07/13/2019 - 15:23:44: [SM] Call stack trace:
L 07/13/2019 - 15:23:44: [SM]   [0] IsPlayerAlive
L 07/13/2019 - 15:23:44: [SM]   [1] Line 144, zr/ztele.inc::ZTeleClient
L 07/13/2019 - 15:23:44: [SM]   [2] Line 384, zr/ztele.inc::ZTeleCommand
when it gives this error , this is ussually happening when player has been infected ... it just doesnt change the model to zombie but the model stays human with knife.

how I can fix this ?

thnx in advance

Last edited by vn_lind; 07-13-2019 at 08:33.
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r3v
Senior Member
Join Date: Feb 2016
Location: Lithuania, Vilnius
Old 08-06-2019 , 15:25   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #374

Franc1sco, How to fix Team Select then connected to the server? Appearing twice bug... Only your zombiereloaded.smx plugin causes the bug.
Same problem like this one: https://forums.alliedmods.net/showthread.php?t=311613
But I didn't find solution in your zombiereloaded.sp and includes. Can you fix it?
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Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 08-11-2019 , 09:14   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #375

This plugin is working good. But I found a issues about zombie sound and ambient sound.

Here is a video :
https://www.youtube.com/watch?v=WklAkyW2fMQ

Only motherzombie can screamed. But when human that got infected by mother zombie, scream sound won't play it. Ambient sound have never played on the background too.

first time I thought it was about can't precached stuff, but there is nothing show on server log.

Code:
L 08/11/2019 - 17:08:14: World triggered "Match_Start" on "ze_italy_town_p2"
L 08/11/2019 - 17:08:14: Team playing "CT": Humans
L 08/11/2019 - 17:08:14: Team playing "TERRORIST": Zombies
[ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them.
L 08/11/2019 - 17:08:14: "Tim<16><BOT><CT>" purchased "bizon"
L 08/11/2019 - 17:08:14: "Tim<16><BOT><CT>" purchased "deagle"
L 08/11/2019 - 17:08:14: "Brandon<18><BOT><CT>" purchased "famas"
L 08/11/2019 - 17:08:14: "Martin<20><BOT><CT>" purchased "mp7"
L 08/11/2019 - 17:08:14: "Wyatt<22><BOT><CT>" purchased "famas"
L 08/11/2019 - 17:08:14: "Pat<15><BOT><CT>" purchased "m249"
L 08/11/2019 - 17:08:14: "Josh<17><BOT><CT>" purchased "mag7"
L 08/11/2019 - 17:08:14: "Dean<19><BOT><CT>" purchased "ssg08"
L 08/11/2019 - 17:08:14: "Mark<21><BOT><CT>" purchased "awp"
L 08/11/2019 - 17:08:14: "Jon<23><BOT><CT>" purchased "nova"
L 08/11/2019 - 17:08:14: "Jon<23><BOT><CT>" purchased "p250"
L 08/11/2019 - 17:08:16: World triggered "Round_Start"
player/kuristaja/zombies/gozombie/gozombie.mdl/player/t_animations.mdl : missmatched parent bones on "ValveBiped.weapon_bone"
L 08/11/2019 - 17:08:46: "Josh<17><BOT><TERRORIST>" [-7184 502 72] killed "YoRHa Type A No.2<14><STEAM_1:0:67486138><CT>" [-7205 537 72] with "knife"
player/kuristaja/zombies/zpz/zpz.mdl/player/t_animations.mdl : missmatched parent bones on "ValveBiped.weapon_bone"
L 08/11/2019 - 17:08:48: "YoRHa Type A No.2<14><STEAM_1:0:67486138><TERRORIST>" [-7512 743 64] killed "Martin<20><BOT><CT>" [-7563 734 64] with "knife"
L 08/11/2019 - 17:08:50: "YoRHa Type A No.2<14><STEAM_1:0:67486138><TERRORIST>" [-7566 764 64] killed "Brandon<18><BOT><CT>" [-7600 782 64] with "knife"
L 08/11/2019 - 17:08:59: "YoRHa Type A No.2<14><STEAM_1:0:67486138><TERRORIST>" [-7497 583 64] killed "Wyatt<22><BOT><CT>" [-7501 532 64] with "knife"
L 08/11/2019 - 17:09:01: "YoRHa Type A No.2<14><STEAM_1:0:67486138><TERRORIST>" [-7356 567 64] killed "Mark<21><BOT><CT>" [-7409 560 64] with "knife"
L 08/11/2019 - 17:09:03: "YoRHa Type A No.2<14><STEAM_1:0:67486138><TERRORIST>" [-7631 511 64] killed "Dean<19><BOT><CT>" [-7664 504 64] with "knife"
player/kuristaja/zombies/skinny/skinny.mdl/player/t_animations.mdl : missmatched parent bones on "ValveBiped.weapon_bone"
L 08/11/2019 - 17:09:04: "YoRHa Type A No.2<14><STEAM_1:0:67486138><TERRORIST>" [-7547 407 64] killed "Jon<23><BOT><CT>" [-7505 385 64] with "knife"
L 08/11/2019 - 17:09:11: Starting Freeze period
prop_dynamic_override 'models/props_junk/propanecanister001a.mdl' has a base specified as 'Metal.PropaneTank', but there is no matching entry in propdata.txt.
prop_dynamic_override 'models/props_junk/propanecanister001a.mdl' has a base specified as 'Metal.PropaneTank', but there is no matching entry in propdata.txt.
L 08/11/2019 - 17:09:11: World triggered "Match_Start" on "ze_italy_town_p2"
L 08/11/2019 - 17:09:11: Team playing "CT": Humans
L 08/11/2019 - 17:09:11: Team playing "TERRORIST": Zombies
[ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them.
L 08/11/2019 - 17:09:11: "Pat<15><BOT><CT>" purchased "negev"
L 08/11/2019 - 17:09:11: "Josh<17><BOT><CT>" purchased "ssg08"
L 08/11/2019 - 17:09:11: "Dean<19><BOT><CT>" purchased "famas"
L 08/11/2019 - 17:09:11: "Mark<21><BOT><CT>" purchased "mag7"
L 08/11/2019 - 17:09:11: "Mark<21><BOT><CT>" purchased "deagle"
L 08/11/2019 - 17:09:11: "Jon<23><BOT><CT>" purchased "famas"
L 08/11/2019 - 17:09:11: "Jon<23><BOT><CT>" purchased "deagle"
L 08/11/2019 - 17:09:11: "Tim<16><BOT><CT>" purchased "m249"
L 08/11/2019 - 17:09:11: "Brandon<18><BOT><CT>" purchased "negev"
L 08/11/2019 - 17:09:11: "Martin<20><BOT><CT>" purchased "bizon"
L 08/11/2019 - 17:09:11: "Martin<20><BOT><CT>" purchased "p250"
L 08/11/2019 - 17:09:11: "Wyatt<22><BOT><CT>" purchased "bizon"
L 08/11/2019 - 17:09:11: "Wyatt<22><BOT><CT>" purchased "deagle"
L 08/11/2019 - 17:09:12: World triggered "Round_Start"

Last edited by Oylsister; 08-11-2019 at 09:16.
Oylsister is offline
Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 08-12-2019 , 03:57   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #376

I have modified zombiereloaded.sp files, to make it not going to require "emitsoundany.inc"
This EmitSoundAny.inc is so annoying, because it usually cause this.

Code:
sv_startsound: ambient/zr/zr_ambience.mp3 not precached (0)
So, here is a modified version by me.

If you have problem with complying,
Try using SourceMod version 1.10 dev built 6434.

I haven't tested this modified version yet. But I put all these files here, so you can try out.
Attached Files
File Type: zip ZombieReloaded_No_emitsoundany.zip (263.9 KB, 180 views)
File Type: smx zombiereloaded.smx (180.2 KB, 269 views)

Last edited by Oylsister; 08-12-2019 at 04:30. Reason: bad grammar
Oylsister is offline
r3v
Senior Member
Join Date: Feb 2016
Location: Lithuania, Vilnius
Old 08-14-2019 , 08:40   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #377

Quote:
Originally Posted by Oylsister View Post
I have modified zombiereloaded.sp files, to make it not going to require "emitsoundany.inc"
This EmitSoundAny.inc is so annoying, because it usually cause this.

Code:
sv_startsound: ambient/zr/zr_ambience.mp3 not precached (0)
So, here is a modified version by me.

If you have problem with complying,
Try using SourceMod version 1.10 dev built 6434.

I haven't tested this modified version yet. But I put all these files here, so you can try out.
Can you upload only edited files?
r3v is offline
Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 08-16-2019 , 13:54   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #378

Quote:
Originally Posted by r3v View Post
Can you upload only edited files?
Here, these are a files that I modified it.

infect.inc directory : scripting/zr/infect.inc
soundeffects.inc directory : scripting/zr/soundeffects/soundeffects.inc

If you complied with SourceMods version 1.10+
You gonna need a files from this post.
Post : https://forums.alliedmods.net/showpo...52&postcount=4
Thread : https://forums.alliedmods.net/showthread.php?t=315302

If it's not working, I will post a solution and how I modified these file. But now I'm busy in college, so is gonna be a couple day.
Attached Files
File Type: sp Get Plugin or Get Source (zombiereloaded.sp - 209 views - 8.3 KB)
File Type: inc infect.inc (36.7 KB, 197 views)
File Type: inc soundeffects.inc (5.4 KB, 215 views)
Oylsister is offline
Dk2014
New Member
Join Date: Aug 2019
Old 08-18-2019 , 05:52   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #379

Quote:
Originally Posted by Oylsister View Post
I have modified zombiereloaded.sp files, to make it not going to require "emitsoundany.inc"
This EmitSoundAny.inc is so annoying, because it usually cause this.

Code:
sv_startsound: ambient/zr/zr_ambience.mp3 not precached (0)
So, here is a modified version by me.

If you have problem with complying,
Try using SourceMod version 1.10 dev built 6434.

I haven't tested this modified version yet. But I put all these files here, so you can try out.
Thank you, I have same problem
Dk2014 is offline
Yankoo
New Member
Join Date: Aug 2019
Old 08-22-2019 , 20:24   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #380

I have problem with this mod when i became zombie i have still gun in a hands but cant use it i needs to press Q to switch to knife. Pls help
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