Quote:
[nl]
BETRAYAL = Verraad!
BETRAYAL_MSG = %s heeft %s verraden!
BETRAYAL_VICTIM_MSG = Je bent verraden door %s!
BLUE = Blauw
BLUE_SCORE = Blauwe team scoort!
BLUE_SKIN_MSG = Je model kleur is Blauw
BLUE_TEAM_KILLS = Blauwe Team heeft %i kills gemaakt!
BLUE_WIN = Blauwe Team WINT!
COLOR_SKIN_CHOOSER = Model Kleur Kiezer
CONNECT_LINE_1 = Deze server runt Halo GamePlay mod van:^n
CONNECT_LINE_2A = Je speelt nu Slayermode!^n
CONNECT_LINE_2B = Je speelt nu TeamSlayermode!^n
CONNECT_LINE_2C = Je speelt nu Territories!^n
CONNECT_LINE_2D = Je speelt nu Juggernaut!^n
CONNECT_LINE_3 = Voor het Halo mod menu, typ '/hmmenu^n'
CONNECT_LINE_4 = Druk op een Nummer om Door te gaan
DARK_ORANGE = Donker Oranje
DARK_ORANGE_SKIN_MSG = Je model kleur is Donker Oranje
GAMEOVER = Spel over!
GREEN = Groen
GREEN_SKIN_MSG = Je model kleur is Groen
GRENADES_CMD = Je hebt %i/%i Granaten
HALOMOD = HALOMOD
HALO_DISABLED = HaloMod is uitgeschakeld!
HALO_SKIN_HUD = Halo Model Kleur:
HELP = Help
JUGGERNAUT = Juggernaut!
JUGG_ACTIVE = Juggernaut mode GEACTIVEERD!
JUGG_CHAT_WIN = De Juggernaut %s WINT!
JUGG_DISCONNECT = De Juggernaut %s heeft de server verlaten!
JUGG_HUD_WIN = De Juggernaut %s WINT!
JUGG_NEW_PLAYER = %s is de nieuwe Juggernaut!
JUGG_ONE_KILLS_CHAT = %s heeft nog 1 kill nodig om te WINNEN!
JUGG_ONE_KILLS_HUD = %s heeft nog 1 kill nodig om te WINNEN!
JUGG_SCORE_HUD = Huidige Juggernaut: %s^nJuggernaut Leven: %d
JUGG_TWO_KILLS_CHAT = %s heeft nog 2 kills nodig om te WINNEN!
JUGG_TWO_KILLS_HUD = %s heeft nog 2 kills nodig om te WINNEN!
MAIN_MENU_TITLE = Halo Hoofdmenu:
MAPCHANGE = Map verandert naar %s
ONE_MIN_REM = 1 minuut over!
ORANGE = Oranje
ORANGE_SKIN_MSG = Je model kleur is Oranje
PURPLE = Paars
PURPLE_SKIN_MSG = Je model kleur is Paars
RANDOM_SKIN = Willekeurige model kleur: %s
RED = Rood
RED_SCORE = Rode Team Scoort!
RED_SKIN_MSG = Je model kleur is Rood
RED_TEAM_KILLS = Rode Team heeft %i kills gemaakt!
RED_WIN = Rode Team WINT!
REJOIN_MSG = Spawn opnieuw in %d
RUNNING_JUGG = [HALOMOD] Deze server runt Juggernaut Mode van HaloMod
RUNNING_SLAY = [HALOMOD] Deze server runt Slayer Mode van HaloMod
RUNNING_SLAY_SKIN = [HALOMOD] Typ /hmskin in chat om je model kleur te kiezen!
RUNNING_TERR = [HALOMOD] Deze server runt Territories Mode van HaloMod
RUNNING_TSLAY = [HALOMOD] Deze server runt Running Team Slayer Mode van HaloMod
SKIN_MENU_TITLE = Halo Slayer Model kleuren:
SLAYER = Slayer!
SLAY_ACTIVE = Slayer mode GEACTIVEERD!
SLAY_ONE_KILLS_TO_WIN = %s heeft 1 kill nodig om te WINNEN!
SLAY_TWO_KILLS_TO_WIN = %s heeft 2 kills nodig om te WINNEN!
SLAY_WIN = %s is de WINNAAR!
SLAY_WIN_VICTIM = Je bent %s's laatste slachtoffer
TEAL = Blauw-groen
TEAL_SKIN_MSG = Je model kleur is blauw-groen
TEN_SEC_REM = 10 Sec Over!
TERRITORIES = Territories!
TERR_ACTIVE = Territories mode GEACTIVEERD!
TERR_CAPTURE = %s: [%s] heeft [%s] territorium overgenomen!
TERR_CONTROLLED = Territorium onder controle!
TERR_HUD_BLUE_TEAM = Rode Team
TERR_HUD_RED_TEAM = Rode Team
TERR_MOST_POINTS = Meeste Territorium Punten:
TERR_WIN = %s WINT!
THIRTY_SEC_REM = 30 Seconds Over!
TSLAYER = Team Slayer!
TSLAY_ACTVE = Team Slayer mode GEACTIVEERD!
TYPE_MENU = [HALOMOD] Voor een help menu typ /hmmenu
VERSION = Versie
VERSION_CMD = De Halomod Versie is %s
VIEW_NADE_COUNT = Laat granaat aantal zien
YELLOW = Geel
YELLOW_SKIN_MSG = Je model kleur is Geel
CONNECT_LINE_2F = Je speelt nu Capture The Flag!^n
CTF_START = Capture The Flag
CTF_ACTIVE = CTF Mode Aangezet
RED_TEAM = Rode Team
BLUE_TEAM = Blauwe Team
RED_FLAG_LOCATION = Rode Vlag Locatie
BLUE_FLAG_LOCATION = Blauwe Vlag Locatie
RED_TEAM_HAS_FLAG = Rode Team Heeft de Vlag!
BLUE_TEAM_HAS_FLAG = Blauwe Team Heeft de Vlag!
RED_FLAG_RETURN = De Rode Team Vlag Is Teruggebracht!
BLUE_FLAG_RETURN = De Blauwe Team Vlag Is Teruggebracht!
ONGROUND = Op de ground
BSCORE = Blauwe Team's Score
RSCORE = Rode Team's Score
BBASE = Blauwe Team Basis
RBASE = Rode Team Basis
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Just a few things:
-English has way more words than dutch, here and there I had to improvise a little bit and it seems that worked out okay.
-Ofcourse grammar of both languages are very different but the specific values (eg. "%s" and stuff) still, fortunately, ended up on the same places so dutch players shouldn't get any weird messages with eg. Killer and victim names or something reversed.
-As said in point 1, dutch has fewer words, in fact, there is no Dutch word (that I'm aware of) in existence that can (even vaguely) translate "Teal" so I basically said "Blue-Green" in dutch. If you have another idea for that I'll change it.
-I noticed a few typo's in the english version (and with that I mean the text on the left side) but I haven't corrected ANY of it cos that'd probably mean that message would stop working with the plugin correctly. And then again, it doesn't really matter cos only the plugin sees that part of the text.
EDIT: Oh yes, one more thing about the word "skin".
As everyone knows the word skin can mean either real actual skin of a person, or in games something that goes along the lines of a player model. Because the dutch language doesn't have one word for both of these I didn't translate it literally cos that'd be plainly weird in the messages. Instead I clarified "Skin color" as "Model color" (color/colour = kleur). Model is dutch for model, and works for both models (game files and stuff) and models (think women in bikini's). Just a different pronunciation.
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