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Map changes on player join


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freakav
Senior Member
Join Date: Jul 2016
Old 03-11-2021 , 10:08   Map changes on player join
Reply With Quote #1

Hi,

I am hosting a server through pterodactyl panel.

I have only one problem with it which is that if someone is joining the server, the server will crash or will change the map.


Client Console:
Code:
**** Unable to localize '#matchdraft_phase_action_wait' on panel 'id-map-draft-phase-wait'
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
Connecting to public(45.153.88.93:27015) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
PNG load error Interlace handling should be turned on when using png_read_image
Server Console:
Code:
Public IP is 45.153.88.93.
Assigned persistent gameserver Steam ID [G:1:4139362].
Gameserver logged on to Steam, assigned identity steamid:85568392924178786
Set SteamNetworkingSockets P2P_STUN_ServerList to '146.66.155.54:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode disabled.
GC Connection established for server version 1245, instance idx 1
-> Reservation cookie 8f5b4802f9304e56: reason [R] Connect from 82.1.53.xxx:27005
---- Host_Changelevel ----
*** Map Load: de_dust2: Map Group GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
ammo_item_limit_healthshot - 4
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
I want to mention that the server is default having only Sourcemod and Metamod

I have setup the steam account token for the server.

If someone can give me an advice on how to solve this problem I will really appreciate it.
__________________

Last edited by freakav; 03-11-2021 at 10:13.
freakav is offline
Groven
AlliedModders Donor
Join Date: Apr 2011
Location: Sweden
Old 03-11-2021 , 11:41   Re: Map changes on player join
Reply With Quote #2

Have you tried reinstalling it? I saw you earlier on Ptero discord.
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freakav
Senior Member
Join Date: Jul 2016
Old 03-11-2021 , 11:47   Re: Map changes on player join
Reply With Quote #3

Yeah, I have reinstalled, I have used different eggs. Same still issue
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 03-11-2021 , 13:12   Re: Map changes on player join
Reply With Quote #4

move ...addons/metamod.vdf file, out from ...addons/ folder
and start server.
Does it still happen ?
Bacardi is offline
oqyh
Senior Member
Join Date: May 2019
Location: United Arab Emirates
Old 03-14-2021 , 22:34   Re: Map changes on player join
Reply With Quote #5

Quote:
Originally Posted by freakav View Post
Hi,

I am hosting a server through pterodactyl panel.

I have only one problem with it which is that if someone is joining the server, the server will crash or will change the map.


Client Console:
Code:
**** Unable to localize '#matchdraft_phase_action_wait' on panel 'id-map-draft-phase-wait'
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
Connecting to public(45.153.88.93:27015) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
PNG load error Interlace handling should be turned on when using png_read_image
Server Console:
Code:
Public IP is 45.153.88.93.
Assigned persistent gameserver Steam ID [G:1:4139362].
Gameserver logged on to Steam, assigned identity steamid:85568392924178786
Set SteamNetworkingSockets P2P_STUN_ServerList to '146.66.155.54:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode disabled.
GC Connection established for server version 1245, instance idx 1
-> Reservation cookie 8f5b4802f9304e56: reason [R] Connect from 82.1.53.xxx:27005
---- Host_Changelevel ----
*** Map Load: de_dust2: Map Group GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
ammo_item_limit_healthshot - 4
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
I want to mention that the server is default having only Sourcemod and Metamod

I have setup the steam account token for the server.

If someone can give me an advice on how to solve this problem I will really appreciate it.


Here is your problem
*** Map Load: de_dust2: Map Group GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).

you missing Map Group GameTypes


make sure you add this line lunch
srcds -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust 2 +sv_setsteamaccount xxxxxxxxxxxxxx


Game Type / Game Mode
vvvvvvvvvvvvvvvvvvvvvvvv
https://developer.valvesoftware.com/..._Mode_Commands
oqyh is offline
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