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'Proper' CreateEdict.


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Visual77
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Join Date: Jan 2009
Old 06-08-2012 , 11:06   Re: 'Proper' CreateEdict.
Reply With Quote #11

Quote:
Originally Posted by GoD-Tony View Post
Is this true? Didrole's Tickrate Enabler is a single-hook VSP and it broke once or twice.
serversecure by AzuiSleet who also is a VSP broke and still is so his argument dosn't hold up.

Last edited by Visual77; 06-08-2012 at 11:08.
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KyleS
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Join Date: Jul 2009
Location: Segmentation Fault.
Old 06-08-2012 , 11:15   Re: 'Proper' CreateEdict.
Reply With Quote #12

Quote:
Originally Posted by Afronanny View Post
Makes more sense to do it as a VSP, that way it will literally never break, ever.
You're welcome to step up and show me how
Quote:
Originally Posted by Visual77 View Post
serversecure by AzuiSleet who also is a VSP broke and still is so his argument dosn't hold up.
While I agree that AzuiSleet is a VSP, the reply format changed so there's not much that can be done about that.
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Zephyrus
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Join Date: Jun 2010
Location: Hungary
Old 06-08-2012 , 11:48   Re: 'Proper' CreateEdict.
Reply With Quote #13

Quote:
Originally Posted by GoD-Tony View Post
Is this true? Didrole's Tickrate Enabler is a single-hook VSP and it broke once or twice.
unless valve changes the IVEngineServer class, it wont break. If they srsly add a function before other functions in the class rather than at the end, they should die painfully and burn in hell forever

but if you deploy sourcehook in a VSP, bailopan will eat you alive

edit: unfortunately valve has a history doing that heh
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Last edited by Zephyrus; 06-08-2012 at 11:58.
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asherkin
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Join Date: Aug 2009
Location: OnGameFrame()
Old 06-08-2012 , 14:26   Re: 'Proper' CreateEdict.
Reply With Quote #14

Quote:
Originally Posted by KyleS View Post
You're welcome to step up and show me how
No no no no no.
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Last edited by asherkin; 06-08-2012 at 14:26.
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Afronanny
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Join Date: Aug 2009
Old 06-08-2012 , 15:10   Re: 'Proper' CreateEdict.
Reply With Quote #15

Quote:
Originally Posted by Zephyrus View Post
If they srsly add a function before other functions in the class rather than at the end, they should die painfully and burn in hell forever
They do this regularly.
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C0nw0nk
Senior Member
Join Date: May 2011
Location: United Kingdom
Old 06-08-2012 , 15:13   Re: 'Proper' CreateEdict.
Reply With Quote #16

Quote:
Originally Posted by Zephyrus View Post
would this work with a proper windows sig?
edit: why would this need sm1.5?
edit2: heres a sourcehook version, should work with linux and windows + shouldnt require 1.5, no gamedata either

Nice i'm using it without any issues but it is hard to tell if it is working or not lol.
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Zephyrus
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Join Date: Jun 2010
Location: Hungary
Old 06-08-2012 , 15:14   Re: 'Proper' CreateEdict.
Reply With Quote #17

Quote:
Originally Posted by Afronanny View Post
They do this regularly.
Quote:
edit: unfortunately valve has a history doing that heh
i knoooow
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