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And the winner with most headshots is... [Updated 03/18/2010]


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Russiaboy
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Join Date: May 2009
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Old 02-25-2010 , 09:10   Re: And the winner with most headshot's is...
Reply With Quote #11

4 kills 5 headshots?
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Gj
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lucas_7_94
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Join Date: Mar 2009
Location: Argentina
Old 02-25-2010 , 09:19   Re: And the winner with most headshot's is...
Reply With Quote #12

Quote:
Originally Posted by Russiaboy View Post
4 kills 5 headshots?
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amx_cvar sv_restart 1 (First Round Restart)

_______________

Updated !
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Last edited by lucas_7_94; 02-26-2010 at 13:14.
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floatman
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Join Date: Oct 2009
Location: nowhere.
Old 02-28-2010 , 07:31   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #13

Quote:
log_to_file("best_headshot.log", "Map %s | Best Player: %s | Headshot's: %d", mapname, szName, g_mostheadshots[iBestPlayerHeadshot])
->
Quote:
log_to_file("best_headshot.log", "Map %s | Best Player: %s | Headshots: %d", mapname, szName, g_mostheadshots[iBestPlayerHeadshot])
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fezh
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Old 02-28-2010 , 09:42   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #14

Code:
public Event_DeathMsg( ) {     new iAttack = read_data( 1 )         if ( read_data( 2 ) != iAttack  )     {         g_mostheadshots[ iAttack ]++     } }
And what about resetting headshots on round restart?
Code:
// plugin_init... register_event( "TextMsg", "Event_GameRestart", "a", "2=#Game_will_restart_in "); register_event( "TextMsg", "Event_GameRestart", "a", "2=#Game_Commencing" ); // ...     public Event_GameRestart( ) {     arrayset( g_mostheadshots, 0, 33 ); }
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Ciio
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Join Date: Oct 2009
Location: Arica, Chile
Old 02-28-2010 , 13:23   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #15

GJ
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Nahuz
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Join Date: Nov 2008
Location: Argentina, Santa Fe, Ros
Old 02-28-2010 , 13:37   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #16

Translation to Spanish XD

Quote:
[es]
[
AMXX] Y el ganador es %s con %d Headshot%s


Quote:
[es]
log_to_file("best_headshot.log", "Mapa %s | Mejor Player: %s | Headshot's: %d", mapname, szName, g_mostheadshots[iBestPlayerHeadshot])

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fezh
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Old 02-28-2010 , 13:38   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #17

Quote:
Join Date: Mar 2009
Location: Argentina, Merlo
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meTaLiCroSS
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Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 02-28-2010 , 15:35   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #18

Quote:
Originally Posted by Nahuz View Post
Translation to Spanish XD




This is the best fail i've seen
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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Old 02-28-2010, 20:31
lucas_7_94
This message has been deleted by lucas_7_94. Reason: The cat is under the table.
meTaLiCroSS
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Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 02-28-2010 , 21:51   Re: And the winner with most headshot's is... [Updated 02/25/10]
Reply With Quote #19

Quote:
Originally Posted by lucas_7_94 View Post
please moderator o user , post this sucks post in Funny post -.-

# Fezh: I think no need to restart the head's in the beginning of a sv_restart ..
What the fuck are you saying?
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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Old 03-01-2010, 02:28
One
This message has been deleted by One. Reason: :D
One
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Old 03-01-2010 , 02:30   Re: And the winner with most headshot's is...
Reply With Quote #20

Quote:
Originally Posted by lucas_7_94 View Post
amx_cvar sv_restart 1 (First Round Restart)

_______________

Updated !
Why you dont catch round restarts and resets the counts?
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