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Gun Xp Mod (Last Updated : 10-02-2011)


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xbatista
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Join Date: Mar 2008
Location: Lithuania
Old 05-18-2009 , 02:02   Re: Gun Xp Mod
Reply With Quote #71

Secondary? I think it's not needed, cuz this gaining by level :/
About Remember selection okey
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5c0r-|3i0
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Old 05-18-2009 , 03:00   Re: Gun Xp Mod
Reply With Quote #72

Ah..
Quote:
-More extra items :X.[Like Sticky Nade Launcher =)) , TF2 like ) =)) ]..
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xbatista
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Location: Lithuania
Old 05-18-2009 , 03:12   Re: Gun Xp Mod
Reply With Quote #73

Adding : remember last selection for now and INFO menu.
Can you add image of that sticky nade launcher please?
I've never playied TF2

P.S. And sorry for SECONDARY idea,maybe in future will add :/ Cuz how to start? first level Uzi and glock?
I wanna something like gungame ,but not really this.

Last edited by xbatista; 05-18-2009 at 03:14.
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5c0r-|3i0
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Old 05-18-2009 , 05:19   Re: Gun Xp Mod
Reply With Quote #74

Sticky Nade Launcher...Like this..When you shoot the nade.It won't bounce,just sticks to the wall...When you +mouse2 . The nade explode .
You can shoot multiple nade
Image in attachment is Sticky Nade launcher[Can't find original one from TF2..This just replace texture].

Or you can see this vid
The other from the vid is Normal Nade Launcher .
I'll make more extra item..But my scripting skill are "noob" ..You understand


P/s : About the SECONDARY...I mean 2 menu....After you choose Secondary weapon..A Primary weapon menu will show..
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Last edited by 5c0r-|3i0; 05-18-2009 at 05:22.
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xbatista
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Old 05-18-2009 , 05:28   Re: Gun Xp Mod
Reply With Quote #75

I mean secondary how to do it? How to do it by level?

P.S. I have update, will appear for 2hours ;)

About sticky nades I need a time.
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xbatista
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Old 05-18-2009 , 08:16   Re: Gun Xp Mod
Reply With Quote #76

UPDATED! to 1.5!
See changelog.

Need to Retranslate [RU] and [NL] languages
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wangbochiang
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Join Date: Aug 2006
Location: Taiwan - Taichung
Old 05-18-2009 , 08:29   Re: Gun Xp Mod
Reply With Quote #77

<3 you!

& thx for comming my server=]

Code:
[tc]
LEVEL_TEXT = 名稱: %s^n 等級: %d^n 排名: %s^n
LEVEL_TEXT2 = /g等級 - /ctr[ /y%i /ctr] /gXP - /ctr[ /y%i /g/ /y %i /ctr]
LEVEL_TEXT3 = /g鎗枝等級 - /ctr[ /y%s /ctr] /g排名 - /ctr[ /y%s /ctr]
LEVEL_HUD_TEXT = [等級 : %i] [XP : %i / %i]^n[鎗枝等級 : %s]^n[排名 : %s]
LEVEL_UP = /ctr%s /y達到等級 /g%i!

BACK_MENU = 返回
NEXT_MENU = 更多
EXIT_MENU = 退出
INFO = 資訊
ITEM_LIST = 物品列表
UNLOCKS_SHOP_TEXT = 解鎖商店
DESCRIPTION = 購買區域已經重新分配而且您必須殺敵來得到經驗值,如果您達到需要的經驗值, 您便會升級
DESCRIPTION2 = 而且等級越高能使用的槍支用多而且可以撿起您的等級可使用的鎗枝.
CHOOSE_TEXT = \r1. \w選擇鎗枝^n
LAST_GUNS = \r2. \w最後選擇的鎗
TITLE_MENU_INFO = \yGunXpMod \w主選單^n^n
TITLE_MENU = \y等級武器^n^n 等級 \r%i \d [%i / %i]^n^n
TITLE_MENU_SHOP = \y解鎖商店 : 物品^n^n 經驗值\d [%i / %i]^n^n
ACTIVE_MENU_SHOP = \r%d.\w %s - \y(Xp %i) - \y未擁有^n
INACTIVE_MENU_SHOP = \d%d. %s - \d(\r需要經驗值 %i\d) - \r未擁有^n
INACTIVE_MENU_SHOP_BOUGHT = \d%d. %s - \d(\r已擁有\d)^n
ACTIVE_MENU = \r%d.\w %s\y (等級 %i)^n
INACTIVE_MENU = \d%d. %s (\r下個等級 %i\d)^n
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Last edited by wangbochiang; 05-18-2009 at 08:36.
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AlejandroSk
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Old 05-18-2009 , 17:07   Re: Gun Xp Mod
Reply With Quote #78

nice plugin
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xbatista
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Join Date: Mar 2008
Location: Lithuania
Old 05-19-2009 , 02:38   Re: Gun Xp Mod
Reply With Quote #79

Thanks all.
P.S. Making Battle Field 2 RANK MOD,it will be additional misc plugin for gunxpmod ;)
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johnny40409
Senior Member
Join Date: Mar 2009
Old 05-19-2009 , 06:06   Re: Gun Xp Mod
Reply With Quote #80

I have a question =) , when the gun level is higher and higher , will the attack been more stronger? thanks =), It will be fun if use on Zombie Mod.
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