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Zombie riot issues


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Moulijin
SourceMod Donor
Join Date: Sep 2010
Old 05-26-2012 , 17:15   Zombie riot issues
Reply With Quote #1

Anyone know how to fix this error?

Code:
 05/26/2012 - 14:09:57: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 05/26/2012 - 14:09:57: [SM] Displaying call stack trace for plugin "zombieriot.smx":
L 05/26/2012 - 14:09:57: [SM]   [0]  Line 153, src\zriot/offsets.inc::TerminateRound()
L 05/26/2012 - 14:09:57: [SM]   [1]  Line 253, src\zombieriot.sp::OnClientDisconnect()
L 05/26/2012 - 14:10:31: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 05/26/2012 - 14:10:31: [SM] Displaying call stack trace for plugin "zombieriot.smx":
L 05/26/2012 - 14:10:31: [SM]   [0]  Line 153, src\zriot/offsets.inc::TerminateRound()
L 05/26/2012 - 14:10:31: [SM]   [1]  Line 282, src\zombieriot.sp::ZRiotEnd()
L 05/26/2012 - 14:10:31: [SM]   [2]  Line 130, src\zombieriot.sp::OnPluginEnd()
L 05/26/2012 - 14:13:54: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 05/26/2012 - 14:13:54: [SM] Displaying call stack trace for plugin "zombieriot.smx":
L 05/26/2012 - 14:13:54: [SM]   [0]  Line 153, zriot/offsets.inc::TerminateRound()
L 05/26/2012 - 14:13:54: [SM]   [1]  Line 600, zriot/event.inc::PlayerDeath()
Moulijin is offline
Moulijin
SourceMod Donor
Join Date: Sep 2010
Old 05-26-2012 , 17:37   Re: Zombie riot issues
Reply With Quote #2

nvm, Fixed. plugin gamedata issue. I used ZombieReloaded latest gamedata.
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