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[L4D/L4D2] Character Select Menu (2.5a/b)


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Gurluas
Senior Member
Join Date: Apr 2010
Old 04-24-2010 , 17:33   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #131

Quote:
Originally Posted by mi123645 View Post


You mean just the survivors? Set l4d_csm_infected_menu to 1.
I believe he means a plugin containing ONLY the l4d1 survivors.
And i agree, would be pretty handy.

Also is there any way to unlock the l4d1 viewmodels?
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Hunterbrute
Senior Member
Join Date: Apr 2009
Old 04-24-2010 , 17:35   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #132

Quote:
Originally Posted by Gurluas View Post
I believe he means a plugin containing ONLY the l4d1 survivors.
And i agree, would be pretty handy.

Also is there any way to unlock the l4d1 viewmodels?
The viewmodels werent included in The Passing however I checked the VPK and it seems there are viewmodels, it would be up to mi to include them though and he would need to precache them and swap them in just as he does for the playermodels.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 04-24-2010 , 18:25   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #133

Quote:
Originally Posted by Hunterbrute View Post
Hey mi123645 there are view models for the L4D1 survivors you should try to precache them and see if they work.

Check this directory in pak01_dir.VPK inside regular L4D2 folder

models/weapons/arms

The names are v_arms_francis, v_arms_zoey, v_arms_louis, and even v_arms_bill.
Yeah they are in there, just trying to figure out how to set the model of the arms.
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Hunterbrute
Senior Member
Join Date: Apr 2009
Old 04-24-2010 , 18:31   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #134

I got them precached but cant figure out how to swap them in or load them, if its possible Im sure youll figure it out. Youll probably need to test them with melee weapons and all to make sure they use the proper animations.

Good luck, hope you can do it. Im gonna keep trying on the player icons.
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troop5
Member
Join Date: Dec 2009
Old 04-24-2010 , 18:41   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #135

Just a heads up. You need to add precache the boomette model too. I had a crash in hard rain and I remember seeing the hard rain maps included in the passing update. That could have something to do with it.

Last edited by troop5; 04-24-2010 at 18:48.
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noodleboy347
AlliedModders Donor
Join Date: Mar 2009
Old 04-24-2010 , 20:24   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #136

Quote:
Originally Posted by troop5 View Post
Just a heads up. You need to add precache the boomette model too. I had a crash in hard rain and I remember seeing the hard rain maps included in the passing update. That could have something to do with it.
I crashed from that to, as well as one time with the witch model. Probably need to precache everything.
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troop5
Member
Join Date: Dec 2009
Old 04-24-2010 , 20:39   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #137

Yeah I think you will be safe precaching witch and boomette, everything else you precached.
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SFODSnuggles
Junior Member
Join Date: Feb 2010
Old 04-24-2010 , 21:00   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #138

Would it be possible to only make it only useable for administrators?
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Gurluas
Senior Member
Join Date: Apr 2010
Old 04-24-2010 , 21:03   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #139

Quote:
Originally Posted by SFODSnuggles View Post
Would it be possible to only make it only useable for administrators?
Thats greedy :p, everyone who plays rochelle would rather play zoey.
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SFODSnuggles
Junior Member
Join Date: Feb 2010
Old 04-24-2010 , 21:16   Re: [L4D/L4D2] Character Select Menu (1.6)
Reply With Quote #140

Quote:
Originally Posted by Gurluas View Post
Thats greedy :p, everyone who plays rochelle would rather play zoey.
True, but people would abuse infected menu, and if I turn it off, it would most likely mean that I can't play it.

But it would be cool if only Administrators with a certain flag could access it so people couldn't abuse it.
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