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[REQ] Practice Grenade


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GoldNux
Senior Member
Join Date: Mar 2018
Old 05-26-2018 , 06:20   [REQ] Practice Grenade
Reply With Quote #1

I'm sick of flashing myself while practicing different nade throws.
It's hard to check where the flashbang explodes without either flashing yourself or not having enough time to run and check where it exploded.

I would like to request a plugin that does the following:
Instead of spawning a spark sprite on explotion and flashing the player, the flashbang grenade sprite stays in the position it should have exploded in.
Simple and very useful, it would also be nice if you'd automatically get a new flash when you throw one.
And I think there should be a way to remove frozen flash entities so you know which one you just threw.

Thanks a lot!
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Try my version of de_dust2, I think it's great and you should check it out!
https://gamebanana.com/mods/83731

Last edited by GoldNux; 05-26-2018 at 06:22.
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sekac
Senior Member
Join Date: Nov 2016
Old 05-26-2018 , 06:26   Re: [REQ] Practice Grenade
Reply With Quote #2

You can use dynamic flashbang plugin which will remove flashes and show the impact spot. But what would be better is to freeze the flashbang in place once it explodes so you know who it would flash. Also a trail would be nice too? Also unlimited flashbangs are unnecessary since you can use a bind with amx_giveweapon.
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