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[TF2] Power Play


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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 04-27-2011 , 08:01   Re: [TF2] Power Play
Reply With Quote #21

Oh wellz
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 05-04-2011 , 10:02   Re: [TF2] Power Play
Reply With Quote #22

~ Mini-Update Released:

The plugin now uses CheckCommandAccess rather then reading bits directly.
The override "command" is sm_powerplay_override.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 05-10-2011 , 19:43   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #23

~ Another little update to remove the admin flag cvar which isn't used anymore.
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dbmiller5
Senior Member
Join Date: Jun 2011
Old 06-07-2011 , 19:26   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #24

Will someone please make an admin menu for this awesome mod!!!
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dbmiller5
Senior Member
Join Date: Jun 2011
Old 06-12-2011 , 16:55   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #25

Here is a working admin menu addon that I made for this mod!

Quote:
"PlayerCommands"
{
"Powerplay CRIT/UBER"
{
"cmd" "sm_powerup #1 @2"
"admin" "sm_kick"
"execute" "player"

"1"
{
"type" "player"
"method" "name"
"title" "Choose a Player"
}

"2"
{
"type" "list"
"title" "ON/OFF"
"1" "1"
"1." "ON "
"2" "0"
"2." "OFF"


}



}
}
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Mr.Blue
New Member
Join Date: Jul 2011
Old 07-18-2011 , 23:33   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #26

Hey. Didnt realize there was an approved version of the Power Play plugin. Good work. ^_^

Any way to add the 3rd uber type (quick fix) to it now that the uber update is out?
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-19-2011 , 01:33   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #27

Quote:
Originally Posted by Mr.Blue View Post
Any way to add the 3rd uber type (quick fix) to it now that the uber update is out?
Well that's not actually part of powerplay, but I suppose I could add that player condition.
You mean the no negative speed buffs right?
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Mr.Blue
New Member
Join Date: Jul 2011
Old 07-19-2011 , 01:46   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #28

Quote:
Originally Posted by DarthNinja View Post
Well that's not actually part of powerplay, but I suppose I could add that player condition.
You mean the no negative speed buffs right?

Yeah. And i know its not part of powerplay.. Maybe some other option.. like sm_tripleuber or something..

Edit: Not sure if you could do this.. But would the quick fix's megaheal be possible too? I know there are some sources that can still damage ubered players. Would be nice to have the megaheal to cancel those out.

Last edited by Mr.Blue; 07-19-2011 at 09:45.
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Mr.Blue
New Member
Join Date: Jul 2011
Old 08-21-2011 , 16:34   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #29

Any update on the progress?
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Scoutt
Junior Member
Join Date: Jul 2011
Location: At...
Old 08-22-2011 , 01:17   Re: [TF2] Power Play [v1.5.2]
Reply With Quote #30

Awesome.
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