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CSGO Update - Jumpcap changed?


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Schpraaankiii
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Join Date: Dec 2009
Location: Sweden Norrköping
Old 09-17-2016 , 06:58   CSGO Update - Jumpcap changed?
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Hey guys,
Latest CSGO Update affected the previous cap for jump distances and also ducking.
This breaks core features for mods like HNS and KZ.

I use a gstrafe and a jumpstats plugin for my HNS servers and after this update you can now jump 290-300 units with no effort.
The changes in the way CSGO should prevent duck-spamming also breaks our gstrafe plugin.

I could only assume that everyone running jumpstats are having the same issue. Anyone with ideas to solve this?

Maps for KZ, SURF, HNS, MG and BHOP should be easier now as well since you can move further with each jump. Previous WR's are constantly beaten by average players.
To edit all these maps seams like a massive project. Must be a better way!

Update
Some nice graphs of jumps before/after update that shows the problem (Thx Chuckles)
https://www.reddit.com/r/GlobalOffen..._after_graphs/
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Last edited by Schpraaankiii; 09-17-2016 at 15:27.
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Kurtan
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Join Date: Feb 2016
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Old 09-17-2016 , 08:43   Re: CSGO Update - Jumpcap changed?
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I heard some rumours that Valve is releasing some CVARS in order to disable certain things. I am not sure if this will happen or not.
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Sw33T3R
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Join Date: Mar 2014
Old 09-17-2016 , 10:57   Re: CSGO Update - Jumpcap changed?
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Its possible to turn dat "jump duck" off?
Its verry bad on jump/deathrun servers

Last edited by Sw33T3R; 09-17-2016 at 10:58.
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rsg
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Join Date: Apr 2011
Old 09-17-2016 , 11:14   Re: CSGO Update - Jumpcap changed?
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guys can with this problem with plugin?
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Schpraaankiii
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Old 09-17-2016 , 14:31   Re: CSGO Update - Jumpcap changed?
Reply With Quote #5

Quote:
Originally Posted by Kurtan View Post
I heard some rumours that Valve is releasing some CVARS in order to disable certain things. I am not sure if this will happen or not.
Any source/authenticity to these rumors?
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sneaK
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Join Date: Feb 2015
Location: USA
Old 09-17-2016 , 14:45   Re: CSGO Update - Jumpcap changed
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Code:
sv_pvsskipanimation 0
sm_cvar post_jump_crouch 0
Seems to have fixed the camera jerking issue on my end, haven't been able to do extensive testing however. Anyone want to try these and give some feedback?
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Schpraaankiii
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Old 09-17-2016 , 15:13   Re: CSGO Update - Jumpcap changed
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Quote:
Originally Posted by blackhawk74 View Post
Code:
sv_pvsskipanimation 0
sm_cvar post_jump_crouch 0
Seems to have fixed the camera jerking issue on my end, haven't been able to do extensive testing however. Anyone want to try these and give some feedback?
Tested. Sadly these cvars does not affect the jumpcap or the duck issue that came with the update.
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Last edited by Schpraaankiii; 09-17-2016 at 15:18.
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sneaK
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Join Date: Feb 2015
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Old 09-17-2016 , 15:21   Re: CSGO Update - Jumpcap changed
Reply With Quote #8

Quote:
Originally Posted by Schpraaankiii View Post
Tested. Sadly these cvars does not affect the jumpcap or the duck issue that came with the update.
It seems to have addressed the camera jerking issues in surf & bhop on my end, nothing to do with the actual physics however.

It's something (for now) ¯\_(ツ)_/¯

Last edited by sneaK; 09-17-2016 at 15:22.
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VPPGamingNetwork
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Old 09-18-2016 , 20:30   Re: CSGO Update - Jumpcap changed?
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Valve does know about the patch messing up the bhop so they will be fixing it soon I hope. I'm expecting either Wednesday or Thursday
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Kurtan
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Join Date: Feb 2016
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Old 09-18-2016 , 20:57   Re: CSGO Update - Jumpcap changed?
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Quote:
Originally Posted by whosurdaddy972 View Post
Valve does know about the patch messing up the bhop so they will be fixing it soon I hope. I'm expecting either Wednesday or Thursday
I really do hope so.
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