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Sudden Death Melee Redux


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Freelancer
Senior Member
Join Date: Jun 2007
Location: Bristol , uk
Old 06-19-2008 , 19:52   Re: TF2: Sudden Death Melee Redux
Reply With Quote #101

Not working after pyro update for obvious reasons just thought I would warn peeps its might likely crash the server. It happened on our win2k3 box.

no one else having a problem with it ? hmm might have been the sm update need then will give it awhirl on a test box.

Last edited by Freelancer; 06-20-2008 at 12:13.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 06-20-2008 , 20:59   Re: TF2: Sudden Death Melee Redux
Reply With Quote #102

@skull the troll: What SM version are you using?

@Freelancer: What is the obvious reason? Are there any errors in your logs? Does it say <Failed> next to the plugin name on your plugin list?
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Freelancer
Senior Member
Join Date: Jun 2007
Location: Bristol , uk
Old 06-20-2008 , 23:45   Re: TF2: Sudden Death Melee Redux
Reply With Quote #103

Just tired it again and it shows main weapon at start of melee and if you select melee it does locks it but a health/ammo locker allows all weapons again.

MetaMod:Source v1.6.1.671V, SourceMod v1.0.3-svn
win2k3 box

Shows as load, refreshed via console , also reloaded via console.
No errors in the logs.
Freelancer is offline
bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 06-21-2008 , 00:52   Re: TF2: Sudden Death Melee Redux
Reply With Quote #104

Um, the weapon lockers shouldn't be accessible during sudden death. That's not something my plugin controls.
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Molson Fuels My Rage
Junior Member
Join Date: May 2008
Old 06-21-2008 , 04:08   Re: TF2: Sudden Death Melee Redux
Reply With Quote #105

since the update... this plugin is crashing my server when executed. Running SM 1.0.1.2130 on a linux server. I'll try updating SM to newest stable version of 1.0.2

BTW, forcerespawn command still doesn't work for me, using the most recent version of this from the first page still sets timer to 0:00, and the round continues... no stalemate.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 06-21-2008 , 04:25   Re: TF2: Sudden Death Melee Redux
Reply With Quote #106

Yeah, updating your SM is probably the best thing to do. I played multiple rounds of sudden death using my plugin tonight, and didn't run into any problems (using the newst 1.0 snapshot).

I figured out that the stalemate command doesn't work so well on CTF maps if the flags keep on getting touched. If the flags don't get touched for a while, stalemate will enable itself. I'll look into a more efficient way to forcing the server into sudden death.
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Freelancer
Senior Member
Join Date: Jun 2007
Location: Bristol , uk
Old 06-21-2008 , 07:02   Re: TF2: Sudden Death Melee Redux
Reply With Quote #107

btw was tested with sourcemod-1.0.3-r2266

when reported the problem first time was using build 2255 then updated since then for pyro update

Last edited by Freelancer; 06-21-2008 at 07:20.
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Molson Fuels My Rage
Junior Member
Join Date: May 2008
Old 06-21-2008 , 14:36   Re: TF2: Sudden Death Melee Redux
Reply With Quote #108

So, I've updated to sm 1.0.2 .... Still having problems. After I updated, forcerespawn still does same thing. And when I test it on hydro and 2 fort, players spawn with all weapons, and stalemate lasts for like 15 seconds, and then round restart, or map change.haven't been getting the crashes like before, but I was only doing solo testing after I updated sm.

In addition, since the update, a whole bunch of commands in our admin menu are crashing the server as well, even after I updated sourcemod
These are the commands causing crashes, no errors in console btw.
Slay player
Slap player
burn player
firebomb player
drug player
timebomb player - no crash, just doesn't work
Burn player vote

I'm not sure if these are in any way related... But if anyone can help???
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 06-21-2008 , 14:48   Re: TF2: Sudden Death Melee Redux
Reply With Quote #109

Like I said, you have to update to the newest 1.0 snapshot build.
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Freelancer
Senior Member
Join Date: Jun 2007
Location: Bristol , uk
Old 06-21-2008 , 15:53   Re: TF2: Sudden Death Melee Redux
Reply With Quote #110

look forward to a fix blank as even with the lastest svns this plugin does nt work and crashs the server.
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