Raised This Month: $120 Target: $400

[h3lp] roatation matrix

Post New Thread Reply   
Thread Tools Display Modes
Author Message
New Member
Join Date: Sep 2018
Old 09-12-2018 , 10:15   [h3lp] roatation matrix
Reply With Quote #1

how to use rotation matrix or other script to move a beam entities in x-axis or y-axis with respect to gametime
please say me with an example (new to scripting )

this is the entities

puakat755 is offline
Senior Member
Join Date: Feb 2018
Location: I am living in house bsd
Old 09-12-2018 , 13:12   Re: [h3lp] roatation matrix
Reply With Quote #2

i think you are saying about moving a beam entites from origin to x - axis or y- axis with some angles with respect to game time
am i right ?
SHIELD755 is offline

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -4. The time now is 18:39.

Powered by vBulletin®
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Theme made by Freecode