DOWNLOAD AT: http://www.bailopan.net/stripper/
SNAPSHOTS AT: http://www.bailopan.net/stripper/snapshots/1.2/
This is a port of Botman's Stripper2
utility for Half-Life 1. You can add any type of entity - hostage, spawn point, physics prop, permanently to the map. You can also filter out entities for deletion, either by specific entries or regular expressions. As of version 1.1+, you can also search and modify entities.
This new feature lets you replace, insert, or delete sets of properties based on the rules you set.
Stripper:Source lets you define global rules and per-map rules. It also lets other plugins (both SourceMM plugins and Server Plugins) use its API.
Some screenshots are here:
Hostage in de_dust spawn
Removing physics props
Removing physics props 2
Replacing garbage cans with hostages
This may seem cheesy at first but users of stripper2 know how powerful it can be. Personally, I dislike physics objects in CS:S, so I made this to strip them all out on all maps, as well as game objectives for CS:S DM.
There is one console command - stripper_dump - which will write all of the map entity properties to a file in addons/stripper/dump. This is extremely helpful for editing maps.
NOTE - REQUIRES MM:S 1.8 OR HIGHER
For documentation and examples, please see: http://www.bailopan.net/stripper/
Source code is available as Free Software: https://github.com/alliedmodders/stripper-source