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New L4D update broken.. again :(


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Bongholio
Senior Member
Join Date: Sep 2009
Old 09-29-2009 , 20:50   Re: New L4D update broke Sourcemod.. again :(
Reply With Quote #31

getting these ones in console (only saw one update not been on for 2 days)
local non-ded server coop campaign
plays for a while then kicks me "the server" on the new campaign and drops anyone connected
OR
Old maps seems to hang then black screen if I use console or return to game for me on map change SI player tally


Netchannel: unknown net message (3 from 127.0.0.1:27015.
unknown message
Dumping messages for channel CLIENT(127.0.0.1:27015) 0x240A9028
Header bits 96, flags == 97
7 messages
0 -----------------------
svc_Sounds: type( 17 ) group ( 4 ) size ( 88 bytes ), startbit 6 end bit 58
svc_Sounds: number 1, reliable, bytes 6

Dropped Bongholio666 from server (Server not able to authenticate user with Steam)
Disconnect: Server not able to authenticate user with Steam.
Disconnect: Server not able to authenticate user with Steam.

-> Reservation cookie 0: reason netsupport
Dropped dLo from server (Server shutting down)

Might have something to do with smoke_it mod
saw tongue victim cvar

pages of dumps left out
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 09-29-2009 , 20:57   Re: New L4D update broke Sourcemod.. again :(
Reply With Quote #32

Also disable the Survivor Bot AI Pounced Fix if you have it on your server. Disabling that fixed a bunch of crashes for me.

http://forums.alliedmods.net/showthread.php?t=99664
crazydog is offline
bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 09-29-2009 , 21:38   Re: New L4D update broke Sourcemod.. again :(
Reply With Quote #33

Disable Tank Punch Fix.. Also fixed crashing

http://forums.alliedmods.net/showthread.php?t=96075
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Bongholio
Senior Member
Join Date: Sep 2009
Old 09-29-2009 , 23:00   Re: New L4D update broke Sourcemod.. again :(
Reply With Quote #34

Go to some limbo fake mode when boot up coop campaign
non dedicated
no one can join
can tell by when I hit console
says pausing game
Got 2 l4d updates total
still hangin need to reboot to recover screen real estate
when OLD maps change and hit SI survivor tally
Bongholio is offline
Serelaw
Junior Member
Join Date: Sep 2009
Old 09-29-2009 , 23:48   Re: New L4D update broken.. again :(
Reply With Quote #35

My server running stock.
Then added:
1-Meta
2-Source
3-Cloud_damage
Would hang and freeze with Krx 1.6

Still have to test with RPGDrop.smx.
I'm hating this cause the KRX smx is the only reason I got a server.
Serelaw is offline
Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 09-29-2009 , 23:55   Re: New L4D update broken.. again :(
Reply With Quote #36

I am getting reports that my plugin connect announce (https://forums.alliedmods.net/showthread.php?t=77306) is crashing servers as well. Is there any gamedata updates or something in the works for any changes since this mornings update?
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duke24m
Junior Member
Join Date: Apr 2009
Old 09-30-2009 , 00:18   Re: New L4D update broken.. again :(
Reply With Quote #37

[L4D] Vomit Extinguishing

Crashes the server the moment a hunter pounces/slashes a survivor (what I tested it with)
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 09-30-2009 , 00:20   Re: New L4D update broken.. again :(
Reply With Quote #38

Quote:
Originally Posted by duke24m View Post
[L4D] Vomit Extinguishing

Crashes the server the moment a hunter pounces/slashes a survivor (what I tested it with)
That's the same bug that the Survivor Bot AI Pounced Fix plugin was causing.

http://forums.alliedmods.net/showthread.php?t=99664
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rappinduke
Member
Join Date: Jul 2008
Old 09-30-2009 , 01:33   Re: New L4D update broken.. again :(
Reply With Quote #39

Advertisements crashes it also. Right now i have my server running with Cloud Damage,pounce anounce and changed some sm_cvar to make it tougher on the survivors!! And it seems to be running smooth.
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 09-30-2009 , 02:07   Re: New L4D update broken.. again :(
Reply With Quote #40

Votemanager2 also crashes the server when a vote completes.

Edit:
I'm going to make a thread where all these are compiled.
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