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SourceMod 1.4.2 Released


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Bogdank
Junior Member
Join Date: Mar 2012
Old 04-21-2012 , 08:52   Re: SourceMod 1.4.2 Released
#51

Does not want to upgrade. I followed all the directions in http://wiki.alliedmods.net/Upgrading_SourceMod and when i type meta version is still shows up 1.4.1. gameME does not want to work because of that either. Help please.

Last edited by Bogdank; 04-21-2012 at 08:56.
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deejay87
Senior Member
Join Date: Apr 2004
Location: Pays du Glaude - France
Old 04-21-2012 , 09:04   Re: SourceMod 1.4.2 Released
#52

Good job, maybe lot of crash is now ok ;)
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mr.timothy
New Member
Join Date: Apr 2012
Old 04-21-2012 , 13:03   Re: SourceMod 1.4.2 Released
#53

well I hate to say this but that lastest update for tf2 crashes sourcemod 1.4.2 newest plugin
anyways sorry for saying that I love your work sourcemod is the best plugin lol.


Quote:
Originally Posted by psychonic View Post
I'm pleased to announce that SourceMod 1.4.2 has been released.

It is strongly recommended that users of older versions update as soon as possible. We resolved an important security issue wherein an attacker could intentionally cause the game server to crash.


Other than that, this is a minor update, whose highlights include:
  • Fixed regression in SM 1.4.0 causing load issue on The Ship
  • Updated gamedata for supported games
  • Bug fixes
You can get SourceMod from the downloads page. Some support links:Thanks to BAILOPAN and Asherkin for fixes and helping to ready the release, as well as other members of the SM community for various other fixes, including FlaminSarge, Dr!fter, VoiDeD, and ProdigySim.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-21-2012 , 13:38   Re: SourceMod 1.4.2 Released
#54

Quote:
Originally Posted by mr.timothy View Post
well I hate to say this but that lastest update for tf2 crashes sourcemod 1.4.2 newest plugin
anyways sorry for saying that I love your work sourcemod is the best plugin lol.
Good job reading. There was a tf2 update which caused the issues and it already works.

Quote:
Originally Posted by Powerlord View Post
If this is for HL2M, DoD:S, TF2, or Garry's Mod: grab a copy of the latest 1.4.3 snapshot version and upload just the addons/sourcemod/gamedata folder from the snapshot over the gamedata folder on the server.

This is due to Valve changing a number of function signatures in Tuesdays update.

(Side note: Could we get the 1.4.2 stable .zip/.tar.gz updated with the working gamedata to make this unnecessary?)
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doze
Senior Member
Join Date: Mar 2012
Old 04-21-2012 , 22:39   Re: SourceMod 1.4.2 Released
#55

Quote:
Originally Posted by hinehine10 View Post
I'll update immediately.. Banned clients keep returning! dafuq?
I have noticed this also, the banned players will get unbanned after a server restart , whats up with that ?
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ReFlexPoison
☠☠☠
Join Date: Jul 2011
Location: ☠☠☠
Old 04-22-2012 , 00:05   Re: SourceMod 1.4.2 Released
#56

Quote:
Originally Posted by doze View Post
I have noticed this also, the banned players will get unbanned after a server restart , whats up with that ?
Your config isn't correct.

Add:
Code:
exec banned_user.cfg
exec banned_ip.cfg
to your server.cfg.

Last edited by ReFlexPoison; 04-22-2012 at 00:05.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-22-2012 , 00:06   Re: SourceMod 1.4.2 Released
#57

Quote:
Originally Posted by doze View Post
I have noticed this also, the banned players will get unbanned after a server restart , whats up with that ?
If you're using basebans, you need to make sure that you have these lines in your server.cfg:

Code:
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
Also, temporary bans will be lost after restarts.
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doze
Senior Member
Join Date: Mar 2012
Old 04-22-2012 , 14:33   Re: SourceMod 1.4.2 Released
#58

Awesome ,they work great now !

Thank you !
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 05-02-2012 , 10:40   Re: SourceMod 1.4.2 Released
#59

I see errors in my logs

HTML Code:
 SourceMod Version Information:
    SourceMod Version: 1.4.2
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.2)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Apr 13 2012 17:41:37
    Build ID: 3465:0026e1394254
    http://www.sourcemod.net/
Quote:
L 05/02/2012 - 10:161: [SM] Native "LogAction" reported: Client index 2 is invalid
L 05/02/2012 - 10:161: [SM] Displaying call stack trace for plugin "_Core/basevotes.smx":
L 05/02/2012 - 10:161: [SM] [0] Line 359, C:\builds\build-sourcemod\win32-1.4\build\plugins\basevotes.sp::Handler_VoteC allback()
L 05/02/2012 - 10:25:08: [SM] Native "LogAction" reported: Client index 1 is invalid
L 05/02/2012 - 10:25:08: [SM] Displaying call stack trace for plugin "_Core/basevotes.smx":
L 05/02/2012 - 10:25:08: [SM] [0] Line 359, C:\builds\build-sourcemod\win32-1.4\build\plugins\basevotes.sp::Handler_VoteC allback()
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Last edited by disawar1; 05-02-2012 at 10:41.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 05-02-2012 , 12:37   Re: SourceMod 1.4.2 Released
#60

disawar, that's L4D/2 right? I think I reported a simular error in the SM 1.4.1 thread. shame it still hasn't been looked at...
and that they chosed to leave it unfixed in the 1.4.2 update.

http://forums.alliedmods.net/showpos...8&postcount=28
https://bugs.alliedmods.net/show_bug.cgi?id=5265

Last edited by Visual77; 05-02-2012 at 12:45.
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