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[L4D2]Crow's Annoying Item Remover 1.0 Released!


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TheSuggestioner
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Join Date: Aug 2011
Location: USA, Connecticut
Old 08-30-2011 , 17:30   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #101

*free bump*
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gajo0650
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Join Date: Apr 2012
Old 07-08-2012 , 23:10   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #102

l4d2 v2.1.0.5 server error log.
Quote:
L 07/09/2012 - 12:09:14: Info (map "c2m1_highway") (file "errors_20120709.log")
L 07/09/2012 - 12:09:14: [SM] Native "CreateEntityByName" reported: Cannot create new entity when no map is running
L 07/09/2012 - 12:09:14: [SM] Displaying call stack trace for plugin "CrowAnnoyingItemRemover.smx":
L 07/09/2012 - 12:09:14: [SM] [0] Line 218, /home/groups/alliedmodders/forums/files/6/4/6/8/8/54855.attach::Event_RoundStart()
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Simca
Senior Member
Join Date: Feb 2012
Old 07-28-2012 , 23:18   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #103

L 07/29/2012 - 12:16:29: [SM] Displaying call stack trace for plugin "CrowAnnoyingItemRemover.smx":
L 07/29/2012 - 12:16:29: [SM] [0] Line 218, /home/groups/alliedmodders/forums/files/6/4/6/8/8/54855.attach::Event_RoundStart()
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Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 08-06-2012 , 21:19   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #104

Sev asked me to fix the 1.4+ SourceMod issue. Not sure whether its a bug from SourceMod 1.4 or L4D2, however round_start event seems to trigger before OnMapStart, causing plugins spawning entities on round_start to break.

Fixed plugin attached below.
Attached Files
File Type: sp Get Plugin or Get Source (CrowAnnoyingItemRemover.sp - 504 views - 9.0 KB)

Last edited by Mr. Zero; 08-07-2012 at 11:12.
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Simca
Senior Member
Join Date: Feb 2012
Old 08-07-2012 , 01:07   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #105

/home/groups/sourcemod/upload_tmp/phpyEBvCR.sp(1) : error 010: invalid function or declaration /home/groups/sourcemod/upload_tmp/phpyEBvCR.sp(76) : warning 217: loose indentation 1 Error.

Last edited by Simca; 08-07-2012 at 01:07.
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Mr. Zero
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Join Date: Jun 2009
Location: Denmark
Old 08-07-2012 , 11:11   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #106

Oh right. Notepad++, you silly.

Fixed.
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 08-26-2012 , 03:20   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #107

Quote:
Originally Posted by Mr. Zero View Post
Sev asked me to fix the 1.4+ SourceMod issue. Not sure whether its a bug from SourceMod 1.4 or L4D2, however round_start event seems to trigger before OnMapStart, causing plugins spawning entities on round_start to break.

Fixed plugin attached below.
it only seems to include the default l4d2 maps it doesnt include the DLC or l4d1 maps can anyone fix it ?
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wendigo
Senior Member
Join Date: Nov 2012
Location: Denmark
Old 03-27-2013 , 12:05   Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Reply With Quote #108

Wait. So this here plugin, doesnt work when starting up the l4d1 ported maps for l4d2?

And should I use the plugin included at threadstarter, or the one at #104 at this page here?

I just cannot find any other plugin, that can remove the defib, which I want for versus for my server.

Last edited by wendigo; 03-27-2013 at 12:06.
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