Hey Powerlord,
I was wondering if you can help me shine a light on this..
So, Three variables, right..
- ncp_detections
- ncp_detectiontime
- sv_namechange_cooldown_seconds
If
sv_namechange_cooldown_seconds is set to 25 and
ncp_detectiontime to 10,
then the maximum amount of detections possible is
ncp_detectiontime divided by
sv_namechange_cooldown_seconds right?
this is assuming that the player changes his name right after the sv_namechange cooldown is finished..
because the player can only change his name after the sv_namechange cooldown is finished..?
So for example:
I change my name The sv counter starts and the ncp counter start
10 seconds later the ncp counter is finished and thus restarts (and resets the detections)
15 seconds later i'm able to change my name again (the sv counter finished)
So as a result you would not be able to change your name within the detection timer..?
If
sv_namechange_cooldown_seconds were to be set on 20 and
ncp_detectiontime on 60 then it would be possible to have a maximum of 3 detections, or am I mistaking?
I stated my concern about this
a few posts before but yea..
So...?
Thanks