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Quick Update on L4D2 (The Passing)


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troop5
Member
Join Date: Dec 2009
Old 04-23-2010 , 11:05   Re: Quick Update on L4D2 (The Passing)
#41

Same, 698 works on my windows server, sourcemod is only thing not working.

Edit: SM Build 2951 Works like a charm! Thanks Guys!

Last edited by troop5; 04-23-2010 at 11:09.
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marvel
BANNED
Join Date: Dec 2009
Old 04-23-2010 , 11:20   Re: Quick Update on L4D2 (The Passing)
#42

Quote:
Originally Posted by Jiffs View Post
Great news! SourceMod 1.3.2-hg2941 have been released! =)

Changelog:
Build stuff for L4D2 DLC.
Doesn't work yet, server starts but if you join:

Code:
Client "Marvel" connected (xx.xx.xx.xx:27005).
String Table dictionary for soundprecache should be rebuilt, only found 9760 of 11429 strings in dictionary
String Table dictionary for Scenes should be rebuilt, only found 6776 of 8318 strings in dictionary
ConVarRef mat_hdr_manual_tonemap_rate doesn't point to an existing ConVar
Segmentation fault
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Lob (UK
Veteran Member
Join Date: Jun 2009
Old 04-23-2010 , 11:31   Re: Quick Update on L4D2 (The Passing)
#43

Quote:
Originally Posted by marvel View Post
Doesn't work yet, server starts but if you join
Yep confirmed here too.

Server starts up fine with the latest smod snapshot but crashes as soon as anyone joins.

Best waiting for the official announcement of a fix folks. The guys will have a fix for it soon. They are the most reliable developers out there.

- Lob (UK)
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waka-waka
Junior Member
Join Date: Feb 2010
Old 04-23-2010 , 11:35   Re: Quick Update on L4D2 (The Passing)
#44

I can confirm the on join crash as well. Loads up and changes map fine. As soon as I connect it crashes.
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GanjaStar
Senior Member
Join Date: Jun 2009
Old 04-23-2010 , 11:37   Re: Quick Update on L4D2 (The Passing)
#45

confirming the same bug
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Inker
SourceMod Donor
Join Date: Dec 2008
Old 04-23-2010 , 11:37   Re: Quick Update on L4D2 (The Passing)
#46

Tried both 1.3.2-hg2941.zip and 1.3.2-hg2942.zip and they both crash as soon as anyone joins.
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marvel
BANNED
Join Date: Dec 2009
Old 04-23-2010 , 11:38   Re: Quick Update on L4D2 (The Passing)
#47

And once everything is fixed and up and running again Valve decides to bring out an all new dedciated server version ;)
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lexantis
Senior Member
Join Date: Jun 2009
Location: CZ
Old 04-23-2010 , 11:41   Re: Quick Update on L4D2 (The Passing)
#48

hopefully not :O
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Lob (UK
Veteran Member
Join Date: Jun 2009
Old 04-23-2010 , 11:43   Re: Quick Update on L4D2 (The Passing)
#49

Wouldnt surprise me LoL

Nothing surprises me anymore when it comes to Valve, and the same problems happen with every TF2 Update aswell.
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Newf
Senior Member
Join Date: Dec 2009
Old 04-23-2010 , 11:46   Re: Quick Update on L4D2 (The Passing)
#50

i'm at work so i'm just watching this thread constantly in the hopes a fix comes out. lol. my regular players are really bummed out that they can't play 8vs8 until this is fixed. damn Valve. i figured this would happen.

so tempted to just wait for things to be fixed and then get gameservers to do a complete reinstall.
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