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[L4D2] Release Infected's Victim 1.3a


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CJ_Soviet
Junior Member
Join Date: Mar 2010
Location: Texas
Old 04-28-2010 , 00:33   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #121

Since the update I've had no issues. I'm only running a 4v4, however.
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Fleepster99
Senior Member
Join Date: Apr 2010
Old 05-19-2010 , 18:59   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #122

Im using this on my server but the release only works for me, at least on the jockey, havent tried all others much.
Any idea on a possible fix?

I found out the problem if you have Admin cheats on it stops this plugin from working with non admins.

Last edited by Fleepster99; 06-08-2010 at 08:57.
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nagypocak
Member
Join Date: Jul 2010
Old 08-10-2010 , 07:49   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #123

very nice - only one spot of bother, when playing it on coop, once the bot grabs or pounces someone it will release them immediately.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 08-12-2010 , 12:38   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #124

No idea on how to fix that. The code basically does this:
-Check if player is using attack2 (right mouse)
-Is the player on infected team?
-Get the class the player is
-Execute the correct release depending on the class

Quote:
Originally Posted by Fleepster99 View Post
Im using this on my server but the release only works for me, at least on the jockey, havent tried all others much.
Any idea on a possible fix?

I found out the problem if you have Admin cheats on it stops this plugin from working with non admins.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 08-12-2010 , 12:40   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #125

Quote:
Originally Posted by nagypocak View Post
very nice - only one spot of bother, when playing it on coop, once the bot grabs or pounces someone it will release them immediately.
If you use my gamemode config loader plugin (http://forums.alliedmods.net/showthr...amemode+config) you can disable the releases for each the classes on coop, and enable them on the others.
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troop5
Member
Join Date: Dec 2009
Old 10-07-2010 , 01:47   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #126

Updated windows signatures:

Code:
"CTerrorPlayer::OnPummelEnded"
"windows"    "\x8B\x15****\x56\x8B\xF1\x8B\x86\x40\x3E\x00\x00\x83"

"CTerrorPlayer::OnPounceEnd"
"windows"    "\x53\x55\x8B\xE9\x33\xDB\x38\x9D\x74\x3E\x00\x00\x56\x74\x2A\x8D"
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 11-19-2010 , 13:48   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #127

Any news about this plugin? Does it work for all infected now?
EDIT: IT WORKS. Yippieh )

Last edited by Skorpion1976; 11-19-2010 at 14:24.
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JayXsane
Member
Join Date: Oct 2010
Location: In my home, duh.
Old 11-25-2010 , 01:38   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #128

I've run into an issue with this (but it may be because of either Left4Downtown or L4DToolz since I run both on my server atm).

Whenever I'm the Charger, I can't release after I've grabbed them. I USED to be able to do that, but now I can't. Nothing has really changed either.

Edit (Nov 26 10): Scratch that, I just tested and the Hunter doesn't work either. Aside from the 2 extensions above, and some minor admin menu plugins, I'm running absolutely no other plugins on my server (thus making it an Advanced Vanilla Server) so, yeah. Hunter and Charger don't work now.

Last edited by JayXsane; 11-26-2010 at 00:58.
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vinilodeon
New Member
Join Date: Jul 2011
Old 07-16-2011 , 04:49   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #129

Please help, the plugins is working just with the charger.

What should i do?
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 07-28-2011 , 07:40   Re: [L4D2] Release Infected's Victim 1.3a
Reply With Quote #130

No help. No update. Love it or do not use it, like everyone else :-)
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