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SDK it is released


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dmk
New Member
Join Date: Apr 2004
Old 11-05-2004 , 17:13   SDK it is released
Reply With Quote #1

the SDK has been released finally YEAH!!!!
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 11-05-2004 , 17:30  
Reply With Quote #2

Part of it anyway
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Various bits of semi-useful code in a bunch of languages: http://code.devicenull.org/
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DS
SourceMod Developer
Join Date: Sep 2004
Location: WI, USA
Old 11-05-2004 , 18:14  
Reply With Quote #3

Indeed it is. :-D Looks like there's a tidbit of SDK code in the documentation that's already available. Not a lot, but still interesting nonetheless.

http://www.valve-erc.com/srcsdk/cons...r_console.html

(The code blocks look bad in Firefox, for now have to use IE too see them properly :-()

Edit: The page has since been updated and the code blocks look better in FF now.
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Sveach
Junior Member
Join Date: Nov 2004
Location: Lee's Summit, MO
Old 11-09-2004 , 23:01  
Reply With Quote #4

I am greatly looking forward to this, I can imagine it will be better with you devs having amxmodx and many, many plugins under your belt. As a server admin, this should be a GREAT utility. Keep us updated on this project, and let me know if you need help with beta testing, etc. I'm also a member of srcds.com, and all of us over there have great hopes for this project.
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 11-16-2004 , 20:13  
Reply With Quote #5

Cool, I must've missed this page.. well since HL2 is still preloading, I have nothing better to do but look at it!

Code:
if ( my_variable.GetInt() == 42 ) DoSomething();
if ( my_variable.GetFloat() == 42.0f ) DoSomething();
if ( strcmp(my_variable.GetString(), "42")==0 ) DoSomething();
Makes you wonder why they didn't just overload the == operator to use with ints, doubles, and chars
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BAILOPAN
Join Date: Jan 2004
Old 11-17-2004 , 06:55  
Reply With Quote #6

overloading operators is probably a bad idea for that because it would obscure the actual value types, and people might be writing more C-style code.
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