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Advanced Commands (0.16)


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xaider
Senior Member
Join Date: Jan 2009
Location: Russia, Ryazan
Old 03-18-2011 , 02:52   Re: Advanced Commands (0.16)
Reply With Quote #501

2 Sethenor
There was a bug in CSS with it - round can never ends.
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Sethenor
Member
Join Date: Jul 2010
Old 03-21-2011 , 17:56   Re: Advanced Commands (0.16)
Reply With Quote #502

Got another issue. sm_blink isn't working for me in CS:S

When I'm spectator and I use !blink, it shows in chat: Blinked <username>, but doesn't actually teleport someone.
And when I'm alive and use !blink, nothing happens at all.. No teleport and no message.

Am I doing something wrong or is it broken?
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eladnava
Member
Join Date: Feb 2011
Old 03-23-2011 , 00:36   Re: Advanced Commands (0.16)
Reply With Quote #503

I reproduced !admins not working. Also, !respawn @all will also respawn spectators.

Is there any update planned or should I attempt to fix it myself?
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xaider
Senior Member
Join Date: Jan 2009
Location: Russia, Ryazan
Old 03-24-2011 , 10:25   Re: Advanced Commands (0.16)
Reply With Quote #504

Quote:
Originally Posted by Sethenor View Post
Got another issue. sm_blink isn't working for me in CS:S

When I'm spectator and I use !blink, it shows in chat: Blinked <username>, but doesn't actually teleport someone.
And when I'm alive and use !blink, nothing happens at all.. No teleport and no message.

Am I doing something wrong or is it broken?
Bind some key to sm_blink. Go and try different targets and situations. It works.

Quote:
Originally Posted by eladnava View Post
I reproduced !admins not working. Also, !respawn @all will also respawn spectators.

Is there any update planned or should I attempt to fix it myself?
Planned, but I don't know when it cames.
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Sethenor
Member
Join Date: Jul 2010
Old 03-28-2011 , 11:01   Re: Advanced Commands (0.16)
Reply With Quote #505

@eladnava - What if you try to use @alive instead of @all.

@xaider - Don't know if you do requests, but would be nice to have a !bring <target> and !goto <target> like ULX for Gmod has.
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lordoflort
Member
Join Date: Dec 2010
Old 03-28-2011 , 16:18   Re: Advanced Commands (0.16)
Reply With Quote #506

@Sethenor using @alive wouldn't work, as he is trying to respawn whoever is NOT alive. However using @dead will work.

Besides that:
I was just wondering, if it is possible to implement s multiple weapons command? - For example: "sm_give @me pack1" would give me awp, deagle, full nades, defuse kit etc..

#EDIT#
@Sethenor - I might have misunderstood his question.
@eladnava - Are you simply trying to respawn whoever is dead? - or are you trying to get everybody back to their spawn place, regardless if they are dead or not?
If second answer, then @CT and @T afterwards - takes 2 commands, but will work.

Last edited by lordoflort; 03-28-2011 at 16:25.
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Sethenor
Member
Join Date: Jul 2010
Old 03-28-2011 , 16:37   Re: Advanced Commands (0.16)
Reply With Quote #507

Oh well, his question doesn't really explain who he wants to respawn, he might have to do it twice, once for @alive and once for @dead.
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kusal11
Junior Member
Join Date: Jan 2010
Old 04-11-2011 , 08:33   Re: Advanced Commands (0.16)
Reply With Quote #508

Great plugin

*edited out, just read the whole post*

I am currently making my own custom menu file as I was unhappy with the one attached. I will share it here when I'm done.

Once again, great plugin. These and the commands included in SM are pretty much the only ones I need.]

edit:
Wow just realised the power of sm_url.

I cant get the drop commands to work (CSS). Anyway, a more useful command would be take weapon/slot.

Also consider getting rid of sm_knives. Firstly because it is redundant, and secondly because it conflicts with a command from the commonly used weapon restrict plugin.

Last edited by kusal11; 04-11-2011 at 09:26.
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Itaku
Junior Member
Join Date: Apr 2011
Old 04-16-2011 , 16:17   Re: Advanced Commands (0.16)
Reply With Quote #509

After the recent Source Engine update sm_disarm crashes my server. Gamedata update needed?
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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 04-16-2011 , 21:15   Re: Advanced Commands (0.16)
Reply With Quote #510

Quote:
Originally Posted by Itaku View Post
After the recent Source Engine update sm_disarm crashes my server. Gamedata update needed?
I just gave it a quick go and no problems on my end. Here is my current gamedata file advcommands.gamedata.txt


Code:
"Games"
{
    "#default"
    {
        "#supported"
        {
            "game"        "cstrike"
            "game"        "cstrike_beta"
            "game"        "dod"
            "game"        "tf"
        }
        "Offsets"
        {
            "SetModel"
            {
                "windows"    "23"
                "linux"        "24"
            }
            "Respawn"
            {
                "windows"    "252"
                "linux"        "253"
            }
            "ForceRespawn"
            {
                "windows"    "313"
                "linux"        "314"
            }
            "RemoveAllItems"
            {
                "windows"    "330"
                "linux"        "331"
            }
        }
    }
    "hl2mp"
    {
        "Offsets"
        {
            "SetModel"
            {
                "windows"    "25"
                "linux"        "26"
            }
            "Weapon_Drop"
            {
                "windows"    "219"
                "linux"        "220"
            }
            "RemoveAllItems"
            {
                "windows"    "283"
                "linux"        "284"
            }
        }
    }
    "left4dead"
    {
        "Offsets"
        {
            "SetModel"
            {
                "windows"    "23"
                "linux"        "24"
            }
            "Weapon_Drop"
            {
                "windows"    "262"
                "linux"        "263"
            }
            "Respawn"
            {
                "windows"    "490"
                "linux"        "491"
            }
            "RemoveAllItems"
            {
                "windows"    "345"
                "linux"        "346"
            }
        }
    }
    "left4dead2"
    {
        "Offsets"
        {
            "SetModel"
            {
                "windows"    "26"
                "linux"        "27"
            }
            "Weapon_Drop"
            {
                "windows"    "281"
                "linux"        "282"
            }
            "Respawn"
            {
                "windows"    "512"
                "linux"        "513"
            }
            "RemoveAllItems"
            {
                "windows"    "366"
                "linux"        "367"
            }
        }
    }
}
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