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Stripper:Source (Updated 2011-04-15)


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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-12-2014 , 10:53   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1301

Latest snapshot hg82 should fix it
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sharivan
Junior Member
Join Date: Feb 2013
Location: Brazil
Old 09-12-2014 , 11:13   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1302

Quote:
Originally Posted by Dr!fter View Post
Latest snapshot hg82 should fix it
Thks man, it works fine;
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RedDevil6193
Member
Join Date: Apr 2013
Old 09-12-2014 , 12:03   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1303

Thanks working now.
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extremeg
Senior Member
Join Date: Dec 2012
Old 09-13-2014 , 19:08   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1304

Can someone add me in steam witch knows how stripper source must be configured, like for surf maps. my steam = cRUSHER [#HLG] same pic like here in forum
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lingzhidiyu
Senior Member
Join Date: Mar 2014
Old 09-18-2014 , 01:32   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1305

Is remove and filter same?
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VoiDeD
AlliedModders Donor
Join Date: Mar 2009
Location: Illinois, USA
Old 09-19-2014 , 15:22   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1306

Quote:
Originally Posted by lingzhidiyu View Post
Is remove and filter same?
Yep, they both mean the same thing to the parser.
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extremeg
Senior Member
Join Date: Dec 2012
Old 09-20-2014 , 07:35   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1307

How i must setup stripper source to can filter out on normaly broken maps stuff to they will work again?
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mdma
Junior Member
Join Date: Nov 2006
Old 10-01-2014 , 00:59   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1308

Hi,
I am trying to unload stripper so it doesn't use its map config files so that normal/default coop maps are used.
Almost everything I have tried doesn't work I am just met by invisible walls still from the stripper map configs. Even after unloading the plugin.
The only way I was able to get default maps back was by using meta clear, which unloads all meta plugins but I loose sourcemod functionality, this is something I do not want to loose.
Any help is greatly appreciated, this is really starting to do my head in.
Regards
mdma

Last edited by mdma; 10-01-2014 at 01:09.
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extremeg
Senior Member
Join Date: Dec 2012
Old 10-07-2014 , 20:00   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1309

Hei, how i must setup stripper source to filter on surf maps the jails out ?.
And when i filter out from all surf maps info_teleport_destination then they are removed ? how i can make it to in the global config, filter the jails out for every map.

Last edited by extremeg; 10-08-2014 at 08:57.
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Austin
Senior Member
Join Date: Oct 2005
Old 10-22-2014 , 20:20   l4d2 population density
Reply With Quote #1310

Can an admin please delete this.
I meant to post it in the stripper thread...


Is there a way to affect the l4d2 population density on a map?

I have some custom maps I like but there are just too many common infected all over the map and I would like to use stripper to modify how many appear in the map.

Thanks.

Last edited by Austin; 10-23-2014 at 01:18.
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