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AMXx 0.20 DOD Support/help


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SidLuke
Senior Member
Join Date: Mar 2004
Location: Poland, Chrzanow
Old 08-30-2004 , 08:27  
#11

For jetpack plugin you must enable engine,fun,dodx and dodfun modules.

Make sure you are using correct plmenu plugin http://www.amxmodx.org/forums/download.php?id=2503
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SidLuke
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Join Date: Mar 2004
Location: Poland, Chrzanow
Old 08-30-2004 , 09:06  
#12

Added Gore plugin (third reply)
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[*BGF*]Storm
Junior Member
Join Date: Aug 2004
Location: UK
Old 08-30-2004 , 09:10  
#13

Thanks sidluke, jetpack now working. However the other problems still persist....

Code:
Unknown command: amx_teammenu
Unknown command: amx_slapmenu
I even reupdated the player menu as posted, but no change, any other ideas?

Everything else is working just fine, stats, sounds everthing....
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SidLuke
Senior Member
Join Date: Mar 2004
Location: Poland, Chrzanow
Old 08-30-2004 , 13:38  
#14

maybe plmenu plugin is not loading ? check it with amx_plugins command.
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meticulousservers
Junior Member
Join Date: Aug 2004
Location: Ohio, we smell here
Old 08-30-2004 , 14:21  
#15

*** UPDATED ***
Problem solved, ignore the post as you see it below. I'm an idiot ok I unzipped the new dll to /amxx/dlls, not amxx/modules. Now time to have some fun Loads fine now.

Hi guys,

I'm playing around with the newest CVS build that was up on Sourceforge. I grabbed it, and the DoDX build (awesome work by the way Luke, I been using it for almost a year on AMX, and I can't comment enough about it).

Here's the issue, and I'm sure this is probably new build related more than anything.

Windows 2000 Server latest SP and all patches
Dual Xeon 2.4Ghz system with 1.5GB memory
***edited above because was requested in help FAQ***
Fresh HLDS server install, not listenserver, ran hldsupdatetool prior to doing anything below
Installed Metamod 1.17.2
Installed AMX X CVS build (Filename amxmodx-0.20-TP3.zip)
Installed DoDXModX (Filename amxmodx-dod-0.20-TP3.zip)

Now, being that this is my first install of either of these (I'm a long time AMX user, that got tired of no new releases and no patches, sure it works, but the feature set was getting tired imo).

If I load a full set of modules minus the MySQL module (even though I would be using this later, I left it commented out for sake of testing) AMX x will load just fine. If I go to then load DoDX, it will crash on console at the --------- Map Change ---------- Line. Which without the dod module, that line processes and it moves on to showing the server status information

After reading the forums some more I noticed you posted the files above Luke, so I grabbed those, and replaced and tried again to no good luck. The server is a fresh, vanilla patch, no custom maps, no custom content whatsoever. Its a fresh install as of a few hours ago. I'd post my plugins and modules.ini to show, but there's nothing really there to show. Its as vanilla as it gets.

Do I have to comment some of the base modules from AMXx in order to get DoDX to load? Perhaps I'm commenting one that I shouldn't on the other hand?

I really want to make this work, because I see the potential evolving, and I'd like to make some changes on my server anyway, but I can't just go messing with a server thats customer paid for, and very popular, only to blow it all up in a heap of crap because I didn't do my homework

Also of note, when I comment the dod modules from the modules.ini, and load, it does note that dod related stats information is not applicable (I put the dodstats and other plugins into the ini file. Do I have to comment the included base amxx stats plugin?

Any help you can provide is greatly appreciated, and welcomed by yours truly.
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narcussist
Senior Member
Join Date: Jul 2004
Location: Canton, Ohio
Old 08-30-2004 , 17:44  
#16

SidLuke ~~~> the dod_gore plugin is still having problems. When in game players still become invisible, & when a player picks up the opposing teams weapon they also become invisible

here is my modules.ini and everything on my servers work just fine


meticulousservers ~~~~>
Code:
; AMX Mod X Modules
; You can specify both linux & win32 modules here
; To enable a module, remove the semi-colon from the line

; ------------------------------
; Fun - provides extra functions
; ------------------------------
;fun_amxx_i386.so
fun_amxx.dll

; ----------------------------------------------------
; Engine - provides engine functions core to Half-Life
; ----------------------------------------------------
;engine_amxx_i386.so
engine_amxx.dll

; ----------------------------------------------------------
; Fakemeta - provides a massive interface into the HL engine
; ----------------------------------------------------------
;fakemeta_amxx_i386.so
;fakemeta_amxx.dll

; -------------------------------------------
; Database Access - only enable one of these
; -------------------------------------------
; MySQL
;mysql_amxx_i386.so
;mysql_amxx.dll
; PostgreSQL
;pgsql_amxx_i386.so
;pgsql_amxx.dll
; Microsoft SQL
;mssql_amxx.dll

; ---------------------------------------------
; GeoIP - determines the country of ip adresses
; ---------------------------------------------
;geoip_amxx_i386.so
;geoip_amxx.dll

; ------------------------------------
; Array - advanced arrays in scripting
; ------------------------------------
;array_amxx_i386.so
;array_amxx.dll

; --------------------------------
; Sockets - network socket support
; --------------------------------
;sockets_amxx_i386.so
;sockets_amxx.dll

; --------------------------------------------------
; Day of Defeat Fun - adds functions specific to DoD
; --------------------------------------------------
;dodfun_amxx_i386.so
dodfun_amxx.dll

; -------------------------------------------------------
; Day of Defeat X - adds stats and addition DoD functions
; -------------------------------------------------------
;dodx_amxx_i386.so
dodx_amxx.dll
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[*BGF*]Storm
Junior Member
Join Date: Aug 2004
Location: UK
Old 08-30-2004 , 18:39  
#17

Using HLSW to send rcon commands it says that plugin is loading....
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narcussist
Senior Member
Join Date: Jul 2004
Location: Canton, Ohio
Old 08-30-2004 , 19:01  
#18

Quote:
Originally Posted by [*BGF*
Storm]Using HLSW to send rcon commands it says that plugin is loading....
what plugin you talking about?
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SidLuke
Senior Member
Join Date: Mar 2004
Location: Poland, Chrzanow
Old 08-30-2004 , 19:25  
#19

@narcussist
OK, something is wrong with user_rendering. It should back to normal after respawn. Maybe it doesn't work in DoD 1.3.

@[*BGF*]Storm
Strange...
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usmgrad97
New Member
Join Date: Aug 2004
Location: Oklahoma City, Oklah
Old 08-30-2004 , 19:42   player menus
#20

I too am having the same problem as [*BGF*]Storm. I get unknown command if I try to access amx_teammenu or amx_slapmenu
I can access amx_kickmenu and amx_banmenu but on amx_banmenu I only have one option: #8 Ban for 5 minutes. It does not look
like the kick/ban menu's access the clcmds.ini file (maybe I'm incorrect that they access this file).

Also, map change works but I do not have an option to extend current map; only to choose next map.

What modules must be running? for example, does fakemeta_amxx_i386.so or array_amxx_i386.so need to be loaded?


Linux Server
BUILD 2738 SERVER (0 CRC)
Protocol version 47
Exe version 1.1.2.5/2.0.0.0 (dod)
Exe build: 1009 Jul 28 2004
Players Menu 0.20 AMXX Dev Team plmenu.amxx running
engine_amxx_i386.so loaded
dodfun_amxx_i386.so loaded
dodx_amxx_i386.so loaded


Any help would be greatly appreciated.
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