This may help you.
Code:
L 02/23/2007 - 18:47:07: MessageBegin (CurWeapon "66") (Destination "One<1>") (Args "3") (Entity "1") (Classname "player") (Netname "Avalanche") (Origin "0.000000 0.000000 0.000000")
L 02/23/2007 - 18:47:07: Arg 1 (Byte "0")
L 02/23/2007 - 18:47:07: Arg 2 (Byte "0")
L 02/23/2007 - 18:47:07: Arg 3 (Byte "0")
L 02/23/2007 - 18:47:07: MessageEnd (CurWeapon "66")
It seems when all of a player's weapons are stripped, a blank CurWeapon event is sent to him, to tell him to clear his weapon-related displays.
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