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Players Models 1.3.1 ( 13 nov 2010 )


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GangstA Boy
Member
Join Date: Jul 2012
Location: Tunisia
Old 06-25-2013 , 10:05   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #521

nice plugin
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tryout101
Member
Join Date: Mar 2009
Old 07-18-2013 , 02:00   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #522

Hi Connor, ^_^

I love the plugin. I appreciate your work and your codes. Thank you very much Connor.

I have two requests, Connor. Please consider it and please find the time to code it. :
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1. Please can you add a in-game command/cvar to add models to the ini file for players from within the game. It would really make enabling of player models for players so much easier with a command rather than going ftp every time and editing the ini file.

A command to add models from within the game would also make it easier for newbie server owners who don't know how to use ftp, and ask others for help. A command would decrease their dependenacy on others after the plugin is installed for them. With a simple command to be able to enable models for players on the spot.

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2. It would also more improve this plugin so much.., if the ability to select different models based on select model menu.

For example, based on what #1-5 they choose in the model menu when entered a server. Different models being used upon which selection.

This would require the ability to add model for each team model select option in the ini file like this :

"Steam Id" "#Menu" "#1" "T-Model" "Ct-Model" "#2" "T-Model" "Ct-Model" "#3" "T-Model" "Ct-Model" and so on. For Cz 1-5

1.Steam id -straight forward
2. #Menu for letting the plugin know to use the model select menu results.
3. # selected and enabling models.

And a command for this as well form within the game.

Last edited by tryout101; 07-18-2013 at 02:13. Reason: Additon of request
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 07-18-2013 , 04:22   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #523

1. I can consider this for future version.
2. Default models replacement is already implemented.
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tryout101
Member
Join Date: Mar 2009
Old 07-21-2013 , 21:35   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #524

Than you Connor for your reply and time.

In reference to request 1, please do code it Connor, it would help alot if I can enable models via in-game rather than adding them through ftp.

In reference to request 2, thank you for pointing that out for me. In addition, :

1. Am I assuming correctly that default models replacement applies to everyone who selects those models?

2. Are they admin only? (I guess I can add that "if" function myself or add a is_user_admin check"..)

3. Can the default model replacement be applied only to a specific Steam id/player?

Can a new parameter, "Steam Id" be added to the default model replacement function, where the models enable for those whose steam id is used in the 1st parameter, and not for everyone? And for multiple defaults selections? For example :

"Steamid" "Default-1" "New"
"SameSteamid" "Default-2" "New"

or

"Steamid" "Default-1" "New" "default-2" "New" etc..

or some other easy way you can make that happen?

Thank you.

Last edited by tryout101; 07-21-2013 at 21:40.
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Troublemaker
Member
Join Date: Jun 2013
Old 09-02-2013 , 03:13   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #525

I'm not getting the system
What is that "default" and "new"
Please email me [email protected]
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wickedd
Veteran Member
Join Date: Nov 2009
Old 09-02-2013 , 11:00   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #526

Quote:
Originally Posted by Troublemaker View Post
I'm not getting the system
What is that "default" and "new"
Think about it, it's not hard to figure out what they are.
Quote:
Originally Posted by Troublemaker View Post
Please email me
Why should we?
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Last edited by wickedd; 09-02-2013 at 11:01.
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Zerk0o0o0
Member
Join Date: Feb 2010
Old 09-21-2013 , 14:46   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #527

Hello. Can you help me.
//replace default skins
"gign" "gignr"
"gsg9" "gsg9r"
"sas" "sasr"
"urban" "urbanr"
gign and gignr are in models/player/gign
gsg9 and gsg9r are in models/player/gsg9
sas and sasr are in models/player/sas
urban and urbanr are in models/player urban
Why dont replace uniform?
Where i must to put new models? If i make a mistake, please help me.
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wickedd
Veteran Member
Join Date: Nov 2009
Old 09-21-2013 , 17:48   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #528

Quote:
Originally Posted by Zerk0o0o0 View Post
Where i must to put new models? If i make a mistake, please help me.
Code:
models/player/gignr/gignr.mdl
models/player/gsg9r/gsg9r.mdl
models/player/sasr/sasr.mdl
__________________
Just buy the fucking game!!!!
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Zerk0o0o0
Member
Join Date: Feb 2010
Old 09-21-2013 , 18:33   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #529

Quote:
Originally Posted by wickedd View Post
Code:
models/player/gignr/gignr.mdl
models/player/gsg9r/gsg9r.mdl
models/player/sasr/sasr.mdl
Works! Thanks a lot!
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Lexofles
Member
Join Date: Sep 2013
Old 10-10-2013 , 23:37   Re: Players Models 1.3.1 ( 13 nov 2010 )
Reply With Quote #530

hey guys it dont work , i tried the weapon replacement it worked , but this is not working

; replace default skins
;"defaultname" "newname"

; set skin according to steamid
;"STEAM_0:1:23456789" "terrorist_model" "ct_model"
;"BOT" "bot_te_model" "bot_ct_model"

"sas" "ironman"
"gign" "captainamerica"
"gsg9" "spiderman"
"urban" "wolverine"
"vip" "batman"
"artic" "ironman"
"guerilla" "captainamerica"
"leet" " "spiderman"
"terror" "wolverine"


http://cs.gamebanana.com/skins/125764

http://forums.alliedmods.net/showthread.php?t=72505

ps i have zombie plague installed
it dont download the files .. pff its annoying i dont want have refund from gameservers again.

Last edited by Lexofles; 10-10-2013 at 23:40.
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