Raised This Month: $32 Target: $400
 8% 

[L4D(2)] MultiSlots


Post New Thread Reply   
 
Thread Tools Display Modes
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-28-2017 , 16:30   Re: [L4D(2)] MultiSlots
Reply With Quote #201

I can't seem to replicate that error. I also noticed that you're getting those errors on a custom map.

EDIT: I think I may have figured out the problem. I'll update the attachments later today.
__________________

Last edited by Psyk0tik; 10-22-2017 at 10:51.
Psyk0tik is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-28-2017 , 19:21   Re: [L4D(2)] MultiSlots
Reply With Quote #202

Updated under Sourcemod 1.8.x.

AFK Fix attached.
Gamedata files attached for both Multislots and AFK Fix.

This version makes it so that any client that joins or is rescued will spawn with all tier 2 weapons, as well as a Pistol (L4D) or Magnum (L4D2), Molotov, Medkit, and Pills. Fake client bots only spawn with a pistol.

I also removed the randomizing option so that a client doesn't end up with a random weapon that they may not like.

Installation:

For both games:

fix_l4dafkfix.smx goes in addons/sourcemod/plugins/

l4dafkfix.txt goes in addons/sourcemod/gamedata/

l4dmultislots.txt goes in addons/sourcemod/gamedata/

For Left 4 Dead:

l4d_multislots.smx goes in left4dead/addons/sourcemod/plugins/

Feel free to edit lines starting at 209, 243, and 496 to decide what players get when they join or get rescued.

For Left 4 Dead 2:

l4d2_multislots.smx goes in left4dead2/addons/sourcemod/plugins/

Feel free to edit lines starting at 209, 250, and 510 to decide what players get when they join or get rescued.


Thanks to Krufftys Killers for reporting the errors. Those errors were due to the gamedata using wrong signatures and the plugin detecting only the left 4 dead/left4dead folder.
Attached Files
File Type: sp Get Plugin or Get Source (fix_l4dafkfix.sp - 1584 views - 8.5 KB)
File Type: sp Get Plugin or Get Source (l4d_multislots.sp - 1123 views - 19.1 KB)
File Type: sp Get Plugin or Get Source (l4d2_multislots.sp - 1601 views - 20.4 KB)
File Type: txt l4dafkfix.txt (1.0 KB, 940 views)
File Type: txt l4dmultislots.txt (1.0 KB, 1095 views)
__________________

Last edited by Psyk0tik; 10-22-2017 at 10:49.
Psyk0tik is offline
Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 09-29-2017 , 07:41   Re: [L4D(2)] MultiSlots
Reply With Quote #203

Quote:
Originally Posted by Crasher_3637 View Post
Updated under Sourcemod 1.8.x.

AFK Fix attached.
Gamedata files attached for both Multislots and AFK Fix.

This version makes it so that any client that joins or is rescued will spawn with all tier 2 weapons, as well as a Pistol (L4D) or Magnum (L4D2), Molotov, Medkit, and Pills. Fake client bots only spawn with a pistol.

I also removed the randomizing option so that a client doesn't end up with a random weapon that they may not like.

Installation:


fix_l4dafkfix.smx goes in addons/sourcemod/plugins/

l4dafkfix.txt goes in addons/sourcemod/gamedata/

l4dmultislots.txt goes in addons/sourcemod/gamedata/

For Left 4 Dead:

l4d_multislots.smx goes in left4dead/addons/sourcemod/plugins/

Feel free to edit lines starting at 209, 243, and 496 to decide what players get when they join or get rescued.

For Left 4 Dead 2:

l4d2_multislots.smx goes in left4dead2/addons/sourcemod/plugins/

Feel free to edit lines starting at 209, 250, and 510 to decide what players get when they join or get rescued.


Thanks to Krufftys Killers for reporting the errors. Those errors were due to the gamedata using wrong signatures and the plugin detecting only the left 4 dead/left4dead folder.
L 09/29/2017 - 00:24:23: SourceMod error session started
L 09/29/2017 - 00:24:23: Info (map "l4d2_tanksplayground") (file "errors_20170929.log")
L 09/29/2017 - 00:24:23: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 9/player)
L 09/29/2017 - 00:24:23: [SM] Blaming: l4d2_multislots.smx
L 09/29/2017 - 00:24:23: [SM] Call stack trace:
L 09/29/2017 - 00:24:23: [SM] [0] GetEntProp
L 09/29/2017 - 00:24:23: [SM] [1] Line 661, /home/forums/content/files/1/8/1/1/6/6/165763.attach::HasIdlePlayer
L 09/29/2017 - 00:24:23: [SM] [2] Line 571, /home/forums/content/files/1/8/1/1/6/6/165763.attach::TotalFreeBots
L 09/29/2017 - 00:24:23: [SM] [3] Line 128, /home/forums/content/files/1/8/1/1/6/6/165763.attach::JoinTeam
L 09/29/2017 - 00:24:23: [SM] [4] Line 367, /home/forums/content/files/1/8/1/1/6/6/165763.attach::Timer_AutoJoinTeam
L 09/29/2017 - 00:24:29: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 5/player)

Last edited by Krufftys Killers; 09-29-2017 at 07:42.
Krufftys Killers is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-29-2017 , 09:28   Re: [L4D(2)] MultiSlots
Reply With Quote #204

I really don't know how you're getting all these errors. I'm using everything I attached and I don't get any errors from either versions on either of my servers. Perhaps you have a plugin that conflicts with it...?
__________________

Last edited by Psyk0tik; 10-22-2017 at 10:51.
Psyk0tik is offline
Alexmy
Senior Member
Join Date: Oct 2014
Location: Russian Federation
Old 09-29-2017 , 11:35   Re: [L4D(2)] MultiSlots
Reply With Quote #205

Test:
PHP Code:
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == TEAM_SURVIVORS && IsAlive(i) && IsFakeClient(i)) 
change:
PHP Code:
if(!= client && IsClientInGame(i) && GetClientTeam(i) == TEAM_SURVIVORS && IsAlive(i) && !IsFakeClient(i)) 
Alexmy is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-29-2017 , 21:46   Re: [L4D(2)] MultiSlots
Reply With Quote #206

Quote:
Originally Posted by Alexmy View Post
Test:
PHP Code:
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == TEAM_SURVIVORS && IsAlive(i) && IsFakeClient(i)) 
change:
PHP Code:
if(!= client && IsClientInGame(i) && GetClientTeam(i) == TEAM_SURVIVORS && IsAlive(i) && !IsFakeClient(i)) 
I tried that and all it did was spam my logs with a ton of errors, and when I went idle, the server kept spawning a bot until I joined the survivor team again. Once I did that, most of the bots were kicked but I was left with 8 bots even though I was the only player on the server.
__________________

Last edited by Psyk0tik; 10-22-2017 at 10:51.
Psyk0tik is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-30-2017 , 07:47   Re: [L4D(2)] MultiSlots
Reply With Quote #207

Quote:
Originally Posted by Krufftys Killers View Post
L 09/27/2017 - 11:426: SourceMod error session started
L 09/27/2017 - 11:426: Info (map "l4d2_tanksplayground") (file "errors_20170927.log")
L 09/27/2017 - 11:426: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 4/player)
L 09/27/2017 - 11:426: [SM] Blaming: multislots.smx
L 09/27/2017 - 11:426: [SM] Call stack trace:
L 09/27/2017 - 11:426: [SM] [0] GetEntProp
L 09/27/2017 - 11:426: [SM] [1] Line 660, /home/forums/content/files/1/8/1/1/6/6/165731.attach::HasIdlePlayer
L 09/27/2017 - 11:426: [SM] [2] Line 570, /home/forums/content/files/1/8/1/1/6/6/165731.attach::TotalFreeBots
L 09/27/2017 - 11:426: [SM] [3] Line 128, /home/forums/content/files/1/8/1/1/6/6/165731.attach::JoinTeam
L 09/27/2017 - 11:426: [SM] [4] Line 367, /home/forums/content/files/1/8/1/1/6/6/165731.attach::Timer_AutoJoinTeam
L 09/27/2017 - 11:42:42: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 4/player)
L 09/27/2017 - 11:42:42: [SM] Blaming: multislots.smx
Quote:
Originally Posted by Krufftys Killers View Post
L 09/29/2017 - 00:24:23: SourceMod error session started
L 09/29/2017 - 00:24:23: Info (map "l4d2_tanksplayground") (file "errors_20170929.log")
L 09/29/2017 - 00:24:23: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 9/player)
L 09/29/2017 - 00:24:23: [SM] Blaming: l4d2_multislots.smx
L 09/29/2017 - 00:24:23: [SM] Call stack trace:
L 09/29/2017 - 00:24:23: [SM] [0] GetEntProp
L 09/29/2017 - 00:24:23: [SM] [1] Line 661, /home/forums/content/files/1/8/1/1/6/6/165763.attach::HasIdlePlayer
L 09/29/2017 - 00:24:23: [SM] [2] Line 571, /home/forums/content/files/1/8/1/1/6/6/165763.attach::TotalFreeBots
L 09/29/2017 - 00:24:23: [SM] [3] Line 128, /home/forums/content/files/1/8/1/1/6/6/165763.attach::JoinTeam
L 09/29/2017 - 00:24:23: [SM] [4] Line 367, /home/forums/content/files/1/8/1/1/6/6/165763.attach::Timer_AutoJoinTeam
L 09/29/2017 - 00:24:29: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 5/player)
I think this is all just due to how the plugin was coded. I tried Alexmy's version on post #198 and I got the same errors too. These errors only occurred for me when the server had more than 4 players on/joining.

Aside from spamming the logs, I haven't seen anything harmful caused by these errors. And I really don't have the knowledge required to fix them.
__________________

Last edited by Psyk0tik; 10-22-2017 at 10:55.
Psyk0tik is offline
geipoe
BANNED
Join Date: Sep 2016
Location: https://t.me/pump_upp
Old 10-17-2017 , 09:55   Re: [L4D(2)] MultiSlots
Reply With Quote #208

Here is a version i am using on my server,i got no error log with it.It's the coop version of RUSEN's,i just change some lines to work with my server.
I'm a new of plugins,i'm happy for your reply for telling me the bad or wrong lines that i added.
Sorry for my poor english.

By the way,it's also need the afkfix plugins,don't forget to dowanload it to spport the plugins.
Attached Files
File Type: txt join.txt (514 Bytes, 510 views)
File Type: sp Get Plugin or Get Source (join.sp - 681 views - 15.5 KB)
File Type: sp Get Plugin or Get Source (fix_l4dafkfix.sp - 883 views - 8.5 KB)
File Type: txt l4dafkfix.txt (1.3 KB, 435 views)

Last edited by geipoe; 10-17-2017 at 10:00. Reason: add require plugins
geipoe is offline
Send a message via ICQ to geipoe Send a message via AIM to geipoe Send a message via Yahoo to geipoe
dooji
New Member
Join Date: Dec 2017
Old 12-03-2017 , 20:53   Re: [L4D(2)] MultiSlots
Reply With Quote #209

Hey Guys,

I am trying to set up a L4D2 server where 8 player coop and survival etc.. is possible.
I installed marudes version of this but keep getting this error:

L 12/03/2017 - 19:41:50: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 8/player)
L 12/03/2017 - 19:41:50: [SM] Blaming: l4d2_multislots.smx
L 12/03/2017 - 19:41:50: [SM] Call stack trace:
L 12/03/2017 - 19:41:50: [SM] [0] GetEntProp
L 12/03/2017 - 19:41:50: [SM] [1] Line 661, /home/forums/content/files/1/8/1/1/6/6/165763.attach::HasIdlePlayer
L 12/03/2017 - 19:41:50: [SM] [2] Line 571, /home/forums/content/files/1/8/1/1/6/6/165763.attach::TotalFreeBots
L 12/03/2017 - 19:41:50: [SM] [3] Line 128, /home/forums/content/files/1/8/1/1/6/6/165763.attach::JoinTeam
L 12/03/2017 - 19:41:50: [SM] [4] Line 367, /home/forums/content/files/1/8/1/1/6/6/165763.attach::Timer_AutoJoinTeam

Now i have the l4d max players set to 8 and sv_maxplayers to 8

I also have downtown, autohelp, gun cabinet, weapon spawn, crawl while incapacitated, annnnd i think that's it. Oh and advertisements.

Any idea why this would happen? Should i just delete multislots and use a different plugin to aid in having 8 open slots.

My server is from NFO and I can have 8+ players.

Thanks for any help guys and gals!
dooji is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 12-03-2017 , 20:55   Re: [L4D(2)] MultiSlots
Reply With Quote #210

Quote:
Originally Posted by dooji View Post
Hey Guys,

I am trying to set up a L4D2 server where 8 player coop and survival etc.. is possible.
I installed marudes version of this but keep getting this error:

L 12/03/2017 - 19:41:50: [SM] Exception reported: Property "m_humanSpectatorUserID" not found (entity 8/player)
L 12/03/2017 - 19:41:50: [SM] Blaming: l4d2_multislots.smx
L 12/03/2017 - 19:41:50: [SM] Call stack trace:
L 12/03/2017 - 19:41:50: [SM] [0] GetEntProp
L 12/03/2017 - 19:41:50: [SM] [1] Line 661, /home/forums/content/files/1/8/1/1/6/6/165763.attach::HasIdlePlayer
L 12/03/2017 - 19:41:50: [SM] [2] Line 571, /home/forums/content/files/1/8/1/1/6/6/165763.attach::TotalFreeBots
L 12/03/2017 - 19:41:50: [SM] [3] Line 128, /home/forums/content/files/1/8/1/1/6/6/165763.attach::JoinTeam
L 12/03/2017 - 19:41:50: [SM] [4] Line 367, /home/forums/content/files/1/8/1/1/6/6/165763.attach::Timer_AutoJoinTeam

Now i have the l4d max players set to 8 and sv_maxplayers to 8

I also have downtown, autohelp, gun cabinet, weapon spawn, crawl while incapacitated, annnnd i think that's it. Oh and advertisements.

Any idea why this would happen? Should i just delete multislots and use a different plugin to aid in having 8 open slots.

My server is from NFO and I can have 8+ players.

Thanks for any help guys and gals!
I would recommend using ABM. MultiSlots has shown to have many problems in the way it's coded.
__________________
Psyk0tik is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:41.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode