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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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SHiva
Junior Member
Join Date: May 2016
Location: France
Old 08-30-2019 , 09:09   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2491

Quote:
Originally Posted by Ejziponken View Post
I know people have been asking about running "MultiCFG" servers. So Im posting this: https://forums.alliedmods.net/showthread.php?t=317289

Its not optimal, but its an easy way to do it until someone actually makes a proper plugin for it. And its better than using execute configs plugin.
I made a plugin about it a long time ago for my server, the one is no longer updated and hasn't been tested for sourcemod 1.7+

You can take a look, it is a little more evolved.

https://github.com/Shivaah/multicfg-...ee/development

Last edited by SHiva; 08-30-2019 at 09:20.
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die_man
Senior Member
Join Date: Jul 2017
Old 09-04-2019 , 13:31   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2492

Quote:
Originally Posted by SHiva View Post
I made a plugin about it a long time ago for my server, the one is no longer updated and hasn't been tested for sourcemod 1.7+

You can take a look, it is a little more evolved.

https://github.com/Shivaah/multicfg-...ee/development
after changelevel, plugin don't load configs
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 09-17-2019 , 01:15   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2493

!guns not working after this [ https://blog.counter-strike.net/inde...2019/09/25510/ ] update

can someone confirm ?
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 09-17-2019 , 01:22   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2494

Edit:

!guns works for me (linux)

Last edited by Ejziponken; 09-17-2019 at 01:26.
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 09-17-2019 , 01:50   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2495

Quote:
Originally Posted by Ejziponken View Post
Edit:

!guns works for me (linux)
on my 1 server !guns is working but on 2 servers its not

error

L 09/17/2019 - 05:48:09: [SM] Exception reported: Language phrase "Secondary Weapons" not found (arg 6)
L 09/17/2019 - 05:48:09: [SM] Blaming: deathmatch.smx
L 09/17/2019 - 05:48:09: [SM] Call stack trace:
L 09/17/2019 - 05:48:09: [SM] [0] Format
L 09/17/2019 - 05:48:09: [SM] [1] Line 127, deathmatch/menus.sp::menus_BuildDisplayWeaponMenu
L 09/17/2019 - 05:48:09: [SM] [2] Line 291, deathmatch/menus.sp::menus_OnClientRequestGuns
L 09/17/2019 - 05:48:09: [SM] [3] Line 851, G:\CSGO\a_Plugins\COMPILE-sourcemod-1.5.4-hg4030-windows\deathmatch.sp::Command_Guns
L 09/17/2019 - 05:499: Error log file session closed.
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Ejziponken
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Join Date: Apr 2008
Old 09-17-2019 , 01:53   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2496

well there u go, u missing deathmatch.phrases.txt
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 09-17-2019 , 02:32   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2497

Quote:
Originally Posted by Ejziponken View Post
well there u go, u missing deathmatch.phrases.txt
Thank you so much for your help its working fine now
i was worried because i was using same config for all
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scoty
Member
Join Date: Nov 2015
Old 09-27-2019 , 14:22   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2498

Im getting this error and couldnt compile the plugin

Code:
//// deathmatch.sp
//
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\string.inc(441) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\string.inc(446) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\menus.inc(372) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\halflife.inc(380) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\halflife.inc(411) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\halflife.inc(442) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\entity.inc(714) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\entity.inc(731) : warning 219: local variable "i" shadows a variable at a preceding level
// D:\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\addons\sourcemod\scripting\include\sdktools_sound.inc(470) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/utils.sp(63) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/utils.sp(100) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/utils.sp(109) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/smc_reader.sp(120) : error 130: cannot coerce functions to values
// deathmatch/cvars.sp(159) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// deathmatch/cvars.sp(220) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.
//
//
// deathmatch/config.sp(185) : warning 219: local variable "weaponType" shadows a variable at a preceding level
// deathmatch/config.sp(186) : warning 219: local variable "weaponSkinTeam" shadows a variable at a preceding level
// deathmatch/config.sp(187) : warning 219: local variable "weaponDefinitionIndex" shadows a variable at a preceding level
// deathmatch/config.sp(188) : warning 219: local variable "weaponReloadTime" shadows a variable at a preceding level
// deathmatch/config.sp(189) : warning 219: local variable "weaponPerBulletReload" shadows a variable at a preceding level
// deathmatch/config.sp(190) : warning 219: local variable "weaponClipSize" shadows a variable at a preceding level
// deathmatch/config.sp(191) : warning 219: local variable "weaponOriginalClipSize" shadows a variable at a preceding level
// deathmatch/config.sp(192) : warning 219: local variable "weaponAmmoMax" shadows a variable at a preceding level
// deathmatch/sounds.sp(195) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/weapons.sp(129) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/weapons.sp(130) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/weapons.sp(131) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/weapons.sp(132) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/weapons.sp(133) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/weapons.sp(619) : warning 219: local variable "weaponLimit" shadows a variable at a preceding level
// deathmatch/weapons.sp(641) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(745) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/weapons.sp(788) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/weapons.sp(934) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(1190) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(1550) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(1553) : warning 219: local variable "weaponLimit" shadows a variable at a preceding level
// deathmatch/weapons.sp(1793) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(1808) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(1959) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(2010) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/weapons.sp(2066) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/players.sp(71) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(72) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(73) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(74) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(75) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(76) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(77) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(78) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(79) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(80) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(81) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(82) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(83) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
//
//
// deathmatch/players.sp(140) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(240) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(252) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(281) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(302) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(343) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(383) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(464) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(557) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(565) : warning 219: local variable "weaponType" shadows a variable at a preceding level
// deathmatch/players.sp(810) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/players.sp(823) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/players.sp(1451) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/players.sp(1454) : warning 219: local variable "weaponLimit" shadows a variable at a preceding level
// deathmatch/user_messages.sp(83) : error 130: cannot coerce functions to values
// deathmatch/user_messages.sp(241) : error 163: indeterminate array size in "sizeof" expression (symbol "message")
// deathmatch/config_messages.sp(50) : error 163: indeterminate array size in "sizeof" expression (symbol "text")
// deathmatch/config_messages.sp(84) : error 163: indeterminate array size in "sizeof" expression (symbol "text")
// deathmatch/config_messages.sp(140) : error 163: indeterminate array size in "sizeof" expression (symbol "text")
// deathmatch/config_messages.sp(151) : error 163: indeterminate array size in "sizeof" expression (symbol "text")
// deathmatch/menus_fifo.sp(6) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/menus_fifo.sp(12) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/menus.sp(14) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/menus.sp(24) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/menus.sp(161) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/menus.sp(186) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/menus.sp(231) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/menus.sp(255) : warning 219: local variable "weaponName" shadows a variable at a preceding level
// deathmatch/menus.sp(363) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/rank_display.sp(179) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/rank_display.sp(256) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/rank_display.sp(295) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(528) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(534) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(568) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(627) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(644) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(822) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(948) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(958) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(968) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(1001) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(1102) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(1291) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/spawns.sp(1306) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch/admin_menu.sp(220) : error 163: indeterminate array size in "sizeof" expression (symbol "name")
// deathmatch.sp(233) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(245) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(252) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(259) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(266) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(599) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(900) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(916) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(929) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(938) : warning 219: local variable "i" shadows a variable at a preceding level
// deathmatch.sp(953) : warning 219: local variable "i" shadows a variable at a preceding level
//
// 8 Errors.
//
// Compilation Time: 1,37 sec
// ----------------------------------------
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 10-19-2019 , 14:42   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2499

anyone with new cache spawns ?????
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RazorYL
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Join Date: Nov 2017
Old 10-29-2019 , 10:01   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2500

Hi everyone, I have sm 1.10, my chat message and hint do not work
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