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[Any] Save player chat to file V1.2.1


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citkabuto
Junior Member
Join Date: Dec 2009
Old 02-06-2010 , 07:58   Re: [Any] Save player chat to file V1.1.1
Reply With Quote #21

Quite busy on another project at the moment but will try and make time to add team detail.

CK
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Viper_Vicki
AlliedModders Donor
Join Date: Sep 2005
Location: USA
Old 02-06-2010 , 11:04   Re: [Any] Save player chat to file V1.1.1
Reply With Quote #22

Thank you
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citkabuto
Junior Member
Join Date: Dec 2009
Old 02-23-2010 , 09:04   Re: [Any] Save player chat to file V1.2.0
Reply With Quote #23

Updated as requested.

Sorry it took so long - was busy with too many other things.

//CK
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mikhdenis
Member
Join Date: Aug 2009
Location: Ukraine
Old 02-23-2010 , 11:44   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #24

Nice.Thx!
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Chaos Llama
Senior Member
Join Date: Jul 2006
Old 02-26-2010 , 01:28   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #25

This doesnt work in all mods. It works in Left4Dead 2 fine, but it doesnt work in Garry's Mod.
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JohnFrs
Junior Member
Join Date: Mar 2009
Location: France
Old 03-01-2010 , 10:25   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #26

Nice plugin !

Work perfectly on TF2.

Can you add the possibility to recursively find say and say_team on all logs ?
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citkabuto
Junior Member
Join Date: Dec 2009
Old 03-01-2010 , 11:38   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #27

Quote:
Originally Posted by Chaos Llama View Post
This doesnt work in all mods. It works in Left4Dead 2 fine, but it doesnt work in Garry's Mod.
Afraid I don't have any GM server to test this out on. Is there anything in the sourcemod logs that may offer a clue?
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citkabuto
Junior Member
Join Date: Dec 2009
Old 03-01-2010 , 11:40   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #28

Quote:
Originally Posted by JohnFrs View Post

Can you add the possibility to recursively find say and say_team on all logs ?
Not really - this plugin doesn't inspect the log files. Instead, it hooks onto the Say and Say Team commands and logs the chat messages as soon as they occur.

If you have old log files you want to dig through, try using something like BareGrep.

//CK
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JohnFrs
Junior Member
Join Date: Mar 2009
Location: France
Old 03-01-2010 , 11:48   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #29

Ok, thx.
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Chaos Llama
Senior Member
Join Date: Jul 2006
Old 03-12-2010 , 16:34   Re: [Any] Save player chat to file V1.2.1
Reply With Quote #30

Quote:
Originally Posted by citkabuto View Post
Afraid I don't have any GM server to test this out on. Is there anything in the sourcemod logs that may offer a clue?
Here's what the sourcemod error log said:

Quote:
L 02/26/2010 - 01:12:56: [SM] Displaying call stack trace for plugin "savechat.smx":
L 02/26/2010 - 01:12:56: [SM] [0] Line 151, savechat.sp::LogChat()
L 02/26/2010 - 01:12:56: [SM] [1] Line 73, savechat.sp::Command_Say()
L 02/26/2010 - 01:12:59: [SM] Native "GetTeamName" reported: Team index 1 is invalid
L 02/26/2010 - 01:12:59: [SM] Displaying call stack trace for plugin "savechat.smx":
L 02/26/2010 - 01:12:59: [SM] [0] Line 151, savechat.sp::LogChat()
L 02/26/2010 - 01:12:59: [SM] [1] Line 73, savechat.sp::Command_Say()
L 02/26/2010 - 01:13:05: [SM] Native "GetTeamName" reported: Team index 2 is invalid
L 02/26/2010 - 01:13:05: [SM] Displaying call stack trace for plugin "savechat.smx":
The teamnames for the gamemode i use are TEAM_HUNTERS and TEAM_PROPS

Since you dont have any server to test on, i can test anything you need and send you the logs.
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