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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 09-29-2009 , 19:56   Re: Connect Announce
Reply With Quote #251

Seems odd since im not hooking any functions which in any way relate to those actions.

In fact, apart from the hooks provided directly by sourcemod im not hooking anything.

i am using:

OnClientPostAdminCheck
OnClientDisconnect
OnPluginEnd
OnAdminMenuReady
OnLibraryRemoved

total stab in the dark here, but perhaps spawning a special zombie isnt being picked up as a fakeclient any more?
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duke24m
Junior Member
Join Date: Apr 2009
Old 09-29-2009 , 23:29   Re: Connect Announce
Reply With Quote #252

Quote:
Originally Posted by crazydog View Post
Hola!

Todays update of Left4Dead seems to break Connect Announce.

When I have connect announce enabled, the server crashes when I join.

When I disable it, it works just fine.

I've tried 0.9, and the previous version. Same issue.
I can confirm this as well. I started disabling plugins one by one because the server was crashing right when I connect and this plugin is what was causing it.
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dave_with_beer_bottle
Senior Member
Join Date: Jul 2009
Old 09-30-2009 , 00:21   Re: Connect Announce
Reply With Quote #253

yes confirm this too it doesn't even allow us to conect to the server we stuck in loop
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 09-30-2009 , 00:25   Re: Connect Announce
Reply With Quote #254

can someone provide an mdmp for this, i might be able to narrow down the issue with it.
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c3v0r
Member
Join Date: Aug 2009
Old 10-01-2009 , 04:23   Re: Connect Announce
Reply With Quote #255

Whats an mdmp?

I'm having the same issue on my L4D server, it crashes the moment someone connects when the plugin is enabled.
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 10-01-2009 , 04:26   Re: Connect Announce
Reply With Quote #256

mdmp == memory dump file

its generated on windows servers (windows only? not sure) when srcds crashes.

Look in the game server root folder for .mdmp files dated the time of the crash related to this plugin.
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c3v0r
Member
Join Date: Aug 2009
Old 10-01-2009 , 10:10   Re: Connect Announce
Reply With Quote #257

Searched my FTP a bit, can't find any mdmp files..
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 10-01-2009 , 11:06   Re: Connect Announce
Reply With Quote #258

FYI they only are created on Windows servers.
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 10-01-2009 , 19:39   Re: Connect Announce
Reply With Quote #259

Re: "This had the unintended effect of displaying the connect messages (and sounds) to the joining client."

Couldn't you just like, check who the client is, and if the message is about him (same Steam ID?) don't show it?
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 10-01-2009 , 19:59   Re: Connect Announce
Reply With Quote #260

i could do that sure, but i dont mean this was unwanted, just unintented.

There was actually a request for this earlier in the thread, so having it happen this way actual worked out rather well.
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