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Submodels animations bug


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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 09-02-2022 , 06:02   Submodels animations bug
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Hello, I am working on the SideWeapons project, an improvement of the classic BackWeapon, but I have a problem, when applying several submodels at the same time to the player entity, their animations become accelerated, the more submodels, the faster.
Video here:

When he carries only one weapon, his animation speed is as expected, but if he has grenades, primary and secondary weapons, plus the knife, it looks like the image.
This question arose in the comments of BackWeapons, but Connor did not give a clear answer, nor did he identify the problem to be able to solve it, could you help me?
https://forums.alliedmods.net/showpo...&postcount=558
Attached model and sma:
Attached Files
File Type: zip SideWeapons0.2.zip (424.1 KB, 24 views)
File Type: sma Get Plugin or Get Source (SideWeapons0.2.sma - 28 views - 4.7 KB)
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)


Last edited by SoulWeaver16; 09-02-2022 at 06:05.
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