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[TF2/CSGO]Piggyback ride redux 1.5


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Author
TonyBaretta
Senior Member
Join Date: Mar 2014
Location: nope.avi
Plugin ID:
5457
Plugin Version:
1.5
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    13 
    Plugin Description:
    Allows you to ride on another teammate's back!
    Old 12-25-2016 , 06:27   [TF2/CSGO]Piggyback ride redux 1.5
    Reply With Quote #1

    [TF2/CSGO]Piggyback ride redux



    Allows you to ride on another teammate's back!

    Mount: Right-Click (if tf2: with melee weapon out)
    Dismount: Jump (tf2) /Pickup weapon button (CSGO)

    for TF2 version spy is disabled (for now)


    Cvars:
    "pb_adminonly" "0"
    "Enable piggybacking for admin only" (def flag is CUSTOM1)
    "pb_method" "0" "Method to handle a piggybacking player. 1 = force view, 2 = disable shooting (tf2 only) , 0 = do nothing
    "pb_enable" "1" "Enable piggybacking"
    "pb_notower" "1" "prevent tower of players"
    "pb_enabledDefault" "1" "Default piggybacking setting "
    "pb_multi_piggy" "0" "Allow infinite victims (only 1 if disabled)"
    "pb_nopiggyred" "0" "Disable piggybacking for red team"
    "pb_nopiggyblu" "0" "Disable piggybacking for blu team"

    Client commands :

    "sm_piggy" Open Menu
    "sm_pdrop" Force drop

    if you want change the admin flag use override command "piggyback_admin_override"

    know bugs :

    if you play maps like cs_office the ceiling is too low and when you get dropped get stuck out of the map


    Changelogs :
    1.0 initial release
    1.1 fixed glitch on player death / disconnected
    1.2 added check for knife slot on csgo , added adminflag restriction by cvar
    added joinclass check for tf2 version
    1.3 recompiled with new declaration ty to abrandnewday to convert colors.inc
    1.4
    Added Client Commands , added client sounds, added notower cvar.
    1.5
    added client pref menu

    "pb_enabledDefault" "1" "Default piggybacking setting "
    "pb_multi_piggy" "0" "Allow infinite victims (only 1 if disabled)"
    "pb_nopiggyred" "0" "Disable piggybacking for red team"
    "pb_nopiggyblu" "0" "Disable piggybacking for blu team"
    and minor fixes

    Credits:
    Mecha the slag (original mod)
    fearts and his staff to help me to test it and fix
    Attached Files
    File Type: inc colors.inc (12.4 KB, 451 views)
    File Type: smx piggyback_csgo.smx (18.1 KB, 484 views)
    File Type: sp Get Plugin or Get Source (piggyback_csgo.sp - 288 views - 19.3 KB)
    File Type: smx piggyback.smx (24.6 KB, 448 views)
    File Type: sp Get Plugin or Get Source (piggyback.sp - 577 views - 32.5 KB)
    __________________

    Last edited by TonyBaretta; 03-11-2017 at 03:32.
    TonyBaretta is offline
    nguyenbaodanh
    AlliedModders Donor
    Join Date: Jun 2007
    Location: HCMC, Vietnam
    Old 12-28-2016 , 05:33   Re: [TF2/CSGO]Piggyback ride redux
    Reply With Quote #2

    BUG:
    if the player below die, the upper one get stuck and noclip alike ) can't kill him. And it make the server lag very hard
    __________________

    Last edited by nguyenbaodanh; 12-28-2016 at 05:40.
    nguyenbaodanh is offline
    Lannister
    Veteran Member
    Join Date: Apr 2015
    Old 12-28-2016 , 08:32   Re: [TF2/CSGO]Piggyback ride redux
    Reply With Quote #3

    Hahaha, amazing idea!
    Lannister is offline
    TonyBaretta
    Senior Member
    Join Date: Mar 2014
    Location: nope.avi
    Old 12-28-2016 , 12:15   Re: [TF2/CSGO]Piggyback ride redux 1.1
    Reply With Quote #4

    fixed
    __________________

    Last edited by TonyBaretta; 12-29-2016 at 15:31.
    TonyBaretta is offline
    Lannister
    Veteran Member
    Join Date: Apr 2015
    Old 12-28-2016 , 13:24   Re: [TF2/CSGO]Piggyback ride redux 1.1
    Reply With Quote #5

    I've found 1 bug, if the round ends and there's a player on other player, next round he will spawn in the same place, for example, if i'm Terrorist and when the round ends im on a player on CT spawn, next round i'll spawn on CT spawn as Terrorist!

    And i also have 2 ideas, is there a way to make the player that is on the top to be freeze or something? because weapon accuracy is fucked up, like if you were jumping, bullets go everywhere. And also could you make it so more players can go on other player? like, 3 or 4?

    Thanks in advance!

    Last edited by Lannister; 12-28-2016 at 13:57.
    Lannister is offline
    TonyBaretta
    Senior Member
    Join Date: Mar 2014
    Location: nope.avi
    Old 12-28-2016 , 18:07   Re: [TF2/CSGO]Piggyback ride redux 1.1
    Reply With Quote #6

    updated csgo version added round start and end events
    __________________
    TonyBaretta is offline
    nguyenbaodanh
    AlliedModders Donor
    Join Date: Jun 2007
    Location: HCMC, Vietnam
    Old 12-29-2016 , 02:25   Re: [TF2/CSGO]Piggyback ride redux 1.1
    Reply With Quote #7

    New BUG:
    awp right click are same as knife use ... please fix it only knife
    __________________
    nguyenbaodanh is offline
    TonyBaretta
    Senior Member
    Join Date: Mar 2014
    Location: nope.avi
    Old 12-29-2016 , 09:01   Re: [TF2/CSGO]Piggyback ride redux 1.2
    Reply With Quote #8

    1.2 added check for knife slot on csgo , added adminflag restriction by cvar (csgo and tf2)

    Edit : TF2 VERSION IS NOW FIXED !!
    __________________

    Last edited by TonyBaretta; 12-29-2016 at 15:31.
    TonyBaretta is offline
    Jillchang
    Senior Member
    Join Date: Mar 2014
    Old 12-29-2016 , 21:27   Re: [TF2/CSGO]Piggyback ride redux 1.2
    Reply With Quote #9

    Ty for fixing this!
    Jillchang is offline
    MaloModo
    Veteran Member
    Join Date: Aug 2008
    Old 12-29-2016 , 22:56   Re: [TF2/CSGO]Piggyback ride redux 1.2
    Reply With Quote #10

    I can't seem to mount anyone in TF2 I want to ride a pyro
    MaloModo is offline
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