Raised This Month: $12 Target: $400
 3% 

[CS:GO]Increased Nade Damage


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Plugin ID:
3235
Plugin Version:
1.0.0
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
    15 
    Plugin Description:
    This plugin increases the HE Nade damage and radius. Its very simple to use and works GREAT for CS:GO where the nades work extremly bad.
    Old 09-12-2012 , 03:48   [CS:GO]Increased Nade Damage
    Reply With Quote #1

    Increase Nade Damage
    Version 1.0.3


    Description:
    This plugin increases the HE Nade and decoy damage and radius. Its very simple to use and works GREAT for CS:GO where the nades work extremly bad.

    Cvars:
    • sm_hePower - Power of HE nades. <Default: 1.3>
    • sm_heRadius - Radius of the nade. <Default: 2.5>

    Requirements:
    To-Do list:
    • None ATM.

    Credits:
    Notes:
    • THIS MUST BE COMPILED LOCALLY!!!!!

    Change log:

    1.0.0 09/12/12
    Initial Release
    1.0.1 09/13/12
    Hopefully fixed the error on mapchange.
    1.0.2 09/14/12
    Added ConVar: sm_decoyPower
    Added ConVar: sm_decoyRadius
    Fixed some typos
    1.0.3 09/14/12
    Removed Decoy Code
    Attached Files
    File Type: sp Get Plugin or Get Source (IncreaseNadeDamage.sp - 912 views - 1.5 KB)

    Last edited by Doc-Holiday; 09-30-2017 at 22:45. Reason: Plugin Update
    Doc-Holiday is offline
    yokomo
    Surprise Ascot!
    Join Date: May 2010
    Location: Malaysia
    Old 09-12-2012 , 04:43   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #2

    Oh nice found, yea csgo HE grenade is damn useless (low damage). Nice share, thanks.
    __________________
    Team-MMG CS1.6 Servers:
    ✅ MultiMod -- 103.179.44.152:27016
    ✅ Zombie Plague -- 103.179.44.152:27015
    ✅ Zombie Escape -- 103.179.44.152:27017
    ✅ Klassik Kombat -- 103.179.44.152:27018
    ✅ Boss-Battle -- 103.179.44.152:27019
    yokomo is offline
    kettlewell
    Member
    Join Date: Aug 2012
    Old 09-12-2012 , 05:19   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #3

    Tried to get the plugin, "Plugin failed to compile! Please try contacting the author."
    kettlewell is offline
    Doc-Holiday
    AlliedModders Donor
    Join Date: Jul 2007
    Old 09-12-2012 , 05:36   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #4

    Quote:
    Originally Posted by kettlewell View Post
    Tried to get the plugin, "Plugin failed to compile! Please try contacting the author."
    read the notes.... ive uploaded a compiled version......

    Last edited by Doc-Holiday; 09-12-2012 at 05:38.
    Doc-Holiday is offline
    kettlewell
    Member
    Join Date: Aug 2012
    Old 09-12-2012 , 06:09   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #5

    Thank you, Since I don't code I only know of the web compiler and it states you need sdkhooks which I don't know how to get that locally so it would compile.

    The mod is great, it really improves things though I changed the Cvar of damage to 1.8 for a bit more hurt.

    It doesn't seem to save into a cfg file, will it be back to 1.3 damage every restart?
    kettlewell is offline
    Doc-Holiday
    AlliedModders Donor
    Join Date: Jul 2007
    Old 09-12-2012 , 07:54   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #6

    Quote:
    Originally Posted by kettlewell View Post
    Thank you, Since I don't code I only know of the web compiler and it states you need sdkhooks which I don't know how to get that locally so it would compile.

    The mod is great, it really improves things though I changed the Cvar of damage to 1.8 for a bit more hurt.

    It doesn't seem to save into a cfg file, will it be back to 1.3 damage every restart?
    you have to place it in your config file you execute from the gamemodes-server.txt
    Doc-Holiday is offline
    apothegm
    Member
    Join Date: Jul 2012
    Old 09-12-2012 , 11:50   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #7

    Thanks! I've been using Sticky Nades Lite to accomplish this. I just turned off the sticky part and the adverts that they're sticky. But was able to increase power and radius with it. Works for CS:S and CS:GO.
    apothegm is offline
    Doc-Holiday
    AlliedModders Donor
    Join Date: Jul 2007
    Old 09-12-2012 , 19:42  
    Reply With Quote #8

    Quote:
    Originally Posted by apothegm View Post
    Thanks! I've been using Sticky Nades Lite to accomplish this. I just turned off the sticky part and the adverts that they're sticky. But was able to increase power and radius with it. Works for CS:S and CS:GO.
    This was made for go however will work in any mod that has the entity hegrenade_projectile
    Doc-Holiday is offline
    zan.gamer
    SourceMod Donor
    Join Date: Jan 2011
    Old 09-13-2012 , 00:23   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #9

    The plugin works as advertised but I get these in my SM error logs every map change.

    Code:
     
    L 09/12/2012 - 20:17:58: SourceMod error session started
    L 09/12/2012 - 20:17:58: Info (map "de_grnlight_b1") (file "errors_20120912.log")
    L 09/12/2012 - 20:17:58: [SM] Native "GetEntPropFloat" reported: Property "m_flDamage" not found (entity 38/cs_player_manager)
    L 09/12/2012 - 20:17:58: [SM] Displaying call stack trace for plugin "IncreaseNadeDamage.smx":
    L 09/12/2012 - 20:17:58: [SM] [0] Line 39, C:\csgo_test_apo\csgo\addons\sourcemod\scripting\IncreaseNadeDamage.sp::ChangeGrenadeDamage()
    L 09/12/2012 - 20:35:46: Error log file session closed.
    L 09/12/2012 - 20:35:47: SourceMod error session started
    L 09/12/2012 - 20:35:47: Info (map "de_dust2") (file "errors_20120912.log")
    L 09/12/2012 - 20:35:47: [SM] Native "GetEntPropFloat" reported: Property "m_flDamage" not found (entity 38/cs_player_manager)
    L 09/12/2012 - 20:35:47: [SM] Displaying call stack trace for plugin "IncreaseNadeDamage.smx":
    L 09/12/2012 - 20:35:47: [SM] [0] Line 39, C:\csgo_test_apo\csgo\addons\sourcemod\scripting\IncreaseNadeDamage.sp::ChangeGrenadeDamage()
    L 09/12/2012 - 20:57:18: Error log file session closed.
    L 09/12/2012 - 20:57:19: SourceMod error session started
    L 09/12/2012 - 20:57:19: Info (map "cs_italy") (file "errors_20120912.log")
    L 09/12/2012 - 20:57:19: [SM] Native "GetEntPropFloat" reported: Property "m_flDamage" not found (entity 38/cs_player_manager)
    L 09/12/2012 - 20:57:19: [SM] Displaying call stack trace for plugin "IncreaseNadeDamage.smx":
    L 09/12/2012 - 20:57:19: [SM] [0] Line 39, C:\csgo_test_apo\csgo\addons\sourcemod\scripting\IncreaseNadeDamage.sp::ChangeGrenadeDamage()
    L 09/12/2012 - 21:19:10: Error log file session closed.
    L 09/12/2012 - 21:19:11: SourceMod error session started
    L 09/12/2012 - 21:19:11: Info (map "de_aztec") (file "errors_20120912.log")
    L 09/12/2012 - 21:19:11: [SM] Native "GetEntPropFloat" reported: Property "m_flDamage" not found (entity 38/cs_player_manager)
    L 09/12/2012 - 21:19:11: [SM] Displaying call stack trace for plugin "IncreaseNadeDamage.smx":
    L 09/12/2012 - 21:19:11: [SM] [0] Line 39, C:\csgo_test_apo\csgo\addons\sourcemod\scripting\IncreaseNadeDamage.sp::ChangeGrenadeDamage()
    zan.gamer is offline
    fightarena
    Member
    Join Date: Nov 2011
    Old 09-13-2012 , 02:32   Re: [CS:GO]Increased Nade Damage
    Reply With Quote #10

    nice plugin , thanks
    __________________
    German hosting Servers !!!

    quality n1




    ]
    fightarena is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 05:33.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode