The command is in there, but it is flagged as an admin command..
!matchmod_teamname red "Whatever you want"
!matchmod_teamname blu "Here also"
I can modify the flag to allow anyone, the primary issue is, teams have tendency to do odd things with their team names ":-)" vs "8==D" or something.. I have them locked beforehand so they cannot be toyed with but it is admin level as my line of thinking.
basically for matches via RCON I do the following before everything starts.
Code:
sm_matchmod_config push
sm_matchmod_teamname red "Some name"
sm_matchmod_teamname blu "Another name"
sm_matchmod_begin
sv_password "whatever"
After the v1.0 release, I was considering doing a MySQL/Web interface to allow scheduled matches and so forth, just not sure if there is a need to get that elaborate.
What it sounds like you want to do the above commands in the mapname.cfg file and allow them to modify the teamnames themselves correct? I can add another teamname command that is user accessible and allows up until the beginning of the first half, but also allow the admin the ability to override. I'll add it to the list.