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sv_cheats logging


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MyWarthog
Senior Member
Join Date: Feb 2013
Old 08-09-2015 , 16:29   sv_cheats logging
Reply With Quote #1

I have sv_cheats 1 enabled in my server for the time being unti I get it up and running for the most part (mostly just for testing reasons). However, I'm running into a bit of an issue lately where people are thinking that it's funny to overload and crash the server while I'm away. Obviously, I can't be in front of it 24/7 - is there a way to log any and all sv_cheats commands that clients are using so that I can track down who crashed the server? TF2.
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Sreaper
髪を用心
Join Date: Nov 2009
Old 08-09-2015 , 16:53   Re: sv_cheats logging
Reply With Quote #2

Disable cheats and use this plugin: https://forums.alliedmods.net/showth...95037?t=195037

Last edited by Sreaper; 08-09-2015 at 16:56.
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MyWarthog
Senior Member
Join Date: Feb 2013
Old 08-09-2015 , 16:56   Re: sv_cheats logging
Reply With Quote #3

Oh snap, thanks for that link. Will review and install that.
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Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 08-09-2015 , 20:18   Re: sv_cheats logging
Reply With Quote #4

DON'T EVER ENABLE SV_CHEATS IN A SERVER ON A NON-DEVELOPMENT ENVIRONMENT.

That deserves all caps and big bold letters. If you do that you may as well have just given all your players the rcon password. That is how much damage they can do to your server.

This is what I use to use sv_cheats 1 commands without clients being notified of it:

https://forums.alliedmods.net/showth...=81101?t=81101

It still works despite the comments saying it's broken.

Last edited by Potato Uno; 08-09-2015 at 20:20.
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MyWarthog
Senior Member
Join Date: Feb 2013
Old 08-09-2015 , 21:27   Re: sv_cheats logging
Reply With Quote #5

Quote:
Originally Posted by Potato Uno View Post
DON'T EVER ENABLE SV_CHEATS IN A SERVER ON A NON-DEVELOPMENT ENVIRONMENT.
Quote:
Originally Posted by MyWarthog View Post
I have sv_cheats 1 enabled in my server for the time being unti I get it up and running for the most part (mostly just for testing reasons).
Until*

Right now, it is a Development environment.... just a public one. I have no problem with people screwing around in it (for now) - barring being idiots and hurting/crashing the server.

Don't get me wrong, once I have it all set up and ready, cheats are going straight off.
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