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FF2 [BOSS]Greem Lanterm Scout beta


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p0008874
Senior Member
Join Date: Jul 2014
Old 09-14-2014 , 08:12   [BOSS]Greem Lanterm Scout beta
Reply With Quote #1

is the beta version

Super jump and weightdown
Rage:stun+entangle+wraithfire+edited Lugermorph
http://goldclaimers.site.nfoservers....es/GLS-Fix.zip fixed by RavensBro
beta 2.0
add melee weapon attributes
add rage weapon
Remove Multimelees
beta 3.0
VMT fixed by RavensBro

Last edited by p0008874; 09-23-2014 at 06:01.
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p0008874
Senior Member
Join Date: Jul 2014
Old 09-15-2014 , 07:34   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #2

upload
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93SHADoW
AlliedModders Donor
Join Date: Jul 2014
Location: Houston, TX
Old 09-19-2014 , 20:06   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #3

I'm just gonna leave this here:



You need to hex the model properly (with Mecha the slag's MDL hexer) to point at the new directory to the texture files as well as edit the .vmt files (with VTFEdit) to point to the new location for the texture files.

This is what your model file points to:



All your VMT's in the directory points to Bonk Boy's materials directory (i can tell you tried to recolor Bonk Boy's model but forgot to hex the model and change the vmt's to point at the new materials directory).
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Last edited by 93SHADoW; 09-19-2014 at 20:18.
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p0008874
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Join Date: Jul 2014
Old 09-19-2014 , 22:21   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #4

edited
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 09-20-2014 , 03:36   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #5

Fix.


http://goldclaimers.site.nfoservers....es/GLS-Fix.zip
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p0008874
Senior Member
Join Date: Jul 2014
Old 09-20-2014 , 09:56   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #6

Quote:
Originally Posted by RavensBro View Post
thx
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Transit Of Venus
Senior Member
Join Date: May 2014
Location: Australia
Old 09-22-2014 , 10:42   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #7

I've done some work on the CFG. The CFG I've posted is one that works since the path to the model was wrong, There was 2 theme sections and other things that I fixed.
The rage works now but the Luga has a slow reload, I'm not sure if you wanted it like that or not so I left it
The bat did not swing so I replaced it with the normal bat
Attached Files
File Type: cfg GLS.cfg (8.0 KB, 125 views)
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p0008874
Senior Member
Join Date: Jul 2014
Old 09-23-2014 , 05:49   Re: [BOSS]Greem Lanterm Scout beta
Reply With Quote #8

Quote:
Originally Posted by Transit Of Venus View Post
I've done some work on the CFG. The CFG I've posted is one that works since the path to the model was wrong, There was 2 theme sections and other things that I fixed.
The rage works now but the Luga has a slow reload, I'm not sure if you wanted it like that or not so I left it
The bat did not swing so I replaced it with the normal bat
thx
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